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Posts by ELVNEKO (Akihisa)

Thanks for letting me know!

To be honest, I'm newbie about c++, so I didn't know that library.

3 days ago 0 0 0 0

Sorry for late💦

For bones other than the humanoid bones, you can select and rotate them by checking the "All Bones" checkbox.

But, since hair and other elements have many bones, I plan to add a bone search and selection panel soon.

3 days ago 0 0 1 0

Kadoさんいつも優しいお言葉ありがとうございます!!
少しのんびりして復活しました。

またバリバリ頑張りますよ~!

3 days ago 0 0 0 0

I'm happy to hear that!!

3 days ago 0 0 0 0

I'm back to bsky now and read your message🐱
Thank you Sai. You're so kind.

3 days ago 1 0 1 0

Thanks for your request.

I should change blendshape favorite function that can consider Expression.
I'll work for it in the near future.

3 days ago 1 0 0 0
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I wrote some C++ code to enable runtime importing and exporting of GIF, Animated WebP, APNG, PSD for my godot project.

I’ve been going to bed at 10 PM lately, so I’m feeling much better☺️
#GodotEngine

3 days ago 36 1 1 0

Thanks for message, SaishoVibes!!

Collision depends on SpringBone of UniVRM.
I'm going to always follow UniVRM's update💪

3 days ago 1 0 1 0
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v4.6.2 of VRM Posing Desktop is now on Steam.

* Switch Tab between list view and grid view for Workshop poses

Thanks for the request, @saincisco.bsky.social

My grandmother has passed away. I need some time to process my feelings.

2 months ago 45 9 12 0

Thanks for the feedback. The selection list is a good idea.

I'll try implementing it in the next update💪

2 months ago 1 0 0 0
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Thanks for the message!

When I created animations in Blender before, I used the NLA Editor to mix multiple actions.

docs.blender.org/manual/en/3....

It might be useful for your purposes too.

2 months ago 1 0 1 0

Regarding frames per second, I'm using Unity's API, so there are no changes to the app's code itself.

If you could tell me more about your specific situation, I might be able to look into it💪

2 months ago 0 0 1 0

Thanks for the message!

Could it be an issue with the game engine version?

This might be an issue beyond my control😢

3 months ago 1 0 1 0

Yay💪✨

3 months ago 2 0 0 0

Thanks! Co-working space is nice idea☺️

3 months ago 0 0 0 0

As a solo developer, I'm home all the time.

This year, I should probably get out more often and communicate with other developers and creators.

3 months ago 18 0 2 0

Thanks for your opinion, Veratai☺️

3 months ago 1 0 0 0

I'm grateful that she is alive☺️

3 months ago 1 0 0 0
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IK is coming to Godot Engine 4.6!?
So nice☺️

godotengine.org/article/inve...

3 months ago 20 1 1 1
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Today I'm enjoying shopping at the outlet mall with my wife😊

3 months ago 22 0 1 0

人生は長距離走ですもんね!
また時々情報交換しましょう🔥

3 months ago 1 0 0 0

Happy 2026, Juno😊

3 months ago 0 0 0 0
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Happy new year!!
I hope you all have a wonderful 2026!!

Last year was a year of rest for me.

This year, I want to regain my former energy and work on development.

3 months ago 28 6 1 0

🐱👍

3 months ago 1 0 0 0

かきあげさんありがとうございます!!
最近は時間の使い方がへたっぴになってしまって個人開発頑張れてませんでしたが、今年からまた頑張ります💪

3 months ago 1 0 0 0

MARUさんありがとうございます!!

昨年はメンタル面があまりすぐれず個人開発をお休みしがちでしたが、今年は生活習慣から見直して新しいプロジェクトなども頑張りたいです💪

3 months ago 1 0 1 0
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☺️

3 months ago 2 0 0 0

Thanks for letting me know!!
I fixed and v4.6.1 is now on Steam💪

3 months ago 2 0 1 0

こちらこそありがとうございます!

最近はちょっと休憩しがちであまり個人開発に励めてないですが、来年からはもっと創作活動に役立つようなものを形作れたらなと思います。

3 months ago 1 0 0 0
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v4.6.0 of VRM Posing Desktop is now on Steam!!

* Restored Pose Shortcuts feature for Windows users
(Thank you to the user who made the request.)

* Delete button for downloaded workshop poses

Thank you for everything this year.
But, I took a lot of breaks in 2025🥲

3 months ago 57 17 8 0