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Posts by Ron Buckton

I didn't see it in IMAX the first time and I've been thinking of going back again. Either that or ScreenX.

2 weeks ago 2 1 0 0
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Project Hail Mary Only In Theaters 03.20.26 Science teacher Ryland Grace (Ryan Gosling) wakes up on a spaceship light years from home with no recollection of who he is or how he got there. As his memory returns, he begins to uncover his mission...

www.amazon.com/salp/project...

Do you have a 3D printer? They also have a free downloadable model to print Rocky's sculpture of Grace

2 weeks ago 1 0 0 0

I saw Project: Hail Mary last Thursday and it blew me away. Easily among my top 10 favorite movies. I'd listened to Ray Porter's amazing narration of the novel a few years ago, so I'd been looking forward to the adaptation for a while. I'm curious how it held up for anyone who hadn't read the book.

2 weeks ago 16 0 2 0

ECMAScript Excitement πŸŽ‰

This week, TC39 elected a new editor group for the ECMAScript specification (ECMA-262).

Editors are:

✨ Linus Groh
✨ Michael Ficarra
✨ Nicolò Ribaudo (@nicr.dev)
✨ Richard Gibson
✨ Ron Buckton (@chronicles.org)
✨ Shu-yu Guo (@rfrn.org)

4 weeks ago 52 4 3 1

ECMAScript elections πŸ˜‰

This week @tc39.es elected a new Editor Group πŸŽ‰

πŸ”Ά Linus Groh (Bloomberg)
πŸ”Ά Michael Ficarra (F5)
πŸ”Ά NicolΓ² Ribaudo (Igalia)
πŸ”Ά Richard Gibson (Agoric)
πŸ”Ά Ron Buckton (F5)
πŸ”Ά Shu-yu Guo (Apple)

1 month ago 33 2 3 1

I Have No Mouth and I Must Code

1 month ago 2 0 0 0

Is this a novelization of Critical Role's Legend of Vox Machina, or some other story with twins of the same name?

5 months ago 3 0 1 0

After taking some time off and spending the summer with my kids before they go back to college, I'm happy to announce that I'll be starting a new role at F5 next week! Thanks to everyone that reached out over the past few months. I'm very much looking forward to what's next!

7 months ago 17 0 0 0

fun news! I was laid off from Twilio.

going to take this weekend to chill out, and will start looking for roles next week.

if you or someone you know is looking for staff/principal level Developer Advocacy, OSPO, dev infra, or similar roles pass them along!

reposts from tech folks appreciated <3

8 months ago 419 265 35 9

Power finally came back up an hour ago, so we'll have AC to beat the worst of the heat this week.

9 months ago 6 0 0 0
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Plus we are supposed to be hosting a graduation party this weekend.

9 months ago 1 0 1 0

The storm that blew through PA knocked out power in my neighborhood and downed trees on the only two ways out. The trees have seen been cleared, but the estimate for power coming back up is *sunday*. No AC during the entirety of the heat advisory this weekend is not going to be fun.

9 months ago 0 0 1 0

4️⃣ Explicit Resource Management
4️⃣ Array.fromAsync
4️⃣ Error.isError
2️⃣ Math.clamp
2️⃣ Seeded Pseudo-Random Numbers
1️⃣ Keep trailing zeros in Intl.NumberFormat and Intl.PluralRules
1️⃣ Random Functions
1️⃣ Inspector, originally a part of the Comparisons proposal

10 months ago 25 5 1 1

I didn't know In-N-Out sold burritos.

10 months ago 3 0 1 0

After 18 years at Microsoft, with roughly a decade of that time working on TypeScript, I have unfortunately been let go in the latest round of layoffs. I need to take a few days to process before I start looking for work. Thanks to everyone who's been part of my journey so far.

10 months ago 186 8 26 3
GitHub - tc39/proposal-enum: Proposal for ECMAScript enums Proposal for ECMAScript enums. Contribute to tc39/proposal-enum development by creating an account on GitHub.

ECMAScript excitement πŸ˜‰

Congrats to @chronicles.org on advancing the Enum proposal to Stage 1 at TC39 today πŸŽ‰

This aims to bring the good parts of TypeScript enums to JavaScript plus enhancements such as new datatypes & potentially runtime performance improvements πŸ‘

github.com/tc39/proposa...

11 months ago 68 15 3 0

These were molded. I 3D printed the masters for the mold.

1 year ago 1 0 0 0

This is my first time working with resin, but I've worked with pewter molds for D&D minis years ago so I had a rough idea of the process. YouTube, TikTok, Discord, and trial and error were a big help in figuring out the rest.

1 year ago 1 0 0 0
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I also ran into issues maintaining the right temperature while curing. If the dice were still a bit soft after demolding, I ended up putting them in the build chamber of my X1C for 12hrs while running the filament dryer function. It should be easier to maintain a good temperature during the summer.

1 year ago 0 0 0 0

I've also learned that I should have poured the base mold with the lowest numbers facing down so the lowest number is then facing up when I pour the cap. That way, imperfections due bubbles appear on the lowest/worst number.

1 year ago 2 0 1 0

My third attempt (the OP) turned out great after I picked up a pressure pot and cured the resin at ~30 bars. Still had a few small bubbles I fixed with UV resin.

1 year ago 1 0 1 0
Second attempt at resin dice. Still has bubbles.

Second attempt at resin dice. Still has bubbles.

Attempt #2 still had bubbles despite the silicone stirring stick, and I learned that I should warm up the resin before mixing because my basement is too cold, and a vacuum degasser is not effective at removing bubbles from resin.

1 year ago 1 0 2 0
First attempt at resin dice. Lots of bubbles are present.

First attempt at resin dice. Lots of bubbles are present.

Attempt #1 had way too many bubbles, and I learned I should mix the resin with a silicone stirring stick and *not* a popsicle stick. A popsicle stick is too rough and porous and introduces thousands of micro-bubbles.

1 year ago 1 0 1 0

I print a lot of random stuff on my X1C (not pictured). The resin printer is for making D&D minis and the masters I used to make these:

bsky.app/profile/chro...

1 year ago 0 0 1 0

They are all a pretty standard size. I used calipers on the various dice I had when designing the masters.

1 year ago 1 0 1 0
Hand crafted resin dice. Half of each die is transparent resin with purple glitter, the other half is a swirl of purple and violet. The numbers on each die are inked in yellow acrylic paint. There is a single tear drop D4, four D6, and one of each D8, D10, D%, D12, and D20.

Hand crafted resin dice. Half of each die is transparent resin with purple glitter, the other half is a swirl of purple and violet. The numbers on each die are inked in yellow acrylic paint. There is a single tear drop D4, four D6, and one of each D8, D10, D%, D12, and D20.

New (and unfortunately expensive) hobby: Making dice. This was my first good set (though the third attempt) and was a gift to my daughter.

1 year ago 13 0 4 1
Typescript Just Got 10x Faster
Typescript Just Got 10x Faster YouTube video by Syntax

🚨 TypeScript just got 10Γ— faster!

The TypeScript compiler has been ported to Go and we had Anders Hejlsberg and Daniel Rosenwasser on to announce it and break it all down!

www.youtube.com/watch?v=ZlGz...

1 year ago 144 20 6 4
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TypeScript *earth-shattering* excitement πŸ˜‰

The TypeScript team have rewritten the compiler in Go in order to optimize performance πŸŽ‰

πŸ”Ή 10x faster type-checking πŸ”₯
πŸ”Ή Uses significantly less memory

This will hugely improve the TypeScript authoring & compilation experience.

1 year ago 56 8 0 1

FINALLY WE CAN SAY WHAT'S BEEN COOKING

1 year ago 136 9 10 2
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A 10x Faster TypeScript - TypeScript Embarking on a native port of the existing TypeScript compiler and toolset to achieve a 10x performance speed-up.

Today we're thrilled to announce our effort to port the TypeScript compiler and language service to native code, gaining a 10x speed boost in build times and editor responsiveness!

devblogs.microsoft.com/typescript/t...

1 year ago 973 292 22 156