Posts by Tanner 🍉
Minerva is officially released!
Booth:
xaph.booth.pm/items/8147129
Jinxxy:
jinxxy.com/Taaaaanner/O...
Gumroad:
taaaaanner.gumroad.com/l/Minerva
#vrchat #3dmodeling #vrchatavatar #imsonervousrn
Meet Minerva! (She's very nervous, so be patient.) Coming soon to VRChat on all platforms!
Video background is Godfall's fishing world!
#VRChat #Blender #3DModeling
Experimenting with shapekeys for the Choomba, hoping to give the avatar enough sliders for male/female features so players can make their own unique character
#VRChat
WIP of a Militech Manticore, Day 2
New Location: The Megabuilding
World: Cyber City Drive
Music: Headache of the Year (by Shlohmo)
#VRChat
#Cyberpunk2077
A screenshot of both the old and new versions of my Chimereon VRChat avatar.
So just to give you guys an idea of how much I revamped the Chimereon... just take a look at this comparison of the two. Left is new, right is old. (also, a peek at how the new model looks ingame :3)
screenshot of a long stone bridge overshadowing a medieval town. the bridge has a gatehouse in the middle, which leads to the entrance of a castle
the entrance to the castle. tall towers and turrets are scattered everywhere, it's an insane and dysfunctional layout mostly for showing off
the implausibly large keep in the center of the castle. octogonal tower with turret towers in the corners that go up the whole length.
a higher up view of the towers at the gate, with the massive keep visible in the back
big gothic castle in quake from last year. didn't make it for any other reason than I was using it to make new textures and enjoying myself.
Your art is phenomenal!!! It’s so iconic and distinct. I always known who made it when I see it haha
Little shot of the untextured high-poly:
Here’s some early shots of my long term project to create a AAA hyper-realistic weapon model! I’ve been gradually adding, editing, and texturing this for a quite a while. I’m hoping to finish it soon and to potentially drop some knowledge on how it was made! #3dart #blender #substancepainter
Some more environmental shots:
Since I’m back on BlueSky, here’s the latest shots of Dracula’s Castle for the 1.1 update! If you want to see all of the little details and complete environment overhaul, head over to VRChat and hop in! #vrchat
This is so cool to see!! Also hello BlueSky!! I have returned!!
A beautiful #VRChat world by @taaaaanner.bsky.social ive been watching development for 3 years finally released a couple nights ago
I was floored, my heartbeat was so fast
𝐼'𝑚 𝘩𝑜𝑚𝑒...
vrchat.com/home/world/w...
🍉
9 times out of 10 people who say that have literally no idea how to properly research anything or critically think. So frustrating
Love your work and I feel the exact same way. It feels like being pro-trans or anti-genocide is a one way ticket to mass harassment on other platforms. I can’t believe it’s gotten this way.
Also sorry for some low res screenshots, YT and bsky compression hitting a bit hard. I’ll be sure to get some very high quality shots soon!
Hey! Sorry for the scarce posting on here! Here’s some updated photos of the Dracula’s Castle map! I’m releasing it this month around the 15th! I’ll also link a video to a tiny video preview of some of the exterior environments! #vrchat #castlevania
youtu.be/9OofmA2WUNo?...
Dude, that’s so fucking sick
The environment for Dracula’s Castle has received a pretty substantial overhaul. Getting closer to the finish line every day! I’m currently doing some heavy iteration on the design of the central terrain. I’ll post some shots of that very soon. #VRChat #3dmodeling #Castlevania
No hope #art #fanart #homestuck #oc #originalcharacter
Commission I did for @teddiroo.bsky.social !!! 🧡💜 #art #digitalart #theamazingdigitalcircus #theamazingdigitalcircusjax #theamazingdigitalcircusoc #theamazingdigitalcircusfanart
Human!Jax AU ☺️ #art #tadc #fanart #theamazingdigitalcircus #jax
Looking for more VRChat furry avatar creators? I'm putting together this starter pack to help with just that !!
go.bsky.app/3dgi7Jb
Another WIP project where I'm attempting to model, texture, and rig a gun with IRL reference up to the standards of AAA games. This is the untextured high poly mesh which sits around 140m polys, the baked and retopo'd mesh is around 50k. More shots coming soon! (Castle is main priority rn)
WIP shots of my upcoming #vrchat map Dracula's Castle! Completely modeled, textured, lit, and optimized from scratch over 3 long, amazing, years. I owe my passion for 3D and skills to this project, so I want to do it well. Huge credit to the artists at Netflix's Castlevania for the original design.