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Posts by venv

omgi cant spell

2 months ago 0 0 0 0

tbh it was a lot easier than i was expecting, rlly excited where this goals

2 months ago 0 0 1 0
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My dilapidated laptop says no

2 months ago 0 0 0 0
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God i sorta got libgodot working on on rust

used this as reference
github.com/zorbathut/li...

2 months ago 0 0 1 0
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Embedding Godot as a library - LibGodot · Issue #1488 · godot-rust/gdext Hello there, I am wondering if there are any plans to support LibGodot, where Godot can be used as a static or shared library and embedded into another application?. If this is not currently planne...

hopefully i am able to do this with gdext soon

like i can compile the rust code and load in compiled library in the blender plugin

ez performance boost
github.com/godot-rust/g...

2 months ago 1 0 0 0
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LibGodot: Core - Build Godot Engine as a Library by kisg · Pull Request #110863 · godotengine/godot This PR is Part 1 of the refactoring of the original Migeran LibGodot PR: #90510 It includes the core parts required for building and loading Godot Engine as a library. Includes: Add a new GodotIn...

LibGodot may be useful to actually embed godot in blender

my approach rn is to create a separate godot process, and blender & godot "talks" via shared memory

big downside: no direct access to blender's data via a pointer

data has to be copied to shared memory, which is a no no for large meshes

2 months ago 7 0 1 0

if blender had rust/c++ bindings for plugins i'd be ecstatic

writing plugins in python is just...meh

2 months ago 1 0 0 0
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an attempt on porting the godot rendering engine to blender

2 months ago 9 1 0 0
A selfie of my stylized character, rendered in Blender 4.1

A selfie of my stylized character, rendered in Blender 4.1

brb
#blender #blender3d

3 months ago 3 0 0 0
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A stylized 3d render of the character, "2D", from Gorillaz, listening to music on their headphone.

A stylized 3d render of the character, "2D", from Gorillaz, listening to music on their headphone.

3d Rig of Phase 5 2D

fun fact, blender crashed like 5 times while rendering this and it was because of ambient occlusion being wonky
#gorillaz #blender #blender3d

3 months ago 6 0 0 0
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4 months ago 1 0 1 0
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chair

4 months ago 1 0 0 0
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Introducing iPhone Pocket: a beautiful way to wear and carry iPhone ISSEY MIYAKE and Apple today unveiled iPhone Pocket, designed to fit any iPhone as well as all pocketable items.

HELP WHAT IS THIS
WHY IS THIS EXPENSIVE 😭
www.apple.com/newsroom/202...

5 months ago 0 0 0 0
Add texture update partial method by beicause · Pull Request #109985 · godotengine/godot Closes godotengine/godot-proposals#13012. Closes #65762. Supersedes #80164. Unlike it, this has src_rect and depth parameters. Theoretically this should support 2D, layered, and 3D textures, as wel...

keeping my eyes on this... will be useful for my voxelized lights
github.com/godotengine/...

5 months ago 1 0 0 0

i wonder when they'll improve the DoF shader.
it's kinda expensive, and i made a cheaper one by using the depth buffer, and sampling the viewports mipmaps based on the depth

5 months ago 1 0 1 0
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ooo

5 months ago 1 0 1 0
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ok im done

5 months ago 0 0 0 0
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cube

5 months ago 0 0 1 0
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fish

5 months ago 0 0 0 0
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what

6 months ago 0 0 0 0
A 3D render of a crossing light with emojis displayed on the screens.

A 3D render of a crossing light with emojis displayed on the screens.

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emoji crossing lights
dot matrix display shader on the next image btw if you want to copy it
#blender #blender3d #art

6 months ago 3 0 0 0

i like how youtube is becoming more unresponsive on firefox for some reason

this never happened a month ago, all of a sudden youtube will either stop working.... (it just did rn while i was typing) or memory leak to the point it crashes my system

6 months ago 0 0 0 0
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help i made an eye rig

6 months ago 0 0 0 0
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Add texture update partial method by beicause · Pull Request #109985 · godotengine/godot Closes godotengine/godot-proposals#13012. Closes #65762. Supersedes #80164. Unlike it, this has src_rect and depth parameters. Theoretically this should support 2D, layered, and 3D textures, as wel...

pls let this come to godot 4.6 🙏 I NEED IT
github.com/godotengine/...

6 months ago 1 0 0 0
A stylized 3D render of a minecraft slime

A stylized 3D render of a minecraft slime

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#blender #blender3d #art
kewl stylized slime

6 months ago 3 0 0 0
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sheesh im dry on content

6 months ago 0 0 0 0
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just. balloons. #blender #blender3d #3dart

6 months ago 1 0 0 0

another idea i had, was to use *actual* lights to simulate GI, but that would be actually expensive

6 months ago 0 0 0 0

i do recognize this could be another way for lights to be computed in godot, but thats for another time

6 months ago 0 0 0 0
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for shits and giggles i made a global illumination system that works for compatibility renderer on godot

there's a lot of quirks to be figured out, but i'm happy where this is going.

how it work is that, the GI is calculated in a script, stored in a small 3d texture, then projected in the scene

6 months ago 3 0 2 0