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Posts by SkiaSharp

Also, just landed Windows ARM64 OpenGL backend support. Let me know if I missed your favourite backend and CPU combo!

1 year ago 0 0 0 0

It has been a crazy last week or so. Seems all of a sudden people are sending PRs for RISC V and LoongArch64 support. Also, musl is getting a bunch more CPU archs. Bugs are being fixed. Thanks to everyone. Also, anyone out there using RISC V and LoongArch64? Let me know!

1 year ago 2 0 2 0

How did you do it?

1 year ago 0 0 0 0

Implement Lottie Animations in .NET MAUI Under 10 Minutes! with @jfversluis.

#dotnet #dotnetmaui #lottie #skiasharp
www.youtube.com/watch

3 years ago 1 1 0 0

Nice example showing his library of drawn controls (Lottie, Svg, scroll, etc) with SkiaSharp for #dotnetmaui created by @nickkovalsky with support for gestures and animations.

github.com/taublast/AppoM…

2 years ago 1 1 0 0
Preview
GitHub - wieslawsoltes/Svg.Skia: An SVG rendering library. An SVG rendering library. Contribute to wieslawsoltes/Svg.Skia development by creating an account on GitHub.

That is the old and very obsolete package. Use the great Svg.Skia package (which has far more feature support and is actively developed) from github.com/wieslawsolte...

1 year ago 0 0 0 0

Not sure what you mean ;) But yeah, been too long!

bsky.app/profile/skia...

1 year ago 1 0 1 0

Whoa! indeed! You can use the CPU and the GPU to draw! Glad you like it!

1 year ago 0 0 0 0

Hello World!

1 year ago 3 0 1 0
SkiaSharp 3.116.0 SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models t...

Finally! A stable version 3.x of #SkiaSharp is out! It has been too long and quite frankly, this @mattleibow.bsky.social guy has been too distracted. But there are so many new things in this 3.x series that you don't want to mis it!
www.nuget.org/packages/Ski...

1 year ago 4 2 0 1
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