Thanks!
Posts by rescapegames
Turning my vertical slice into a demo. I’ve improved the character controls and camera work to give it a more polished feel.
#gamedev #indiedev #unrealengine
Added decreasing pressure on fluid leakage, fractured glass pattern, and full destruction...
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Thanks! Let's see if it grows on me..
..here’s the full demo playthrough from the challenge I shared earlier. bsky.app/profile/resc...
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I gave myself three days to build a vertical slice from nothing.. This is the result. Full playthrough coming in the next video.
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Working on the first draft of an air raid you’ll need to defend against. Otherwise, it’s ground combat, potential resource loss, and damaged refineries...not too shabby so far.
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Nice 🔥
Yes, that's the idea. I can control the flow rate and the minimum hits it takes to break the glass. I don’t want to stress players out too much and if you manage to fight off the air raid, there won’t be any ground combat. Still very early in development, so this might change.
I want raiders to be able to damage the station, forcing players to stay alert on defense to avoid losing too many resources.
#gamedev #indiedev #unrealengine
I've started working on the combat system. Encounters begin with an air raid, followed by ground combat if the enemies aren’t fought off in time. Here's what I got so far.