GW is pivoting to being an IP company so selling models isn't enough anymore - if you can't licence it for videogames and TV shows then the investors are going to demand changes.
Posts by Realmswatch - Seventh Smith
"Steel yourselves Brothers, for steel is clean, cold and free of doubt."
Custom Forge-Wright head for my Sons of Medusa warband.
#40k #warhammer #warhammercommunity
The flesh is weak - wip of some custom intercessor bionics for my Son of Medusa project.
#40k #warhammercommunity #warhammer
I started another Sons of Medusa to try out some Rosemary and Co series 8 brushes and I think they may become my new go-to brush.
#WarhammerCommunity #40k #warhammer
WIP of my first Sons of Medusa Intercessor.
#warhammer #40k #warhammercommunity
A few of the bits I've modelled for my Sons of Medusa project. Next up is a few more helmet variations and some bionics.
#warhammer #40k #warhammercommunity
A first pass at procedural fur textures with geometry nodes - you define the tufts and let math do the rest.
#warhammercommunity #warhammer #blender
Not at the moment Iโm afraid.
Brooo the legend @realmswatch.bsky.social was a king and printed my a life size steel helm for me to wear for my AoS games.
I painted it up a few days ago and it came out so well.
Legend thank you so much
The first print of my improved wearable steelhelm helmet came out great and is in the post on its way to its new owner. #warhammer
#warhammercommunity #citiesofsigmar
Since @eaterofbrushes.bsky.social needed a helmet for his Dawnbringer Crusade I went back and updated the original model with improved proportions and added some battle damage.
#AgeofSigmar #WarhammerCommunity #Warhammer
A render of the Armies of Parade board I designed and printed. I made a few tweaks to help with the printing in the end but in the end I am very happy with how it came together.
#warhammercommunity #ageofsigmar #warhammer
Some better pictures of my Armies of Parade entry (thanks to the Staff who are better at photography then me).
#warhammercommunity #AgeofSigmar #warhammer #citiesofsigmar
Taking a break from AoS to model some spooky Legion of the damned bitz for Halloween ๐ฅ๐๐ฅ.
#warhammercommunity #40k
I did! Everything in my entry I designed (mostly in 3d software called blender) and printed myself.
Armies on Parade complete! The board was a lot of work but seeing it all come together was well worth it (and it won me gold too!)
#ageofsigmar #warhammercommunity
A render of a fantasy banner
Experimenting with Blender's cloth sim to add subtle ripples to the banners for my Armies of Parade board.
#ageofsigmar #warhammercommunity
I heard he breathed in too many resin fumes and fell into his 3D printer and was never seen again.
A 3d render of an Age of Sigmar styled medieval Style Castle wall
Armies on Parade WIP.
#warhammercommunity #ageofsigmar
Face is done - just need to finish the rest of him.
#AgeofSigmar #warhammercommunity
The Age of Sigmar started 10 years ago today and this was one of the first liberators from the starter box I painted. The pin was the pre order bonus for the first starter box. Has it really been 10 years!? #AgeofSigmar #warhammer
I really need to revisit my #Stormcast helmet project now I have more time and space. #ageofsigmar
Hendrik The Silver Wolf ready to bring the thunder to the enemies of order.
The whole gang are here!
#ageofsigmar #joytoy #warhammercommunity
Another project complete and ready to be pressed into the service of the dark gods.
#warhammer40k #warhammercommunity
Since the #stormcast ruination chamber aesthetic isn't for everyone somebody at my local club asked for replacement prosecutor shields minus the skull. Currently resisting the urge to print it full size...
#AgeofSigmar #warhammercommunity #warhammer
Thanks! I made this using blender and a lot of geometry nodes.
First modular terrain parts for my Streets of Sigmar project coming together. I wanted them to share the same style as the Dawnbringer kits but look like they are made of cheaper materials.
#AgeofSigmar #WarhammerCommunity #blender
A 3d render of a set of textured flagstones.
Another procedural texture for my Cities of Sigmar terrain project - this time flagstone flooring. It takes a set of planes and uses geometry nodes to generate all the texturing automatically.
#AgeofSigmar #warhammer
After watching the new Blacktalon episode I decided to add some more pipework to the Cities of Sigmar diorama I'm working on.
#warhammer #warhammercommunity #ageofsigmar #aos