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Posts by rescapegames

Thanks!

1 month ago 0 0 0 0
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Turning my vertical slice into a demo. I’ve improved the character controls and camera work to give it a more polished feel.
#gamedev #indiedev #unrealengine

1 month ago 8 4 0 0
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Added decreasing pressure on fluid leakage, fractured glass pattern, and full destruction...
#gamedev #indiedev #unrealengine

2 months ago 10 3 1 0

Thanks! Let's see if it grows on me..

2 months ago 2 0 0 0
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..here’s the full demo playthrough from the challenge I shared earlier. bsky.app/profile/resc...
#gamedev #indiedev #unrealengine

2 months ago 6 3 1 0
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I gave myself three days to build a vertical slice from nothing.. This is the result. Full playthrough coming in the next video.
#gamedev #indiedev #unrealengine

2 months ago 6 4 0 0
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Working on the first draft of an air raid you’ll need to defend against. Otherwise, it’s ground combat, potential resource loss, and damaged refineries...not too shabby so far.
#gamedev #indiedev #unrealengine

2 months ago 13 3 0 0

Nice 🔥

2 months ago 1 0 0 0

Yes, that's the idea. I can control the flow rate and the minimum hits it takes to break the glass. I don’t want to stress players out too much and if you manage to fight off the air raid, there won’t be any ground combat. Still very early in development, so this might change.

2 months ago 1 0 0 0
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I want raiders to be able to damage the station, forcing players to stay alert on defense to avoid losing too many resources.
#gamedev #indiedev #unrealengine

2 months ago 24 3 2 0
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I've started working on the combat system. Encounters begin with an air raid, followed by ground combat if the enemies aren’t fought off in time. Here's what I got so far.

2 months ago 3 0 0 0