Every week I'm going to start posting about games I'm playing (Mostly to encourage me to crack on with other games that aren't Rainbow Six Siege.)
This week I'm playing Consume Me by @qdork.bsky.social. It's early days so no reactions yet but I'm looking forward to it!
#gaming #videogames
Posts by Pixel Ghost
As a reminder, for all sales of Deja Vu PD and Shadowgate PD on @play.date, Zojoi kindly donate their 20% royalties from net sales to building wells in Malawi Africa, providing clean water to those that do not have access.
play.date/games/deja-vu/
play.date/games/shadow...
#indiegamedeveloper
Students of any age can create real, playable games on a device that they can hold in their hands, a pretty powerful entrance to learning computer science and game development!
Learn more about Playdate for education, and special discounts for qualifying educators below π
π play.date/education
office chair curling, the world's most anticipated office chair game of the year, is HERE!
Features:
- breathtaking realism
- office chairs
- a broom to sweep the ground
-
that's it.
π’πͺπ₯ play.date/games/office-chair-curling/
As a reminder, for all sales of Deja Vu PD and Shadowgate PD on @play.date, Zojoi kindly donate their 20% royalties from net sales to building wells in Malawi Africa, providing clean water to those that do not have access.
play.date/games/deja-vu/
play.date/games/shadow...
#indiegamedeveloper
Thanks Patrick! Appreciate the support :-)
With #indiegamedevelopment I really find that last stage of having to test and test your own game absolutely maddening π€£
So close with Life's Too Short for PC but want to make sure it's really ready!
Wishlist now! store.steampowered.com/app/4209750/...
With #indiegamedevelopment I really find that last stage of having to test and test your own game absolutely maddening π€£
So close with Life's Too Short for PC but want to make sure it's really ready!
Wishlist now! store.steampowered.com/app/4209750/...
Iβm a bit gutted I missed Pokemon Blue as that was so defining π€£ Have a good one!
Yea that bit felt a bit negative. I only didnβt like Skyrim coz I loved Morrowind so much so itβs my problem π€£
I'm sure I've missed some stuff but I think this sums up a lot of my favourite games over the years!
I think for me, Morrowind was my "Bethesda game" and I played 100s of hours so Skyrim felt like the same thing reskinned...
But Morrowind is so weird and quirky which I love! It's much more unique like you say.
I'm sure I've missed some stuff but I think this sums up a lot of my favourite games over the years!
Played through The Last Express again on holiday. It's just a masterpiece and I cannot believe it was launched in 1997!
It creates a world that feels utterly real and one that you don't want to leave at the end.
Absolutely stunning and really one of a kind!
Back from 2 weeks on holiday in Cambodia into a Brighton marathon...Feeling a bit broken today but excited to get back into the development of Life's Too Short on PC and Deja Vu PD! #indiegamedeveloper
In celebration of the Artemis II mission, we've launched a Voidblazers sale for the next 10 days!
While the Artemis crew is traveling further than any human has ever been, why not pick up our #Playdate game for the lowest price it's ever been?
Get Voidblazers at 50% off: tkers.itch.io/voidblazers
Devils on the Moon is out now on Catalog!!
Themed on the astrologically Occult, this single board VG-Pinball won ποΈ Most Anticipated Game of 2025 at the Playdate Community Awards!
Flip your way through 3 different zones and discover over 50 different demons to summon!
π play.date/games/devil...
I'll let you take your judgement on whether this is still worth looking at but wanted to add the context in case it's useful (The AI disclosure is soooo small and doesn't say much).
Hey! For what it's worth, we started this project on Lua instead of Pulp & my brother was involved in creating the engine from scratch. He then unfortunately had to bail the project so I am using Claude to help me with some bugs & help me understand how to tweak some of the engine. Hope this helps!
"Developed by Pixel Ghost, Deja Vu PD is an officially licensed remake that brings the classic MacVenture detective story to Playdate with updated controls, a redesigned interface and a brand new soundtrack β while keeping the puzzles, atmosphere and mystery fans remember."
Paco & Lily is now available on Playdate Catalog! Hop around, talk to critters, and plan a romantic evening by the pond π play.date/games/paco-l...
In Deja Vu PD, the design philosophy is rooted in a smoother player experience and progressing to finish the game. Can't wait to show you all more soon!
Check out the announcement trailer: www.youtube.com/watch?v=_s5e...
And wishlist now: play.date/games/deja-vu/
#indiegamedeveloper
Finished Pieced Together by @glowfroggames.bsky.social. What a lovely story and experience. It made me feel all warm and fuzzy by the end. Loved it!
In Deja Vu PD, the design philosophy is rooted in a smoother player experience and progressing to finish the game. Can't wait to show you all more soon!
Check out the announcement trailer: www.youtube.com/watch?v=_s5e...
And wishlist now: play.date/games/deja-vu/
#indiegamedeveloper
Thanks! A big part of the design philosophy was knowing that most Shadowgate PD players didn't get very far...I want people to finish DVPD so reducing friction was important. I wondered whether it'd feel too simple at first but we had some great feedback in testing!
One of the biggest changes in Deja Vu PD is how verbs work. In classic point-and-click games, you pick a verb then test it on a subject. In this @play.date version, you click the subject and see available options. Itβs faster and helps players make more progress on a handheld!
#indiegamedeveloper
In a good adventure game, the challenge should be a sort of big-picture understanding of the world, how its systems work and what your goal is.
By limiting the scope of the player's actions to only what it might be useful to do, you let them get to that big picture understanding more quickly.
I hope so! Plus I think there are less unfair losses unlike Shadowgate which is savage from like the 2nd room :-D