Pixel art concept of Kujo, a young wizard, with short, honey colored hair tied up in a patterned headband, red vest, and cream colored pants over bare feet. They hold a chain with a red tassel
Reference images of the same character as they appear in Ember Hearts (set about 100 years later) are visible to the right
Pixel art I missed youuuuuu
1 week ago
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Thanks! I took a tilable fog texture, draw it with draw_sprite_tiled and alpha = 0.8 and change the x and y position every step!
11 hours ago
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The DREAMTONE demo trailer. Out now!
1 month ago
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Project Zwilling Time !
Menu to assign the plants you found to the different Encyclopaedia entries is in.
Yes, you will be able to identify them wrongly!
Yes, this has consequences!
#gamedev #ProjectZwilling #pixelart
1 day ago
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Day 88: 2025/12/01 - 5.5h
Started on the Progress Log section, where the player can save, load & erase game data and quit to the menu. I've got the basic layout & navigation mostly working so far.
#DailyDevlog #Moonshell_Island #gamedev #gamemaker
2 days ago
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Neverway's Prologue is OUT NOW on @steampowered.com.
from the pixel artist behind Celeste + music by Disasterpeace
itβs yours now.
3 days ago
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The mentioned Tile-Update is now live! My Tiles are free or pay what you want and available for commercial use :)
ko-fi.com/s/74256dedee
#pixelart #gamedev
6 days ago
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Day 82: 2025/11/21 - 7h
Added keyboard/gamepad controls and some quick SFX to the Settings menu, completing the main structure of adjustable settings on the menu side. Nothing is final at this point, of course.
#DailyDevlog #Moonshell_Island #gamedev #gamemaker
1 week ago
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Hi #screenshotsaturday! Exploring #santria 's plains of lament while testing the new underwater shader. What do you think? #gamedev #indiedev #pixelart #gamemaker
1 week ago
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2 weeks ago
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Hi #screenshotsaturday! Exploring #santria 's plains of lament while testing the new underwater shader. What do you think? #gamedev #indiedev #pixelart #gamemaker
1 week ago
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Work in progress UI for Scattered Embers showing the latest names and sprites of five characters from left to right:
- Max, the white haired martial arts girl in green plaid
- Jian, the blue haired melancholic type with a white jacket and bandana on their neck
- Haven, the purple-haired revolutionary with a brown uniform and checkered scarf around his neck
- Raisa, the black-haired mechanic in her chunky brown sweater
- Zeke (FKA Jonah) with loose natural hair, short beard and a red fur-lined jacked
Finally getting keys to my own place tomorrow, which hopefully means new art again soon...
In the meantime, here's some character portraits from March 2025!
1 week ago
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A pixelart illustration showing the plant Veratrum album (also called WeiΓer Germer in German) on a black background.
The plant has multiple white blossoms stacked on top of each others, with long pedicels. The leaves are thick and riffled.
Veratrum album
A highly poisonous plant that was used to heal megalomania (not medical advice)
#projectZwilling #pixelart #plant
ko-fi
1 week ago
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Day 71: 2025/11/05 - 6.5h
Got a good start on the Quest section, which includes cross-device navigation & shows the title & description of the selected quest under its respective subsection. More details to add next time!
#DailyDevlog #Moonshell_Island #gamedev #gamemaker
2 weeks ago
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This is rough *pre-alpha* footage of our tactics prototype. We got a fair bit of basic gameplay implemented. Battle scenes are missing lots of details and animations etc. The idea was to re-create advance wars gameplay first, then drip our new mechanics into it after. #gamedev #pixelart #tactics
2 weeks ago
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Ex-Blizzard president says gamers need to 'man up' over AI usage in games after Crimson Desert devs issue apology
"AI, in one form or another, will be in every single video game."
www.pcgamer.com/games/action...
A heartfelt thank you to AAA Companies for creating a point of difference that indies can claim at no extra cost.
Simply by continuing to make games with intent and reliable tools, we can show our audience respect, and be respected as professionals in return.
2 weeks ago
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pico-8-edu.com?c=AHB4YQG0AU...
press X to randomise
#pico8 #dailycarts
3 weeks ago
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Traveling time! World map menu rebuild, allowing to fast travel all regions in #santria! #gamedev #indiedev #pixelart #gamemaker
3 weeks ago
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#ProjectZwilling is doing good progress! I'm planning a blog post for next week where I'll go into more detail.
#gamedev #pixelart #screenshotsaturday
3 weeks ago
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Because I would still love all of you even as a worms I'm adding the worm as a playable monster in #NemizasVerdict
#screenshotsaturday #indiedev #lowpoly #NemizaV
3 weeks ago
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Traveling time! World map menu rebuild, allowing to fast travel all regions in #santria! #gamedev #indiedev #pixelart #gamemaker
3 weeks ago
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It's so nice entering a stage of development where you can just rapidly create content for the game because you have a nice amount of tools I can just plug my silly graphics and texts in
#projectZwilling #gamedev
π
π
3 weeks ago
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Two side-by-side comparisons of the same pixel art image, one exported at 800% and the other at 400%. The 800% preview image looks crisp and clean, but the 400% one looks muddied on the preview image.
π§΅ Pixel Art Resolution Sizes for BSky: A Thread!
#pixelart #resource
Key Points:
- Recommended: 800% resolution for the best quality.
- AVOID exporting at 400% resolution or below.
- Bsky max image size is 2000px, so work at a max canvas size of 250px at 800% resolution for best results.
3 weeks ago
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Not even close to Halloween, i just loved the pixel art on this one.
Wishlist Uncle Lee's Cookbook below!
store.steampowered.com/app/3777930
#indiedev #pointandclick #adventure
4 weeks ago
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A 3x3 grid showing 9 influential games for me: Link's Awakening, Grim Fandango, World of Warcraft Cataclysm, Pokemon Blue, Monkey Island 2, Diablo 2, Super Mario 64, Night in the Woods, Mass Effect
Felt like joining the 9 games trend, here is my list:
my9games.com
4 weeks ago
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In my professional opinion, established through extensive research, I've found kittens make the best placeholder images.
#gamedev #godot #indiegame
4 weeks ago
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