Fascinating! I'll have to try it on my "sparse multi view from Sim" setup which VGGT unfortunately catastrophically failed.
Posts by Halfnelson
Came across zenoh.io recently (pub/sub, networking, kv store thingy). Kept reading the docs and code waiting for the usual "yeah but...", but so far:
๐. What a great set of small but powerful abstractions!
+80% reduction! Great to see some people still care about this stuff!
That is a good point that I had not considered. I guess that even remaining anon there would still be pressure on reviewers for this. Maybe there needs to be a public and private section of the review? Or make publishing review opt in by reviewer?
Excited to have been involved with this paper!
interesting thought, I wonder if similar gains could be obtained in the 3d Gaussian Splatting case if we added similar noise to their means during render.
Which way are you going to roll? release or chronological order?
sometimes it can be all about the journey and not the destination
Big fan of the Radio models, early ones had a sort of phase change at a certain resolution where the performance shifted more towards SAM embeddings, but 2.5 has addressed that and should be good to go!
Being used to VSCode, I find cursor super valuable. Its smart tabbing and line completion works nicely. It can even help with commands in a VSCode terminal tab/pane
This is incredible! Having written webrtc based apps before, this looks fantastic! Open source does it again.