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Posts by Zero Prep Games

We added some close-up shots on our Instagram
www.instagram.com/p/DWoM1OdFBjZ/

2 days ago 3 1 0 0

Coming from your that's a big compliment ๐Ÿฅฐ

2 days ago 2 0 0 0

๐Ÿ˜Š you're very kind

2 days ago 1 0 0 0

In the coming weeks, we will focus on specific parts of the Basin to showcase some of the campaign setting. Stay tuned!

3 days ago 1 0 0 0
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Today we have a major milestone in the development of #GodfleshRPG -- the map for the setting is ready! The Cinderglow Basin is the part of the world of Thaal that we will explore in the game book, through chapter 1.

Created by the cartographer @marcmoureau.bsky.social ๐Ÿ—บ๏ธ www.marcmoureau.com

3 days ago 26 4 3 3

This looks like one of those gamed where they only have one core mechanic and you go "i bet they can't figure out more cool things to do with it," and then it surprises you again and again and you end up with, like, a 5 hour puzzle game that feels just perfect and satisfying.

3 days ago 15 3 0 0
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Cube Pets version 2.0 is now available (for free)! I've remade all the previous animals adding more detail, there's more animations, and 9 new pets have been added. Enjoy! โœจ

kenney.nl/assets/cube-... #gamedev

1 week ago 286 38 8 0
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A pile of three Crystal Heart books laid on a white surface topped by another standing one. There's a couple of fake plants for atmosphere!

A pile of three Crystal Heart books laid on a white surface topped by another standing one. There's a couple of fake plants for atmosphere!

The first page of the Crystal Heart comic, featuring the pitch for the setting, and a group of players eager to play. The bottom panel shows a tabletop with some dice and a character sheet, and reads "Crystal Heart - Chapter 1: Wild at Heart"

The first page of the Crystal Heart comic, featuring the pitch for the setting, and a group of players eager to play. The bottom panel shows a tabletop with some dice and a character sheet, and reads "Crystal Heart - Chapter 1: Wild at Heart"

Crystal Heart chapter 1 page 8, showing our heroes facing off against an opponent for the first time, as Nadav the GM explains how drawing initiative cards works in Savage Worlds. Muna fails on Persuasion, Mac activates his armor power, and Raf fails on a stealth roll (the panel shows a crouched butt peeking out from behind some shrubbery).

Crystal Heart chapter 1 page 8, showing our heroes facing off against an opponent for the first time, as Nadav the GM explains how drawing initiative cards works in Savage Worlds. Muna fails on Persuasion, Mac activates his armor power, and Raf fails on a stealth roll (the panel shows a crouched butt peeking out from behind some shrubbery).

#CrystalHeart came out 4 months ago, and in my completely unbiased opinion more people should read it!

It's a #ttrpg actual play in comic form, set in a world where you can replace your heart with gems that give you superpowers AND on-theme personality quirks
www.uptofourplayers.com/crystal-hear...

1 week ago 42 17 2 1
Devil May Cry: Season 2 | Official Teaser | Netflix
Devil May Cry: Season 2 | Official Teaser | Netflix YouTube video by Netflix

Woot, #DevilMayCry season 2 is coming in May!
youtu.be/fbZYa3bWnVw?...

1 week ago 2 1 0 0
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My free #Godot cheatsheet viewer plugin along with all +14 free cheatsheets are now available!!

You can optionally buy the Ready-To-Go collection to support me and download all free cheatsheets in one go!

qaqelol.itch.io/cheatsheet-v...

#GameDev #Indie #GodotEngine #Free #Addon

1 week ago 344 115 11 5
A costume design sheet from the Tyranny art book showing how clothing progresses from the drab, simple garments of villagers to the richly coloured and layered attire of merchants and nobles.

A costume design sheet from the Tyranny art book showing how clothing progresses from the drab, simple garments of villagers to the richly coloured and layered attire of merchants and nobles.

A weapons and armour reference sheet from the Tyranny art book, displaying dozens of items ranging from plain bronze-age blades and shields to elaborately enchanted staves and axes glowing with magical energy.

A weapons and armour reference sheet from the Tyranny art book, displaying dozens of items ranging from plain bronze-age blades and shields to elaborately enchanted staves and axes glowing with magical energy.

An armour concept art page from the Tyranny art book, showing three designs ranging from a bronze-and-teal light suit to heavy iron plate, reflecting the game's Bronze Age setting.

An armour concept art page from the Tyranny art book, showing three designs ranging from a bronze-and-teal light suit to heavy iron plate, reflecting the game's Bronze Age setting.

An environment design page for the Oldwalls from the Tyranny art book, pairing architectural sketches and layout diagrams with dark, green-lit in-game screenshots of the ancient, maze-like interior.

An environment design page for the Oldwalls from the Tyranny art book, pairing architectural sketches and layout diagrams with dark, green-lit in-game screenshots of the ancient, maze-like interior.

One of *the most* inspirational work on #GodfleshRPG was Tyranny. From the Bronze-age inspired fantasy setting to the colourful and fearsome characters to the concepts of Edicts enacted by divine forces.

#MondayInspo Source: "Tyranny Art Book" by Obsidian and Paradox Interactive.

5 days ago 5 2 0 0

I can highly recommend folks from the London Indie Dev community. The meet-ups happen bi-weekly. One meet-up is in Clapham the other in Angel. There is a Discord community as well and I can DM you a link if you'd like?

1 week ago 3 1 2 0

Looking for Jono's local community to try and build up a network. Any followers?

1 week ago 2 0 0 0

Aviv shares some GMing tips. This time for a Masks: a New Generation campaign, but really, this works with most heroic-centric games.

1 week ago 1 1 0 0
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Weโ€™ve just dropped a new blog post about Aquarium's resident guild, the Honourable Company of Fishers ๐ŸŸ๏ธ If you like your fish mysterious and your riverfolk a little strange, it'll be right up your stream!

1 week ago 45 11 3 1
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Noise Textures 24 looping noise textures, free for commercial use in your games and other projects. All images are 512 x 512 PNGs.

Noise Textures

24 looping noise textures, free for commercial use in your games and other projects. All images are 512 x 512 PNGs.

1 week ago 40 12 0 0

*inhale*
I DID CHARACTER ART FOR A SEASON OF DIMENSION 20!!!
*breaaaathe*
This has been a literal dream job, on an incredible season. I'm SO excited for y'all to see it unfold ๐Ÿฆ‡

1 week ago 717 97 75 2
square promotional image for Ansible Uplink, a sci-fi ttrpg review podcast in light purples and blacks with an image of a spaceship heading towards a planet.

square promotional image for Ansible Uplink, a sci-fi ttrpg review podcast in light purples and blacks with an image of a spaceship heading towards a planet.

Excited for Orbital Blues Month?
Want to hear about EVEN MORE sad space cowboys??

Join @goblinmixtape.bsky.social and @chrisair.itch.io on the latest episode of Ansible Uplink as explore "The Man We Knew" - a noirish thriller adventure by @ratwave.uk !

๐Ÿ”— www.patreon.com/posts/man-we...

1 week ago 19 10 1 0
The Night Walker from Princess Mononoke โ€“ a towering, bioluminescent deer-like spirit glowing in teal and blue against a twilight sky.

The Night Walker from Princess Mononoke โ€“ a towering, bioluminescent deer-like spirit glowing in teal and blue against a twilight sky.

A corrupted forest god from Princess Mononoke โ€“ a massive, dark creature writhing with curse-worms and glowing red eyes, crawling across a sunlit green hillside.

A corrupted forest god from Princess Mononoke โ€“ a massive, dark creature writhing with curse-worms and glowing red eyes, crawling across a sunlit green hillside.

Nausicaรค navigating the eerie blue depths of the toxic jungle, dwarfed by a looming fungal creature and a giant Ohmu eye floating above her.

Nausicaรค navigating the eerie blue depths of the toxic jungle, dwarfed by a looming fungal creature and a giant Ohmu eye floating above her.

Nausicaรค standing alone deep in the toxic jungle, tiny against towering teal fungi, cradling a small creature while her fox-squirrel hovers above her on dragonfly wings.

Nausicaรค standing alone deep in the toxic jungle, tiny against towering teal fungi, cradling a small creature while her fox-squirrel hovers above her on dragonfly wings.

The works of Hayao Miyazaki were always a big inspiration, especially Nausicaรค of the Valley of the Wind and Princess Mononoke -- which their creature design, eerie environments and themes of people vs nature. #MondayInspo

1 week ago 5 3 0 0

Ever since I read Band of Blades and learned its system of players having both a Role character and a Legionnaire, I wanted to make a game which also integrate a form of more stable primary character with a temporary or short term alternative one.

#gamedesign #ttrpg

1 week ago 3 2 1 0
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Word of Piece By Piece (both of them) is still spreading far and wide. This week we were featured in Polygon, GamesRadar and PC Gamer!!
Still feels unreal to me... Not only is my music in a game, but the game is actually successful?? And the Switch version isn't even out yet!

2 weeks ago 163 51 3 3
Nvidia Answers my DLSS 5 Questions
Nvidia Answers my DLSS 5 Questions YouTube video by Daniel Owen

great reporting here. basically yes DLSS 5 is running a gen AI model on the 2D output and nothing more. it doesnโ€™t know anything about the 3D scene, textures / models / lighting / PBR other than what the model infers by looking at a frame.

TL:DR, they sped up slop.

youtu.be/D0EM1vKt36s?...

2 weeks ago 3758 1261 64 116
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ื”ืชื—ืœื ื• ืœืฉื—ืง ื‘Haifa - ืžืฉื—ืง ืžืงืกื™ื ืขืœ ื—ื™ืคื” ื‘ื–ืžืŸ ื”ืžืœื—ืžื”. ื’ื™ื‘ื•ืจ ื”ืžืฉื—ืง ื”ื•ื ื ืจื™ ืฉื™ื•ืฆื ืœื—ืคืฉ ืืช ื—ื‘ืจื• ืื™ื‘ืจื” ืฉื ืขืœื. ื”ืื•ื•ื™ืจื” ืงื•ื“ืจืช (ืžืœื—ืžื”), ืื‘ืœ ื™ืฉ ื‘ืžืฉื—ืง ื”ืจื‘ื” ื™ื•ืคื™ ื—ื™ืคืื™ - ืขืœ ื”ื ื•ืคื™ื, ื”ืื ืฉื™ื, ื”ืจื‘-ืชืจื‘ื•ืชื™ื•ืช, ื•ืขื•ื“. ื—ื•ื‘ื” ืœื—ื™ืคืื™ื/ื•ืช ื•ืžื•ืžืœืฅ ืžืื•ื“ ืœื›ืœ ื”ืฉืืจ.

ื–ื›ื•ืจ ืœื™ ืฉืื—ืช ื”ืžืคืชื—ื•ืช ื”ื™ืชื” ื‘ื‘ืœื•ืกืงื™ื™. ืžื™ืฉื”ื• ื–ื•ื›ืจ?

2 weeks ago 40 8 5 0
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Coming soon: Biophage - Rules-lite Symbiotic Horror TTRPG A TTRPG of personal and body horror, where two players, the parasite and the host, fight for control and survival in a shared body.

'lo hello!
If you are a fan of Venom, Tokyo Ghoul, Prototype, and other grotesque horror media, Biophage is for you, a game where you fight for control against another player in a shared body, and struggle to stay human.

www.kickstarter.com/projects/stu...

2 weeks ago 15 9 1 0
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Talking Resident Evil with Grace & Leon! ft. @FaetalityTV @LIZZgame  | Dropped Frames 460
Talking Resident Evil with Grace & Leon! ft. @FaetalityTV @LIZZgame | Dropped Frames 460 Catch DROPPED FRAMES LIVE every Sunday 1PM ET on https://www.twitch.tv/itmejpAngela Sant'Albano & Nick Apostolides, the voices & mocap actors of Grace Ashcro...

Recently watched on YouTube, you might want to check it too ๐Ÿฟ www.youtube.com/watch?v=GEAl... โ€“ "Talking Resident Evil with Grace & Leon! ft. @FaetalityTV @LIZZgame | Dropped Frames 460"

2 weeks ago 1 1 0 0
Bastion Indie Market - A space for independent tabletop creators to showcase small-run original games

Bastion Indie Market - A space for independent tabletop creators to showcase small-run original games

#tabletop Bluesky people!

We're organizing a small print run board game market, hosted at UKGE this year (think Night Market at PAX).

If you've got a small, original production that you'd like to get in front of people, we'd love for you to apply at market.bastiongames.co.uk

Please share!

2 weeks ago 45 27 1 0
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After 4 years of work, solo dev breaks down in tears after opening Steam and learning his game made $250,000 in a week: "I feel like I really don't deserve this" "I don't know why people are so nice. I don't get it, man"

Awwww yay

www.gamesradar.com/games/after-...

2 weeks ago 319 48 12 5

I'm a 3. Or maybe a 4.
Technically people have paid to buy my games.

2 weeks ago 2 1 0 0
Male model walking a runway wearing a black high-shine oversized coat with orange striped trim, black shirt with orange graphic print, black shorts with orange striped detailing, and black sandals against a grey concrete backdrop.

Male model walking a runway wearing a black high-shine oversized coat with orange striped trim, black shirt with orange graphic print, black shorts with orange striped detailing, and black sandals against a grey concrete backdrop.

Male model walking a runway wearing a black mesh sleeveless top, black shorts with orange geometric panel detailing, black and orange striped shoulder cape, black gloves, and orange and black strappy sandals against a grey concrete backdrop.

Male model walking a runway wearing a black mesh sleeveless top, black shorts with orange geometric panel detailing, black and orange striped shoulder cape, black gloves, and orange and black strappy sandals against a grey concrete backdrop.

When my OG group made their characters, back when the game was just a concept, one player said, "That's how I imagine their clothes. A modern interpretation of Greek antiquity".

That stuck with me from that moment on #MondayInspo

Source: made-to-measure-suits.bgfashion.net/article/1023...

2 weeks ago 3 2 0 0

Do YOU have any questions about Godflesh you would like answered?

2 weeks ago 1 1 0 0