💀Weekend dark fantasy project update #37: Before each run, there is now a permanent upgrade menu. And the upgrades menu was reworked (mainly to fit more upgrades). #ScreenshotSaturday #indiedev #gamedev #indiegame
Posts by Karol Sollich
There is some rng but also dice upgrades, skills that the player can use etc
💀Weekend dark fantasy project update #36: You can now lockpick a chest with your dice! Other news: I'm working on the Steam page and progression system. #ScreenshotSaturday #indiedev #gamedev #indiegame
💀Weekend dark fantasy project update #35: There's a new goblin enemy! Not that strong, but he's quite fast! Also, now when you hover the mouse over an enemy, there’s an outline (people didn’t notice that you can select an enemy) #ScreenshotSaturday #indiedev #gamedev #indiegame
Those tilting bottles are a very important and totally necessary update.
#indiegame #gamedev
Thanks! :)
So, for example, most of the buttons in the game are shaking when the cursor is over them. I found it a fun effect, but people were complaining a LOT about it 😅 So I'm slowly changing them for more normal ones.
💀Weekend dark fantasy project update #34: Implementing some changes based on feedback and tweaking art and other stuff :) Aside from testing, I’m starting to shift focus to the steam page and a progression system between runs. #ScreenshotSaturday #indiedev #gamedev #indiegame
💀Weekend dark fantasy project update #33: Balancing, testing, tweaking stuff! So today, a family photo of all the monsters in the game :D #ScreenshotSaturday #indiedev #gamedev #indiegame
Tooltips, I'm not lying!
💀Weekend dark fantasy project update #32: Nothing much! Here's a transition screen, but mainly I'm working on tooltips and balancing the game for some more testing. #ScreenshotSaturday #indiedev #gamedev #indiegame
It also has this old shool ttrpg vibe :)
So, for those who follow the dark fantasy project. I'm starting to think of a name for it. Any ideas, preferences? #indiedev #gamedev #indiegame
Weekend dark fantasy project update #31: Every 5 dungeon levels, the players' party finds a merchant where they can sell or buy some loot. #ScreenshotSaturday #indiedev #gamedev #indiegame
Weekend dark fantasy project update #30: Adding the first boss battle! #ScreenshotSaturday #indiedev #gamedev #indiegame
Weekend dark fantasy project update #29: The inventory system was rebuild and now you can equip stuff :) #ScreenshotSaturday #indiedev #gamedev #indiegame
Thanks!
Weekend dark fantasy project update #28: There is a merchant in te game now :) #ScreenshotSaturday #indiedev #gamedev #indiegame
Peww, peew, pew #indiedev #gamedev #indiegame
Weekend dark fantasy project update #27: Adding some new enemies and starting some initial work on an inventory system! #screenshotsaturday #indiedev #gamedev #rpg
Weekend dark fantasy project update #26: Surprisingly the game works already. Adding some more content to do some more testing. #screenshotsaturday #gamedev #indiedev
Weekend dark fantasy project update #26: Surprisingly the game works already. Adding some more content to do some more testing. #screenshotsaturday #gamedev #indiedev
Weekend dark fantasy project update #25: Nothing that interesting. Adding some upgrade options to the game. #screenshotsaturday #gamedev #indiedev
Nice! Looks a bit warhammerish!
Weekend dark fantasy project update #24: Tha battle system got some drastic redesign :) #screenshotsaturday #gamedev #indiedev
Weekend dark fantasy project update #23: Some UI at the start of the game. #screenshotsaturday #gamedev #indiedev
Thx! :)
Weekend dark fantasy project update #22: Yep, there is a fishing minigame. #screenshotsaturday #gamedev #indiedev
Weekend dark fantasy project update #21: More UI and loop testing. The idea here is to have an Oregon Trail-like game loop and a UI that feels like a magic book. #gamedev #indiedev #gameart #screenshotsaturday
Weekend dark fantasy project update #10: Even more character portraits! #gamedev #darkfantasy #screenshotsaturday #gamemaker