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Posts by Meke - Game Devil Operator

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Fungus Takeover by sh4d0w_19, Meke, Acariia, Max Gundermann, NastyCat7 Play as the parasite Mort and spread your spores to defeated insects to become the strongest fungal network!

Should have posted it 3 months ago, but the semester project is finished:

Time to overtake a post-apocalyptic world as a mushroom!
Defeat your enemies, gain them as parasitic allies and TAKE OVER!!

sh4d0w-19.itch.io/fungus-takeo...

6 months ago 5 4 0 1
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Have DVD Logo Pong for your Super Nintendo Hardware (or Emulator)
(this was a pain in the ass to be forced to do)
#snes

6 months ago 2 1 0 1
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Final VFX Sumbission for the VFX elective
Had fun with creating these VFX, just wish I wasn't so busy with other stuff this semester.
#vfx #unity

6 months ago 1 1 0 0
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Exhibition finished. It was very exhausting, but extremely cool!
Many people came and played it for very long, which was a surprise!
(Kudos to the kids, who try-harded our game the hard way and beat it lmao)
#gamescom #gamescom2025

8 months ago 2 0 0 1
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Gonna exhibit our semester project game today with other universities projects! I am very excited!
#gamescom #gamescom2025

8 months ago 6 3 0 1
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We are exhibiting one of our semester projects during the gamescom along with some other universities this year!!

Am now helping out with the construction of the booths!
#gamescom #gamescom2025

8 months ago 3 1 0 0

Hey we decided to create an account for the semester project I'm working along with others of the group!
Check it out when you're interested!

10 months ago 3 1 0 0
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Meet the Team!

Meet the Team!

Hey! :D We are the Fun-Guys, a 6th semester student team from Hochschule Darmstadt, currently working on our semester project:

Fungus Takeover! โœจ
(a fast paced action and roguelite game!)

Here Behind the Scenes, Game Updates, Usertestings & more will be posted! Follow along on our journey!๐Ÿ„
#game

10 months ago 3 2 0 1
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Managed to display one sprite on the screen. Might as well do a screensaver.

If only you could insert disks into the SNES.

#snes #retro

10 months ago 3 1 0 0
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Have been doing some research work with a SNES library called pvSNESlib.
Here is me testing out displaying text on the screen.
This is played on an SNES emulator.

#snes #retro

10 months ago 0 1 0 0
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Something I learned in the VFX course, is that instead of defining one jump arc via Animation Curve, you can instead just define Animation Curves for the Height and, especially, one for the Time!
This way I could animate the different bounces more easily!

This is so genius!

11 months ago 3 1 1 0
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VFX Elective:
Everything is a bouncing ball
...but this time animated in a VFX asset
Made with Unity's VFX Graph

#UnityEngine #VFX

11 months ago 6 2 1 0

You're welcome! :3

11 months ago 1 0 0 0
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It sure is difficult. You prob gotta look into Blend Trees! Depending on what you want. You could create like 2 Blend Trees with 2D Direction Blend Type & have the 2 Blend-Trees be connected via a bool as a condition (Can't tell if that's solving your issues tho) ๐Ÿค”
docs.unity3d.com/Manual/class...

1 year ago 1 0 1 0

Yeah Unity's Animator is tough X(
It's very finicky and very prone to do spaghetti nodes with.

There's a lot of stuff you can know about the Animator like
Sub-StateMachines or Blend Trees that can ease the process for a bit (organization and stuff), but yeah it's still pain to deal with...

1 year ago 1 0 1 0
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You mean with Unity's Animator? Or other program (like Blender)?

1 year ago 1 0 1 0

Thank you!
Well I'm still a beginner, like REALLY A BEGINNER, I'm living through tutorials myself right now lmao

1 year ago 1 0 1 0
A look into the VFX Graph itself...
A lot of mess going on there...

A look into the VFX Graph itself... A lot of mess going on there...

...just don't look into the VFX Graph please...

1 year ago 0 0 0 0
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First VFX Elective Assignment:
Making a VFX solely with cubes and the theme Energy!
Made with Unity's VFX Graph

#UnityEngine #VFX

1 year ago 7 3 2 0

Gonna try to post stuff about this semester here!

1 year ago 1 0 0 0

Also I'm going to be a elective for VFX creation (I'M FINALLY LEARNING VFX LEGITIMATELY AAAAAAA)
and one for learning retro console game development, which sounds interesting. Maybe I can maximize my code performance lol

1 year ago 4 1 1 0

So 6th semester is starting with a new project
"Fungus Takeover", where you, a fungus, capture and convert enemies and expand your armies and fight as a mass inside procedurally generated levels. Let's see how that goes!

1 year ago 6 2 1 0
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It was a german game jam after all :P

...and "bombenprank" is an inside joke in the german community.

1 year ago 1 0 0 0
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That one time I helped with code...

1 year ago 0 0 0 0

Separate Explosion Effects and Test Script for Testing in-game
bsky.app/profile/meke...
#gamejam #development

1 year ago 4 0 2 0
Title Card of the Game Jam game

Title Card of the Game Jam game

Explosions in a level

Explosions in a level

Level Example

Level Example

Give it a go it's playable in the browser now!

1 year ago 2 1 0 0
Title Card of the Game Jam game

Title Card of the Game Jam game

Explosions in a level

Explosions in a level

Level Example

Level Example

Give it a go it's playable in the browser now!

1 year ago 2 1 0 0
Preview
Bombenprank (for Goofies) by NastyCat7, Travis Pasta, Meke Plan and watch bomb chain reactions to destroy human bases on Mars.

I with two friends participated in a Game Jam last weekend. This time not as a coder, but as a 3D Tech and VFX Artist. Especially focused on Polish, what did I learn?

CAMERASHAKECAMERASHAKECAMERASHAKECAMERASHAKECAMERASHAKECAMERASHAKECAMERASHAK

Was HELLA fun!
nastycat7.itch.io/bombenprank
#gamejam

1 year ago 2 1 1 2

Hey, Thank you!!!

1 year ago 1 0 0 0

Thank you very much! Appreciate it :D

1 year ago 1 0 0 0