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Posts by Elliot Davis

Me standing in Barnes & Noble with a copy of my game “High Tide” in my hands!

Me standing in Barnes & Noble with a copy of my game “High Tide” in my hands!

It really hits something different when you can see and feel your game in a store! ✨

I never imagined I’d hit this point—now with many more games on the way!

Never expected my “unpublishable” abstract game would soar this far. You never know who else will fall in love with a simple idea! 🌊

6 hours ago 80 6 3 0
Lots of journaling games and GMless games

Lots of journaling games and GMless games

Last day of games in my* classroom until 2027: games to help my students refine their proposed projects

*but maybe @emnk.bsky.social or @profchander.bsky.social

1 day ago 41 3 4 3
Preview
Worlds Beyond Number: The Wizard, the Witch, and the Wild One, Book One (Original Soundtrack), by Taylor Moore 2 track album

PRE-SALES are now LIVE for the soundtrack to Book One of The Wizard, the Witch, and the Wild One from @worldsbeyondnumber.bsky.social

Buying the album during pre-sales helps us IMMENSELY, and you immediately get two of my personal favorite tracks, "Carrow" and "Sarazmir"

COME PARTY WITH US <3

15 hours ago 75 26 3 8

In case you missed it, check out @moreblueberries.bsky.social and @unenthuser.bsky.social interviewing each other on @plusoneexp.bsky.social's show NOW YOU'VE ZINE IT about their Orbital Blues products. Really enjoyed listening through this one!

www.youtube.com/watch?v=l_jv...

18 hours ago 12 7 0 0

Thank you 💜💜

18 hours ago 0 0 0 0

Thanks Nadhir 💜💜 loved having you as part of the team

18 hours ago 1 0 0 0

Thanks Carly! So glad you could be a part of it

18 hours ago 1 0 1 0
Preview
The Fundamentals of RPG Layout (w/ Lone Archivist)

NEW EPISODE - Talk of the Table w/ @lonearchivist.bsky.social

The Fundamentals of RPG Layout

We discuss the fundamentals of good layout, why white space is just as important as content, and how to hone your layout skills from your first indesign session.

1 day ago 35 13 3 2

I did a thing!

Come listen to me talk with the @manysidedmedia.bsky.social gang about layout and how important things like whitespace and margins are for your design.

1 day ago 35 11 4 1

Fantastic practical advice from one of the most prolific layout designers out there!

1 day ago 11 1 1 0
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EP2 of our Realis One Shot is live! Join @superdillin.bsky.social, @austinwalker.bsky.social, @vidityavoleti.bsky.social, & @moreblueberries.bsky.social as they encounter The Immaculate Flotilla—a religious order of pirates who do, in fact, believe the floor is lava (drawn here by @chriskindred.com)

1 day ago 44 12 0 0
Video

NEW EPISODE!
Stuck in the prison cell of an errant ship amidst the crew’s religious celebration, our captives devise a plan to escape and take over the vessel

ft
@superdillin.bsky.social
@austinwalker.bsky.social
@possibleworlds.bsky.social
@vidityavoleti.bsky.social
@moreblueberries.bsky.social
🔗⬇️

1 day ago 17 6 1 3

Thanks Cezar!!

2 days ago 1 0 0 0

💜💜 thank you for making the actual perfect title logo

2 days ago 1 0 0 0

💜

2 days ago 1 0 0 0

Congrats to you as well!!

2 days ago 1 0 0 0

And of course thank you so much to @goblinmixtape.bsky.social for incredible editing that crystalized this game into its final form

2 days ago 5 0 0 0

@taylorannnx.bsky.social
@kendomakesfilms.bsky.social
@strautmaskreplica.bsky.social
@percypropa.bsky.social
@vidityavoleti.bsky.social

2 days ago 6 0 1 0

And to our brilliant guest writers that dreamed up the door cards and created twisted and imaginative takes on zombie infection

@superdillin.bsky.social
@seaexcursion.itch.io
@jellymuppet.bsky.social
@thelirivalley.bsky.social
@calebzane.bsky.social
@felixisaacs.bsky.social
(cont...)

2 days ago 7 1 2 0
"The Time We Have" in stylized hand drawn brush-style font

"The Time We Have" in stylized hand drawn brush-style font

A shout to @bmars.bsky.social for the iconic TTWH logo, which is an integral part of the graphic design of this game

2 days ago 7 0 1 1
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AND
@thoughtographic.bsky.social
@nohr.se
@nolanillustration.bsky.social
@nadhirnor.bsky.social
@raul-volp.bsky.social
@viaphonized.bsky.social
@carlydraws.bsky.social

2 days ago 7 1 2 0

Huge shout to the incomparable @skullingway.bsky.social for bringing this game's art to life

Plus our guest illustrators and their stunning doors:
@maxbeechcreative.bsky.social
West Cahall
@johngagneart.bsky.social
@egallagher.bsky.social
@sonybaloneyart.bsky.social
@bmars.bsky.social
(cont..)

2 days ago 21 9 1 0
Indie Groundbreakers Awards — Indie Game Developer Network

Honoured to be in great company at the IGDN Indie Groundbreaker Awards! What Should We Have Tomorrow? Has been nominated for Game of the Year and Graphic Design, and owes a lot to @lostwaysclub.itch.io who was responsible for the graphic design and game consulting. www.igdnonline.com/groundbreakers

2 days ago 76 35 9 1

We're also proud to be on the nominees list for @igdn-official.bsky.social's awards - we're up for Best Rules!

www.igdnonline.com/groundbreakers

2 days ago 12 5 0 0
The cover of a black and white zine on a green textured paper background. In the background are carabiners, a headlamp, a journal, rope, and a map. The cover of the zine has the title Underneath and a large etching style illustration of a narrow cave chamber. A natural fountain springs up from the rock floor. Statues of dragons and lions and weird dogs all spit water across the chamber into each other's mouths intersecting with the single stream of water erupting from the natural fountain.

The cover of a black and white zine on a green textured paper background. In the background are carabiners, a headlamp, a journal, rope, and a map. The cover of the zine has the title Underneath and a large etching style illustration of a narrow cave chamber. A natural fountain springs up from the rock floor. Statues of dragons and lions and weird dogs all spit water across the chamber into each other's mouths intersecting with the single stream of water erupting from the natural fountain.

The cover of the game zine We Shall Be Monsters. The title is in an embellished black letter font in white over a black background with a low contrast image of a doctor standing over a dead body on a slab. The zine is displayed on textured paper with a silk handkerchief and a small saw next to it.

The cover of the game zine We Shall Be Monsters. The title is in an embellished black letter font in white over a black background with a low contrast image of a doctor standing over a dead body on a slab. The zine is displayed on textured paper with a silk handkerchief and a small saw next to it.

I am beyond thrilled to announce that TWO of my games have been nominated for Indie Groundbreaker Awards!

Underneath for Best Rules
&
We Shall Be Monsters for Best Writing

Honoured to be nominated alongside so many great games and peers!

www.igdnonline.com/groundbreakers

2 days ago 113 31 11 3

Thanks Raul!! Thank you for being a part of the game!

2 days ago 0 0 0 0

Thanks Marcie!! 💜

2 days ago 1 0 0 0

if you guys haven't checked out The Time We Have yet, now's a good time 🚪

2 days ago 12 4 0 0

Elliot - I’ve played it twice on the channel. In both cases, we still talk about the game. It is a wonderful take on prompt mechanics and gives the players everything they need to make a memorable play.

2 days ago 11 3 0 0
Preview
F-Infiniti Break the Speed of Sad with this standalone racing supplement for Orbital Blues.

We have hit our first strch goal for #F-Infiniti. I can't wait to see what Josh & Rae have in store for the book and I'm so stoked to see @moreblueberries.bsky.social Solo Rules for F-Infiniti!

Keep sharing and let's keep this rig rolling!

TTRPG.link/formulainfin...

2 days ago 25 13 0 1
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