Posts by mut / moochi
angel garden by @bigflan.bsky.social: flan.itch.io/angel-garden
ANY AUSTIN WAS AT GDC AND NONE OF Y'ALL TOLD ME
omg half of the samples on my big videogame collage plunder thing are just straight up ripped from unremarkable places in videogames
@hatimb00.itch.io and Hanwen Xu remark that the industry doesn’t know what to do with sex. Their game coalescent || tidal rapture presents an aquatic space for exploring queer forms of sex freed from pain and heteronormativity. Inspiration from slug sex and other forms of polymorphous pleasure
Had a chance to demo Coalescent || Tidal Rapture by @hatimb00.itch.io and @hanwenxumame.bsky.social today. Extremely cool, thoughtful exploration of sex and the unknown with a bold mix of visual styles, thoughtful and impactful writing, and a fixation on the wonder and danger of undersea.
It's not everyday you see music performed live using only four concurrent Super Mario 64 emulator instances. It's @mut.media at the helm.
come to the best party of the gdc week thi Friday!!
and then for ALL CHAT, an evening of game performances and experimental lectures at tiat, with a really exceptional group of artists. I’ll be bringing an in-progress live performed scifi film. This is ticketed but open to all, not just GDC attendees.
luma.com/allchat
🦩 Broke Signal Badlands - By Forward Instinct (United States)
🦩 coalescent || tidal rapture - By Hanwen Xu & Hatim Benhsain (China, Morocco)
eu joguei muito, mas antes do alemao, comecei a jogar em alemao recentemente (mas meio que ja sei as coisas).
diria que pra manter o tema de 5, chegar em 5 jogos é um bom começo.
a profundidade dessa parada é insana.
SF this Thursday: join us for ALL CHAT, an evening of performances and experimental presentations on games — no pitches 🎮
RSVP: lu.ma/allchat
tiat @ 151 Powell St, San Francisco
3/12 Thurs 6–8PM
Hatim Benhsain
mut/moochi
Jackie Liu
Everest Pipkin
Chia Amisola
shm garanganao almeda
Kaloyan Kolev
only live recordings available
forgot to share this here
www.youtube.com/watch?v=B_eH...
heeey yes yes yes, dm me so we can chat!
our own boshi's spontaneous orchestra has our first recording out and live in the world, part of the awesome groundhog day compilation "Songs from Gobbler's Knob vol. 2"
happy groundhog day to everyone
groundhogday.bandcamp.com/track/the-fa...
giving a talk inside a talk inside a talk, come learn what inside the games inside the games.
Game About Games Microtalks Nick Lives (Co-Founder/Creative Director, Night Signal Entertainment LLC) Jon Perry (Game Designer, Quibble Media, LLC) Adam Pype (Co-founder and Game Developer, BEESWAX GAMES) Lucas Immanuel (Director, Glootschke Games, LLC) Jonny Hopkins (Artist, boshi's place) Flan Falacci (Independent Game Developer, Flan Falacci) Juan Hernandez (Narrative designer, Recurring Dream) Gurn Group (Video Game Developer, boshi's place) mut moochi (videogame developer, boshi's place) Location: Room 2005, West Hall Date: Tuesday, March 10 Time: 3:10 pm - 4:10 pm Pass Type: Festival Pass, Game Changer Pass - Get your pass now! Audience Level: All Track: Design Format: Microtalks
I'm running a panel at GDC!
"Games about Games Microtalks", features dev talks on:
- Ufo50
- Titanic II
- Forbidden Solitaire/Insert Disk
- Desktop Explorer
- The Plunderludics Working Group
- No Players Online
- The Remake of The End of the Greatest RPG of All Time
See you there!
tickets are $5 - 15, but if you can't afford the $5 minimum reserve a spot anyways and just let us know :) (ways to pay are listed on the eventbrite page!)
there's limited space (60 tickets) so make sure to rsvp!
the talk will also be streamed on our twitch: www.twitch.tv/boshisplace
love your categories and break down, pretty cool!
woah, tony hawk over baby steps? what am i missing in thps 3+4??
eita, full circle
sometimes we just wanna climb up things to see if we can do it, maybe to get a nice view, or to learn a new hiding spot. it's frustrating if every nook has "rewards"
in discone, most paths are uncharted, and you will climb and parkour them with your friends
#gamedev #indiegame #screenshotsaturday
as the end of the year approaches my game of the year hunger grows, and i yearn to find something better than the things that i have played this year.
it pays out, probably played some of the better games i played this year over the past week.
i love being the kitten
i'm seeing a lot of people giving big bucks for this fundraiser, but where are the lowballers, i'm sure someone can do better than 8$
today we're recommending one of our favorite games ever zk maps for stranger, by Marek Kapolka, you will understand why we believe that the best platforming levels are "undesigned" ones.
#screenshotsaturday #indiegame #gamedev