10 days until #SAROS is out on April 30 on @playstation.com ☀️
Cannot wait for you all to experience what our amazing team have created 🔥
Posts by Gregory Louden
SAROS
30.04.2026
@gregorylouden.bsky.social
Always believe in your soul
You've got the power to know
You're indestructible, always believing
'Cause you are…
Feeling so proud of our amazing team for the phenomenal previews last week!
This was just the first 3 hours of #SAROS and there is so much more to share. Get ready all 🔥
Exactly 1 month today until our mysterious, monstrous and moving action game launches on April 30 ☀️
3 hours in, Saros is a triumph for PS5 – this twitchy sci-fi roguelike shooter perfectly evolves on Returnal, and is already a GOTY contender www.gamesradar.com/games/roguel...
In case you missed it, this week I published my extended interviews with two of Saros' most senior figures.
Firstly, the game's director, Gregory Louden, and I nerded out about the game's first three hours, and much more.
@gregorylouden.bsky.social
youtu.be/QBBwZgmIZ1Q
Saros takes Returnal's looper shooter action and twists it into a whole new cosmic horror bullet-fest that aims to eclipse its predecessor.
From playing three hours myself, I think it's doing just that.
Our preview: https://bit.ly/3Q1aQZ6
Saros
“I find myself anxious to return to Carcosa, where harmonies of metals, technology, and extraterrestrial melodies drone over the action Arjun orchestrates with gun in hand."
Saros rules so far, if three hours of hands-on gameplay are any indication. More here: gameinformer.com/preview/2026...
Saros is fantastic. I knew Saros was going to be fantastic; it's from the guys who made Returnal, after all. I am so pleased.
My extensive hands-on impressions and chat with the game's director @gregorylouden.bsky.social are live on VGC.
www.videogameschronicle.com/features/hou...
Earlier this month, I travelled to Helsinki, Finland to visit Housemarque, and play A LOT of Saros. 🇫🇮
More soon.
Thanks for a great 2025 all!
We announced, #SAROS, celebrated 30 years in our new office, shared extended gameplay and our ensemble cast.
Your hype has been amazing 🔥
I can’t wait to share more with you all 🎮
April 30. 2026. Come Back Stronger.
#SAROS
Fun to see SAROS on @playstation.com this weekend 🛒
Wishlist Now:
store.playstation.com/en-us/concep...
Cant wait to share more with you all ☀️
art from the other PS studios is my favorite part of launch day 💙
The hunt begins.
Ghost of Yōtei is out now on PS5: play.st/GhostOfYotei
Still buzzing from our #SAROS gameplay reveal. Thanks for the support and feedback all 🙏🏻
Find new info on our single player gameplay, storytelling, amazing collaborators and our dark electronic meets drone metal score by Sam Slater in our PS Blog ☀️
blog.playstation.com/2025/09/24/s...
@rahulkohli13.bsky.social is brilliant in #SAROS 👏🏻
You’ll love his performance and he’s been a constant champion for the game since we started.
Honoured to work with him and he’s so good as Arjun Devraj 🔥
Thanks, Anna! @silliet.bsky.social is doing her thing again ✍🏻
It’s been a dream collaboration, Rahul. Players will love your performance and it’s an honour to work with you 💪🏻
Artwork for Saros
I know it’s cliche to say “this is a dream come true” but in the case of Saros, it really is. My first hobby/love was gaming. Before I left primary school, we were asked in assembly to tell the school what we wanted to do for a career. I played a VHS of video game trailers and said I wanted to make video games. One of my first jobs was working as a sales assistant at Gamestation (the UK equivalent of GameStop). One of my earliest paid acting gigs was a commercial for Little Big Planet on the PS Vita - I thought I finally made it. My next gig after starring in iZOMBiE was playing Fahz in Gears 5, I didn’t think anything could top that… until I was approached by Housemarque to play the lead in Saros. It’s been a long journey to get here, each moment along the way was special and the final destination isn’t just a career highlight, it’s one of the best moments of my life. Thank you HouseMarque with trusting me with your character, I hope Arjun is everything you asked for. And for the players, see you on March 20th ❤️
A little something regarding Saros ❤️
Stoked to finally share #SAROS gameplay with you all 🎮
This is just a taste of what we are bringing.
So proud of the team, what we are building and how the game plays 🔥
Can’t wait to share more on our story and NPCs next ☀️
Come back stronger. March 20 2026.
Can’t wait to share #SAROS gameplay with you all tomorrow at the next, State of Play!
See you there ☀️
Thank you to everyone who tuned in!
Hope you enjoyed diving into gameplay with us and getting a first look at Atsu's weapons! ⚔️ Which was your favorite?
If you missed it, you can still watch it here in 4K: www.youtube.com/watch?v=cgM6...
Thanks to @bungie.net and @suckerpunchprod.bsky.social for hosting our small group from Housemarque.
Amazing teams and creators pushing the medium @playstation.com 🙏🏻
Revealing Saros, the next game from Returnal developer
Housemarque.
First details on the third-person action game coming to PS5 next year: play.st/4hWYKcg
So thankful to see the amazing hype for our announcement of #SAROS and love for #Returnal as of late 🙏🏻
Can’t wait to share our extended gameplay later this year and then launching SAROS in 2026 ☄️🌒
Come back stronger 💪🏻
play.st/4hWYKcg
Words cannot describe just how honoured and excited I am to be working with HouseMarque on their new game, Saros. It’s been an absolute highlight of my career getting to collaborate with this phenomenal studio, spending time in Finland, and bringing Arjun to life ❤️
Thanks, David!
Proud to finally share, #SAROS with you.
SAROS is the ultimate evolution of the Housemarque gameplay first experience.
This a dream project to direct with a dream team and I cannot wait for you all to experience it 🎮
Come back stronger. 2026.
Rest in peace, David Lynch 🏔️
Your work has been endlessly inspiring both in its output, but also in stories of how it was created 🙏🏻