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Posts by Zach Hoekstra

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And of course the fastest possible on the wiki is twice as fast as my "clever solution"

15 hours ago 0 0 0 0
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Wait no, I can save 7 cycles and some money by using a Van Berlo's wheel to throw in the last water element I need.

15 hours ago 0 0 1 0
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Getting back into Opus Magnum and doing the slew of new puzzles that cropped up in my absence. This solution I call "fuck it we'll fix it in post", as I ignore what atoms should actually go where, just make the bond structure as quickly as possible, and fix the atom types in a chain of transforms.

15 hours ago 1 0 1 0

Colorado had a rather severe cold snap yesterday, creating 4cm of snow and then almost immediately melting it.

My body has apparently responded like that of a bear, as I've had the strong desire to consume great amounts of calories and then climb into a cool dark place and fall asleep.

3 days ago 3 0 0 0
Packs And Prejudice
A regency era game of struggling between society and the wild

YOU are one of the four daughters of Lord and Lady Lupin. You are all of marriageable age, and your parents have begun to wrap the delicate chains of society around your frames. Balls, social events, and expected suitors have all been arranged for you. To reject them would shame you, your family, and the aristocracy as a whole, and to embrace them would see you locked into a restrictive role, never to escape again.

In addition to the pressures of the regency, you have a darker, more powerful secret. You, all your sisters, your mother, and every mother before her, all have had a spark of the Primal within them - an ancient wolf spirit that seeks to break free and run wild, devouring those that would stop it. Your mother has successfully chained hers with marriage and deep mental control, and sees your marriage as the first step to controlling your beast as well.

Gameplay
Stats and Rolls
You have two stats, LADY and WOLF, both of which start at 3.

Use LADY to:
Appear harmless, delicate, and unquestionable
Navigate formal social rituals (balls, calls, dinners, introductions)
Perform socially acceptable accomplishments (music, dance, drawing, conversation)
Control with great discomfort the urge to transform (when deeply stressed or when the moon is full)

Use WOLF to:
Act on impulse or raw emotion rather than restraint
Reveal flashes of something inhuman to gain an advantage (senses, strength or presence)
Sense lies, fears, or weaknesses in others
Shape and control how you transform (when deeply stressed or when the moon is full)

Packs And Prejudice A regency era game of struggling between society and the wild YOU are one of the four daughters of Lord and Lady Lupin. You are all of marriageable age, and your parents have begun to wrap the delicate chains of society around your frames. Balls, social events, and expected suitors have all been arranged for you. To reject them would shame you, your family, and the aristocracy as a whole, and to embrace them would see you locked into a restrictive role, never to escape again. In addition to the pressures of the regency, you have a darker, more powerful secret. You, all your sisters, your mother, and every mother before her, all have had a spark of the Primal within them - an ancient wolf spirit that seeks to break free and run wild, devouring those that would stop it. Your mother has successfully chained hers with marriage and deep mental control, and sees your marriage as the first step to controlling your beast as well. Gameplay Stats and Rolls You have two stats, LADY and WOLF, both of which start at 3. Use LADY to: Appear harmless, delicate, and unquestionable Navigate formal social rituals (balls, calls, dinners, introductions) Perform socially acceptable accomplishments (music, dance, drawing, conversation) Control with great discomfort the urge to transform (when deeply stressed or when the moon is full) Use WOLF to: Act on impulse or raw emotion rather than restraint Reveal flashes of something inhuman to gain an advantage (senses, strength or presence) Sense lies, fears, or weaknesses in others Shape and control how you transform (when deeply stressed or when the moon is full)

Me: "Man I should make sure everything for 🎲✂️ Pact is nicely buttoned up before we do the final graphic design and prototype push"

Brain: "What if regency but werewolves"

6 days ago 5 0 0 0
Preview
Amsterdam Board Game Design - Season 3 We are back with Season 3! Three new card games by different members of ABGD: Stubborn Sheep🐑, Coaster Clash!🎢 & Greedy Grabbers🎃

And we're live with Season 3! Three new light pocket games for your whimsical collection!
www.kickstarter.com/projects/abg...

1 week ago 1 1 0 0
A jumbo pizookie

A jumbo pizookie

Back in America to celebrate the real American treasure - the BJ brewpub jumbo pizookie 🫡🫡🇺🇸🇺🇸🇺🇸🇺🇸🦅🦅🦅

1 week ago 3 0 0 0

One of the big reasons I moved out of the U.S to the Netherlands. I don't want to sit in a deadly box looking at other deadly boxes, I want to sit in my chair and sip my drink like a passenger princess while someone else drives me and 100 other people to work

1 week ago 0 0 1 0

Good to know that Sentinel comics has a home, but *where's my spirit island!?!*

1 week ago 1 0 1 0

Find yourself a man that will happily play the heel.

1 week ago 0 0 0 0
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A lovely subtle scent. You don't notice until you linger

1 week ago 1 0 0 0
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All last year I tried planting bushes to no avail. In a fit of madness I bought a mix blend of purple things and just tossed them in my front box.

And one spring day I woke up to this!

1 week ago 1 0 1 0
“I’ve had my fill of smoked fish”, the alderman of the little Dutch town grumbles. “Bring me some apples to finish the meal!”. His servant looks worried. “We are out of apples sir. The De Witt family has been cutting peat close to our lands and now the water level in our orchards is too high.” The alderman’s face turns into a frown: “I will go to the count of Holland and file a complaint. The count will surely be on my side.” The servant bows and takes his leave. He knows the count has just delegated all water related decisions to a new court close by. The judge presiding is married to De Witt’s sister…
Bailiff of Boscoop is a strategy game set in the late Middle Ages and Early Modern period in Rhineland, part of the county of Holland in what is now The Netherlands. 2-5 players take on the role of local families. Family members may claim land. Some may rise to prominence as the founder of a village, as a judge, or as a local duck dealer. The family with the most land at the end of the game wins. The game takes 150-240 min.

“I’ve had my fill of smoked fish”, the alderman of the little Dutch town grumbles. “Bring me some apples to finish the meal!”. His servant looks worried. “We are out of apples sir. The De Witt family has been cutting peat close to our lands and now the water level in our orchards is too high.” The alderman’s face turns into a frown: “I will go to the count of Holland and file a complaint. The count will surely be on my side.” The servant bows and takes his leave. He knows the count has just delegated all water related decisions to a new court close by. The judge presiding is married to De Witt’s sister… Bailiff of Boscoop is a strategy game set in the late Middle Ages and Early Modern period in Rhineland, part of the county of Holland in what is now The Netherlands. 2-5 players take on the role of local families. Family members may claim land. Some may rise to prominence as the founder of a village, as a judge, or as a local duck dealer. The family with the most land at the end of the game wins. The game takes 150-240 min.

Truly this is the most Splotter game

"You can be an alderman or a duck dealer in Rhineland. Your town may be flooded and the count unenthused. Minimum 2.5 hour playtime!"

1 week ago 3 0 1 0

I think it implies more boardgame knowledge than the average person but a lack of willingness to consider anything beyond the most popular incarnation of your theme.

I may have thought of this after having been told Grachtenpand is a Walking In Burano variant for the 50th time

1 week ago 2 0 1 0

I think of these things because inside my soft marshmallow shell I am a cackling imp that desires chaos

1 week ago 1 0 0 0

One day I'm going to go to a local convention and ask the old man with a custom WW2 scenario table set up "Oh is this a Memoir 44 variant?"

And watch the light leave his eyes

1 week ago 5 0 2 0

Had a boomer explain to me that they love the freedom of having a car because they hate walking to and waiting for the bus... and not 15 min later we were circling a massive parking lot looking for a spot that would end up being so far away that we had to walk to the store.

2 weeks ago 1 0 0 0

Yes, but somewhat awkwardly. A chess clock style timer would be great but prohibitively expensive.

Full real-time is possible but will cause conflicts that have to be resolved - which may be okay

2 weeks ago 1 0 1 0
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The impatient seagull rule: "Each player's turn should take around 5-6 seconds at most. If the player to your left feels like you're taking too long, they can start a countdown. If they reach 0 they may exclaim ‼️SQUAWK‼️ and take the next turn, skipping yours"

(Passing a turn is expected and normal)

2 weeks ago 2 0 1 0
A group of seagulls desperately attempting to get through a car window to eat the fries on the other side

A group of seagulls desperately attempting to get through a car window to eat the fries on the other side

For reference, the theme is seagulls fighting over a dropped bag of fast food, so a certain amount of yelling and harassment would be very keeping in theme

2 weeks ago 0 0 2 0

🎲✂️ question: I have a design idea that can't be completely real time, yet would benefit greatly from players making rush decisions without time to ponder. Should I:

1️⃣: Twist the simple rules to to force an egg timer somewhere?
2️⃣: Explicitly allow players to harass people taking too long?

2 weeks ago 2 0 10 0
Two men in hats shoulder carrying a massive deck of cards to a yu-go-oh tournament

Two men in hats shoulder carrying a massive deck of cards to a yu-go-oh tournament

Me carrying my 2000 card deck up to the next floor

2 weeks ago 1 0 0 0

I'm visiting family for the month of April, and only getting incidental design work done despite the 'vacation time'

2 weeks ago 1 0 0 0

The great Time Wizard waves his wand, and somehow no matter how the hour shifted we're all a little more tired

3 weeks ago 1 0 0 0

Having made games with both, they're really fun spaces to play with but difficult for the current market to wrap their heads around (something about counting spaces ahead and having to mitigate potential dice rolls just breaks eurogamers)

Happy to swap thoughts!

4 weeks ago 1 0 0 0
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I'm going to be in the United States for a month starting this Thursday. 2 weeks in Los Angeles California, 2 weeks in Denver, Colorado.

God knows what that's going to look like with everything happening. So I need the whole United States to just calm down for a month. It can do that right?

4 weeks ago 5 0 1 0

Dan Thurot played my game. He wrote words about it, and he put all the good ones in. In a beautiful order too. I am beyond grateful

1 month ago 66 5 0 0

You know you've made it when your game is being sold at half off in a random grocery store.

This isn't a cynical callout post I'm serious, the scale of production and distribution needed for that to happen means you've hit real broad popularity.

1 month ago 0 0 1 0
A artful photo of a Pact board. A single slender hand precisely places a stack of influence on one of the courtiers

A artful photo of a Pact board. A single slender hand precisely places a stack of influence on one of the courtiers

A stack of pieces in the supply, with a VP track

A stack of pieces in the supply, with a VP track

“Chess in particular had always annoyed him. It was the dumb way the pawns went off and slaughtered their fellow pawns while the kings lounged about doing nothing; if only the pawns united, maybe talked the rooks round, the whole board could've been a republic in a dozen moves.”

-Pratchett (Thud)

1 month ago 7 0 0 0

🎲✂️ This weekend, I was asked "What made you think of a game like Pact?" and I responded with "When I was in university, I saw an inexpensive, important, and unambiguously useful program be cut, and in trying to understand why I accidentally made a game"

That was 2012, and politics never changes.

1 month ago 4 0 0 0