digging around to find some ancient UI concepts and how they look now
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This is a good day to post something like this.
(Shoutouts @meiacalca.bsky.social)
We are developing crazy technologies
#indiegame #gamedev
Should be cool, you can also try some other dithering methods, there are a lot of resources out there actually. Good luck and thanks!
Hey! I'm the dev who made the post process shaders for panthalassa.
We reduce the colors down with banding (or quantisation) and then use a Bayer matrix to do the dithering. Also make sure you res down and disable any anti aliasing (it's on by default for most engine render pipelines).
Game Announcement!
Panthalassa by @meiacalca.bsky.social is a Point and click and visual novel set in an underwater alien world.
Play it at BITs.
The Courthouse is where the fabric of society is weaved, but something strange lurks within it's halls
#indiegame #gamedev #psx
Ok this one I don't really know whats going on here.
but I hope u like it
#indiegame #gamedev #pointandclick
New Effects breakdown for our UI in panthalassa, This time we are breaking down our fake 2D lighting effect
#gamedev #indiegame #techart #uxui
Some people have been asking us how we manage our 3D UI effect, so, we made a quick breakdown!
#gamedev #indiegame #techart #uxui
🙌🏻¡Fans de los #pointandclick y el #FrutigerAero, invoco!
He jugado a la demo completa de #Panthalassa y me ha parecido una pasada. Me encanta la estética retro de mediados de los 90, el estilo que dije que tan de moda está entre algunos, la música, el lore...
👉🏻De: @meiacalca.bsky.social
The PANTHALASSA Demo is out now!
Please check it out on steam or Itch
Thanks for all the support
store.steampowered.com/app/2955720/...
meiacalca.itch.io/panthalassa