...getting trolled by the Linux dynamic linker today, whee
Trying to return a function pointer to a function in my own .so, but I guess that got relocated to an identically named function in the OpenXR loader.
Cue the OpenXR loader trying to forward function calls into my .so, instead it [โฆ]
Posts by CraftedCart
@kartingkoopa.bsky.social ~~one of us~~ :P
Nah but the com/sona is great heh .^
So I'm not usually one to get excited before things release but...
_could the steam frame be the thing that convinces me to get into vr? eheh_ :P
Kinda lost a lot of interest when Meta kinda took over that space a lot, not to mention Linux VR being a bit of a kinda ??? for me.
Screenshot of Ocelot Desktop, an OpenComputers emulator. A 3D scene is being rendered (raymarched) with a cuboid, a sphere, and a torus, with very simplistic lighting.
Screenshot of Ocelot Desktop, an OpenComputers emulator. A 3D scene is being rendered (raytraced) with a sphere on a floor, and a blue sky texture.
in other news I've been doing A Silly like - _what if raytracing in OpenComputers_ (a Minecraft mod that adds Lua-based computers) - could do with some more shades of blue.. or maybe dithering heh.
and then realizing it's slow as heck so making a way to [โฆ]
[Original post on furry.engineer]
Learning that the notes software I self-host, TriliumNext, seems to be really leaning into genai >.>
...or at least, noticing a new "ai/llm" settings page after updating it, and GitHub issues/PRs having some llm bot replies on most of them now
idk, I get there's something here about open [โฆ]
it also does the kagi thing of letting you uprank/downrank certain sites
and I can rewrite twitter I mean x I mean twitter links -> nitter, and etc. too so that's nice
Well I'm trying self-hosting SearXNG for now. It's..surprisingly nice so far, though can be a bit iffy at times.
I tried some public SearXNG instances earlier and initially discounted it.. but I think maybe they just tend to get pretty heavily rate limited so I was surprised how well kinda [โฆ]
Kagi's tempting me but.. I feel torn on it >.<
From what little I've tried so far - looking up some obscure PC-98 stuff - it actually feels quite good and not trying to bs me or stuff
but ethically.. between the AI focus and Brave/Grok partnerships... eeeyeeaugh >.<
..but it's not like the [โฆ]
getting thoughts of building maybe a kindof steampunky area now, and trying not to go toooo much into _analysis paralysis_ with like..
blackstone might be nice, which I can farm from a piglin bartering setup, which I'll want a gold farm to feed that, and I haven't even been to the nether yet [โฆ]
it's a chill vibe though when I get into it, kinda making me focus more on building than I usually do
Screenshot of a Minecraft world at night, by a lake. There is... - A small crop farm growing wheat, carrots, pumpkins, and sugar cane - A wooden abode extending out from a pier - Another wooden house further inland on a hill
A close-up of the first wooden abode from the previous image, floating out in the lake. There's some seating on a porch, an open - mostly empty ground floor, and a small pier extending from the house with a boat floating beside it.
I've been kindof getting back into vanilla(-y) Minecraft as of recent
I'm so used to modded quest packs so this feels a bit weirdly _oh gosh what and how do I do things_ heh :P
August 1st - Googler asks the community if XSLT should be removed from the HTML living standard.
https://github.com/whatwg/html/issues/11523
Respondents overwhelmingly reject the suggestion.
August 6th - Google starts work on removing XSLT from Chrome [โฆ]
`git commit -m "Add robots.txt to suggest most (nicer) GenAI bots to sod off"`
I remembered I had a blog too and wrote some stuff so I will be very self-conscious but here's my descent into being confused by frontend mostly and not wanting to use javascript https://craftedc.art/blog/new-site-2025
...d'ya ever just start a project, and end up writing a mini programming language... and redoing the entire site it's based on because _wow it's due for a tidy up_
eheheh..
A screenshot of the easing tool on my website. It is showing the "out elastic" animation curve, described by some expression code. That expression code is transpiled into several different programming languages below - generated Rust, C, C++, and GLSL/HLSL/OpenCL C code are visible here.
so I just redid my website.. uh I basically wanted to do easings.net, except you can play with the expression and you get more than just JavaScript code (ok well you don't get any CSS bezier curves because heck if I know how to do that)
https://craftedc.art/web-tools/easings
Yes, subtitles are important and I'm not trying to argue that it's not worth the effort or anything.
It's just like... for my first time authoring them, and then trying to get it through some intermediaries then on to YouTube - wow so much stuff here feels jank or broken.
Resolve can export subs but they only contian positioning info if you use regions and know which formats to use
Trying to copy subs with ffmpeg seems to result in them drifting out of sync, or it just forgetting positioning info when it does work
Extracting subs as ssa with ffmpeg results in [โฆ]
re: last toot
Gosh subtitles can be a heck to work with huh. Not authoring them, that's fine - but just the different file formats and converting between it all and tooling and what not.
Well flip it, let's make this public ehe
I made osu!.. within Trombone Champ.. entirely in a shader - and here's how it all works: https://www.youtube.com/watch?v=P3lRxh1HQcQ
Today in GTK... being confused at submenus that don't expand anymore when hovering over them.. because submenus replace their parent menu now on click, except when they don't >.>
Ok Graphite is pretty cool huh, just in search for a foss vector editor that doesn't make me want to tear my hair out.
Still quite rough, but gosh I've wanted a node editor for vector graphics.
Hm wondering if Davinci Resolve's GPU-compute language, DCTL, is just.. a pile of macros and functions that get thrown into OpenCL/MSL/Cuda code. That's a horrifying thought.
I've just been.. treating it as OpenCL but a little weird, and now I'm wonder if the reason a pile of keywords are [โฆ]
A screenshot of Davinci Resolve Fusion's node editor. There is a text node, and a sticky note node, which contains Lua code. The lua code appears to be making rotation matrices.
A screenshot of the inspector in Davinci Resolve Fusion. There is a text box with three numbers in it, populated from the expression: loadstring(DotVectorsScript.Comments.Value)()
..realizing Resolve has a character limit on expressions
sooo... how about working around it by writing code in a sticky note, and eval-ing that :P
Welp, today in shader programming...
Assigning a variable to itself to workaround some bug where a var gets the value of a different, unrelated var
Okie I'm finally publishing this mod :P
https://gitlab.com/CraftedCart/jimbos_metrics
A screenshot of a custom menu in Balatro. It's graphing how many chips I scored per hand, the number of chips I need to score, and my money over time. On the side is additional info for a single hand, including the cards I played, jokers used, and the blind.
Some more fancifying things
A screenshot of a custom menu in Balatro. It's graphing how many chips I scored each round. The UI has been slightly re-arranged and neatened up from the previous toot in the thread.
Some tidying up.. moved the options to the top and all the graph labels are nice and aligned now
A screenshot of a custom UI menu in Balatro. It's graphing how much I scored for each hand.
A screenshot of a custom UI menu in Balatro. It's graphing how much I scored for each round, using a logarithmic scale and more compactly than the previous image.
Been toying around with #Balatro modding as of recent - thought it'd be an idea to graph stuff :P
A raytraced voxel scene of a train platform. In the corner is a debug UI showing performance metrics.
Tinkering on that raytracer's getting a little tiresome when I'm forever at odds with performance now - struggling to get it running decently on anything that isn't a _very_ high end graphics card.
F16 support (to reduce register pressure) doesn't seem to [โฆ]
[Original post on furry.engineer]