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Posts by ๐•‚๐•ฃ๐•ช๐•ก๐•ก๐•–๐•ฃ๐•ค

:/

Wild, alright then. If you want we can talk about the 1.21.1 release?

From what I recall from the dev side; 1.21.1 was chosen because it had features that were useful to the development of Sable.

And with Create officially dropping 1.20 support there's no real reason to port to that version.

1 day ago 1 0 0 0

Wild! We're going to start seeing some amazing map challenges with changes like this ๐Ÿ˜„

2 days ago 1 0 0 0

You've got no idea how long I've been wanting to share some of these models and textures ๐Ÿ˜…

2 days ago 29 0 0 0
A showcase image for a couple of new blocks for the Create mod's Aeronautic addon. 
The image has a pair of stylised engines, with grumpy looking metal faces.

A showcase image for a couple of new blocks for the Create mod's Aeronautic addon. The image has a pair of stylised engines, with grumpy looking metal faces.

I had the pleasure of working with the Aero team for some art and gamedesign;

These Grumpy looking blocks were a fairly late addition to replace the previous stirling engine asset.

The team did a great job bringing the model to life! โ™ฅ๏ธ

#Createmod #Minecraft #ModdedMinecraft #Pixelart

2 days ago 89 13 6 0

Be sure to show me what you end up building ๐Ÿ˜„

2 days ago 5 0 0 0
Create Aeronautics Mod Release Trailer
Create Aeronautics Mod Release Trailer YouTube video by Create Aeronautics

AERONAUTICS IS OUT! Go try it!! ๐Ÿ˜€

www.youtube.com/watch?v=SO8t...

#Createmod #Minecraft #ModdedMinecraft

2 days ago 55 9 3 0
Create Aeronautics Mod Release Trailer
Create Aeronautics Mod Release Trailer Build anything from airships to planes and cars in Minecraft, with physics! *Download will be available when the Premiere starts:* Modrinth - Coming soon CurseForge - Coming soon Join the Discord - ...

www.youtube.com/watch?v=SO8t...

TOMORROW.

#CreateMod #Minecraft #ModdedMinecraft

3 days ago 53 11 4 0

Try out some gamejams, find folks who you gel with who can help you approach stranger topics. Keep exploring and being curious about how other devs achieve results. ๐Ÿ‘

Might be a little slower than a focused course, but I had a pretty good time of it.

5 days ago 4 0 0 0

Honestly, the dry stuff like vector math and coding principles comes naturally over time as you experiment ๐Ÿค”

It was pretty common for me to revisit articles and tutorials that I bounced off before and realise that I now knew kinda enough to make sense of it. Then you fill in the rest of the gaps.

5 days ago 3 0 1 0

As someone from an art background that had no prior experience with coding, I've become pretty competent with Godot and 3D games with two main resources:
- Youtube tutorials for anything that looks interesting (the goal is just to broaden your knowledge space)
- A community that knows the rest.

5 days ago 5 0 1 0
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Create isn't some franchise that needs to constantly expand; if we have a cool idea for something we want to work on and we have the time and mojo to do so then we'll add it in, we're not looking to hand it over to other developers.

5 days ago 2 0 0 0

The team are still porting and fixing bugs, but we're not looking for new developers.

6 days ago 2 0 1 0

Yeh, it probably will mean that.

Create was already slowing down in it's progression as it become harder to find meaningful content that we wanted to add, as well as a couple of us exploring personel gamedev projects outside of minecraft.

It's in a good place to rest for a bit though.

6 days ago 4 0 2 0
Video

Always wanted to do a post like this! ๐Ÿ˜„

1 week ago 58 10 2 0

GW started phasing out their metal minis around 2011; so it was a fair while ago.

There was an *awkward* phase when the metal minis were simply cast in resin instead with the same molds before they switched entirely to new plastic sprues.

1 week ago 0 0 0 0

It was a continuation of the same practices for making pewter toy soldiers that's gone back centuries. It's strong, workable and relatively easy to cast (especially for hand sculpted minis).

A plastic sprue kit costs a fortune to tool the molds, and couldn't always be justified for every kit.

1 week ago 0 0 1 0

I think it's easy to feel upset by it as a oversimplification. But there's really no strong way to separate them if you define a toy as an object of entertainment.
I guess you can argue against it if there's a context for a videogame that isn't entertaining? Like, Is a book also a toy?

2 weeks ago 4 0 0 0

You could totally achieve the same silhouette and menace while staying consistant with rest of the range.

Also yes, I am aware I am nit-picking fantasy bug toys. ๐Ÿ˜…

3 weeks ago 4 0 0 0

As an old #Tyranid player I like that the Red Terror has a big new model, sure as hell beats the old metal one. That thing was a nightmare to assemble.

There are a few details I don't enjoy, and the pose is a bit goofy. But mostly I'm wondering why it has two Torsos? That's not how 'Nids work. ๐Ÿค”

3 weeks ago 5 0 2 0
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A before and after composite shot of a 3D miniature design. 
The design is of a tall and lithe alien robot.

A before and after composite shot of a 3D miniature design. The design is of a tall and lithe alien robot.

The game's looking great Shaun, looks like a lot of fun!

I worked on this mini recently as a hobby project and it's a fun opportunity to compare the first file backup the final version ๐Ÿ˜„

3 weeks ago 46 8 0 0

I sent a message to you about a commission a short while ago, frankly I'm not even sure if they're getting through with the UK restrictions on DMs without age verification. :/

It's still valid if you were interested ๐Ÿ‘

1 month ago 0 0 0 0

I dunno how to feel about this; There were a bunch in the purple/lavender space that I was nowhere close to, so I'm suprised the final score was so low. Some of the latter colours in the greens were easy to find though.

maybe my monitor *is* doing something weird..? ๐Ÿ˜…

1 month ago 4 1 1 1

oh, gosh yeh. Dealing with the community feedback is way harder than it ought to be sometimes. ๐Ÿ˜…

There's a saying that spared my mental health more than a few times;
"Don't take critique from someone who you wouldn't go to for advice"

You won't please everyone, so just make something you enjoy.๐Ÿ˜‰

1 month ago 5 0 0 0

I don't mean to brag, but last night I tidied up both my desktop icons *and* my firefox bookmarks. ๐Ÿ˜Ž

2 months ago 25 0 1 0

Thanks Chris, much appreciated.
My problem isn't necessarily a lack of experience, I'm just particular with making sure the quality is there before releasing files and I prefer being able to prototype the parts myself. ๐Ÿ‘

2 months ago 2 0 0 0

Hey Chris, The short answer is yes. I'd like to get some printed for myself and I don't see a reason not to make them available in some way.

I suspect it might not be very soon though; I don't have access to my own machine at the moment and there'll undoubtedly be some adjustments needed. ๐Ÿ˜…

2 months ago 3 0 1 0
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Oh! I didn't know you were on Bluesky. Much thanks ๐Ÿ˜„

2 months ago 1 0 0 0

Ohh! yeh, I see it. Those are fantastic sculpts, I'll have to look more into those.

2 months ago 2 0 0 0

I had to look this up.. You're not wrong!
Those old CG renders are nightmare fuel, though. ๐Ÿ˜…

2 months ago 3 0 0 0

I'd like to upload them onto either my Gumroad of Kofi.
With my previous miniatures I had access to a good resin printer and was able to do several rounds of testing and adjustment to make sure the kit printed well.

It might take me a little longer now to get the poses optimised and tested. ๐Ÿค”

2 months ago 1 0 1 0