Advertisement ยท 728 ร— 90

Posts by Daniel Fiuk

Post image

I'm wrapping up version 1.0.0 of the Maps Plugin for Obsidian that I introduced in my last update. My main goal now is figuring out how to release the plugin. Building my own plugin has been a lot of fun, and Iโ€™m excited to finally get it out there.

1 week ago 0 0 0 0
Video

It's been a busy week for me. But I've managed to fix the biggest issues with retaining map quality during zoom and wrapping the position of the pins on screen. I'm right about ready to pick up 3D Coat and start learning. Really excited to finally get back to working in Unity! ๐Ÿคฉ

3 weeks ago 0 0 0 0
Fantasy Maps Obsidian Plugin Demo (In Development)
Fantasy Maps Obsidian Plugin Demo (In Development) YouTube video by Daniel Fiuk

I'm still developing my GDD while I work towards obtaining a license to use 3DCoat. I want to get back to working on the game soon. I just need some more time.

For those who like writing in Obsidian, I am working on something you might find interesting.

www.youtube.com/watch?v=pilz...

1 month ago 1 0 0 0
Post image

While I'm waiting to save enough for 3D Coat, I've continued to work on expanding the narrative of my game's world. For the time being, I've been working on an Obsidian plugin to add world maps, allowing users to pin important notes on the map. ๐Ÿ˜… It's a work in progress...

1 month ago 0 0 0 0
Post image Post image

Over the past two weeks, I've updated my GDD, organized files, and created databases for my ideas.

I'm currently saving for a 3D Coat license to experiment with my 3D model later. Looking forward to wrapping up this model and implementing it in the game with fixed animations.

2 months ago 0 0 0 0
Post image Post image Post image Post image

I'm putting the rest of the model, mainly the cockpit, on hold to focus on rigging and UV mapping. I've finished the body and landing gear and want to return to Unity soon. Sorry for the slow progress; December through January was quite busy for me. ๐Ÿ’–

2 months ago 1 0 0 0
Post image Post image Post image Post image

Here are a few images of my progress on the aircraft.

3 months ago 0 0 0 0
Post image Post image

I've built my new workstation and am tweaking its settings. I'm gradually returning to my project, excited about how everything fits together. I'm focusing on modelling my aircraft, correcting errors from the first fighter, especially in the interior for a first-person view.

3 months ago 0 0 1 0
Post image Post image

Happy (Late) New Year's, Everyone. There are no updates regarding game development this week. But big news regarding my new PC. While I missed the curve on the RAM price increase, I snuck in just in time for Storage and my Graphics. I'm really excited to put this thing together.

3 months ago 0 0 0 0
Advertisement
Post image

:P

3 months ago 0 0 0 0

That is all. I hope everyone has a great weekend. ๐Ÿ’•

4 months ago 0 0 0 0

Additionally, I will be syncing all my posts across LinkedIn and X/Bluesky, whereas before I had a more technical focus on LinkedIn, showing clips from my Unity Editor of the progress I've made. On X/Bluesky, it became more casual over time and became less relevant to my project.

4 months ago 0 0 0 0

I plan to switch to biweekly updates on the game's progress. I don't like ending the week with nothing to show for it, but my current workload makes it difficult. I'm not stopping, just timing it for when I can focus more. Right now, I'm too exhausted to be more frequent.

4 months ago 0 0 0 0

Ok. Serious post this week. I haven't had enough time to manage between my project and my life, including work and other priorities. Obviously, priorities come first; nothing existential is happening. I just haven't been able to put as much time into developing the game recently.

4 months ago 0 0 0 0

Yes, I have cursed polygons, some very long triangles... WIP, as I said. XD

4 months ago 0 0 0 0
Post image Post image Post image Post image

And here are some screenshots of the new model I'm working on. ๐Ÿฅฐ

4 months ago 0 0 1 0
Post image Post image Post image

And a few more. ๐Ÿ’–

4 months ago 0 0 0 0
Advertisement
Post image Post image Post image Post image

I honestly cannot wait to get my hands on Ace Combat 8! While we wait, I'll need to channel that excitement towards making my own game.

Early post this week on X and Bluesky. But I couldn't sleep after the announcement. ๐Ÿซจ I'm shaking.

4 months ago 1 0 1 0

Looking at the pictures, I need to dust my car... XD

4 months ago 0 0 0 0
Post image Post image Post image

To follow up on last week's car-focused tweet. I've been inspired and decided to improve the QOL in my own car. So I dug around in the insides of my car to add Android Auto and Nav to my older Mazda.

While successful, I've learned I'm no mechanic... ๐Ÿ˜… I'm too tall... ๐Ÿคฃ

4 months ago 0 0 1 0
Post image Post image Post image Post image

I've been getting back into NFS recently... Blacked out for a few hours while playing and came back with this. Almost makes a racer wish for A World Without Bounds.

Terrible puns aside, I hope you enjoy. ๐Ÿ’–๐Ÿคฉ

4 months ago 0 0 0 0
Post image

I'm nearly through completing AC4. The last thing I want to do is unlock all the aircraft and their variant skins. I've already hunted down all the enemy aces, so all I need to do is replay the campaign a couple more times. I've had a lot of fun, and I can't wait to play AC5. ๐Ÿ’–

4 months ago 0 0 0 0
Video

Idk... I've been working my job for four days straight and am exhausted... XD Here's a video of my new Camera System at work in the editor. It looks pretty cool, lmao. Gn Everyone... ๐Ÿ’–๐Ÿ˜ด

5 months ago 0 0 0 0

After image tracing, I refine the edges and restore a lot of the detail that was lost, while also considering where important locations and landmarks could be placed.

5 months ago 0 0 0 0
Advertisement
Post image Post image

While working on my camera (still... ๐Ÿฅบ), I'm exploring narratives and themes I'd like to explore in my game, including the setting, and specifically, its geography. I've been gradually converting the world map I made some time ago to a vector graphic. Here's how it's going! ๐Ÿฅฐ

5 months ago 0 0 1 0
Post image

This is what I ultimately created... I had a lot of fun exploring the duplicate tool and live filter layers.

Although I think I'll stick with my older pick. ๐Ÿฅฐ

5 months ago 0 0 0 0

This week has been nothing but brain fog... XD

I'm trying to improve my skills with Affinity, so I'm redesigning my profile picture and exploring where I can take it.

Got any cool tips or inspiration?

5 months ago 0 0 1 0
Preview
I feel slightly guilty for not being able to finish putting a cap on the camera system for my game. Here's a video showing off what I have mostly working. Most of my recent efforts have been focu... I feel slightly guilty for not being able to finish putting a cap on the camera system for my game. Here's a video showing off what I have mostly working. Most of my recent efforts have been focused ...

I'm still working on my camera system... ๐Ÿ˜ญ But I'm slowly getting there. If you want to know more, I did a rant on LinkedIn where I have a lower character limit...

LSS, I'm (hopefully) almost done with the camera implementation. I just need to fix it...

www.linkedin.com/posts/daniel...

5 months ago 0 0 0 0
Preview
a plane is sitting on a runway with smoke coming out of the engine ALT: a plane is sitting on a runway with smoke coming out of the engine

Recently got BF6... I'm playing it on my laptop, which has a 3060 with two fewer GB of VRAM, under the recommended specs. Yet... It is stable... And I'm having the time of my life. LMAO

6 months ago 0 0 0 0
Post image Post image

While working on my game, I often switch between different aspects of my project. I previously created a simple flag design I liked.๐Ÿ’–

I use the Affinity suite of applications for my design work, and I'm currently really excited about their upcoming announcement on October 30th.

6 months ago 0 0 0 0