[Live] We're continuing on with our Game-Ready inventory system work! Stop on by while we put together new features and systems, and feel free to ask for help with anything you're working on.
youtu.be/y3rh9WjFj8Y
Posts by Vowgan | Vaughan Schmidt
[Live] A lot of people have been asking for a more "Game-Ready" inventory system in VRC, so we'll be working on a new and improved item system with synced item spawns! We'll be building off of an older system, so stop on by to check it out!
youtu.be/Yrud70IAyc4
[Live] It's been too long since I've done some proper modelling, so let's sculpt a new island for the Plane Game! I'm definitely new to sculpting in Blender, so it should be a pretty exciting time figuring it all out!
youtu.be/FPX7DjLrET8
You read that right! Our next load test is coming up, and we are aiming to have 1000 users in one instance. Check out our Discord for more information! discord.gg/6m76H33XWJ see you all 8 AM Apr 20th AEST
I'll also be starting these posts with [Live] to help differentiate regular posts from going live with the streams.
[Live] We got some updates today about SOBA and a new Tweening system for VRChat! We'll be going through the VRC Creators Roadmap that released today, followed by some inventory coding. Stop on by!
youtu.be/4mI5pI5_lKo
Vegas in VRChat?? ✨🎲
The other week @TheFluffVR and I released a world replicating The Las Vegas Strip. Although.. we took liberties of moving the funny orb away from The V and put it next to The B.
Make sure to take the cab. 🚕
#VRChat #VRChat_world紹介
The new version of World UI is almost done, just a few more tweaks and improvements based on user feedback! Stop by while we crank away at networking, security, and a few extra features along the way.
youtu.be/V5sO81iyU3g
Let's kick off this month with some more work on the Flight Game! We'll be giving each team their own plane today, networked and all. Feel free to stop by!
youtu.be/JbtqjeYJAVk
We're continuing on with the Co-op Flight Game "Perfect Pair of Wings"! Today we're building out the two-player team lobbies and UI to go along with it.
Feel free to stop on by!
youtu.be/kfFFzx8Pgp4
Finally breaking out an old project, "Perfect Pair of Wings"! It's a flight game for VRC and friend and I made but never finished for release, so let's get right to that!
youtu.be/wW5Qnp6CzPk
Let's do some more puzzle-game props! Switches, doors, buttons, cubes, what-have-you! Plus it's easy to work on while my local multiplayer testing is still broken...
See you there!
youtu.be/ODwKaFxea1M
Today we'll be optimizing the block game project from our last stream! Loading blocks in chunks works great, though we'll need to go ahead and optimize them. Let's see how far we can get!
youtu.be/qCp-Fdl0GuA
This week, we tested out vehicles!
We held a team scavenger hunt, which was a lot of fun.
thankyou ->
@aaronfranke.dev, for the vehicle's logic
@cnlohr.bsky.social for cilbox
@maebbie.bsky.social for putting together the video below
Basis is a framework, MIT-licensed, built on top of Unity
We're doing a little side project today: Working on a VRChat Block-Game! I'm taking a stab at how a Minecraft/Hytale like building system might work using Udon. Come stop by!
youtu.be/KW541MHY1bk
Welcome to 2026! Lets kick it off with a return to WorldUI, working in some new Syncing features and improved Persistence handling. Feel free to join us!
youtu.be/VfdlrOBeDvk
Last stream of 2025! Anyone want to put together a Music Player for their VRChat world? We'll be working on one today! Come stop by for the last stream before the chrimbus break.
youtube.com/live/HcP-zFG...
Back on the WorldUI grind! More features, additions, and fixes underway today. Stop by to check it out!
youtube.com/live/tZ2kQJs...
(2/2)
- "Dropdown" menu elements now properly display Icons.
Get WorldUI Here!
Patreon: www.patreon.com/collection/1...
Jinxxy: jinxxy.com/Vowgan/WorldUI
Gumroad: vowgan.gumroad.com/l/WorldUI
Booth: vowgan.booth.pm/items/7652053
WorldUI 1.1.0 is up! This comes with a few changes and fixes:
- "Element" dropdowns now have proper names and descriptions.
- Added "Toggle/Colliders" as a dedicated collider toggle within the menu.
- Fixed various issues with visual tweening getting interrupted.
(1/2)
Update, tweening issues resolved 😎
A few bugs to iron out with the Tweening system, but we've greatly improved the display for choosing a menu element! Menu Elements can be given a custom name and description through an attribute. The name is used in the dropdown, and the description is shown at the top of the field.
It's been super encouraging to see all the excitement for WorldUI! We've seen a few feature requests, so let's go ahead and bang those out in today's stream.
See you there!
youtu.be/MwHXRzBxNwo
WorldUI's official announcement video is up, and 1.0.1 with a few fixes to come with! Grab the update on all available sources, links below ⬇️
Get WorldUI Here!
- Patreon: patreon.com/posts/143818...
- Jinxxy: jinxxy.com/Vowgan/WorldUI
- Gumroad: vowgan.gumroad.com/l/WorldUI
- Booth: vowgan.booth.pm/items/7652053
WorldUI Documentation: github.com/VirtualVisio...
WorldUI's official announcement video is up, and 1.0.1 with a few fixes to come with! Grab the update on all available sources, links below ⬇️
I just released WorldUI - a fully featured menu builder for your #VRChat worlds! Add object toggles, lighting sliders, quality settings, and more! This was a massive project, so I hope you enjoy! (Links below vvv)
WorldUI has a lot to it, so I've put together a documentation Wiki over on GitHub. Feel free to give that a read, and if you have additional questions, ask in the Discord! Documentation can only truly improve so long as questions are being asked!
github.com/VirtualVisio...
(3/3) WuiTween is a full tweening library for Udon, letting you move objects over curves, color them, rotate them, you name it!