never played the sequel but it did add snowboarding apparently
Posts by tanner bananer
we ski for the wii did mario kart world with skiiing a while ago, secret courses and all
one of these days i’ll pull some strings
i’ve had my top 4 down forever but i’m pretty confident in the rest. minecraft could be somewhere in there but i haven’t stuck to a playthrough of that in a good while.
pre vampire survivors 1 million things on screen game youtu.be/AVSx5ItJxx8?...
weski would be replaced with inishie dungeon but i get that it’s now lost flash media essentially
nice!
award winning game developer now btw
Thank you to the core engineering team of @buzzjive.bsky.social, @goodboytan.bsky.social, and Melody Yang. They built the technical foundation of the game and the tools that empowered our designers. Making a roomscale VR game with natural locomotion is no easy task, but the team pulled it off!
The designers played a major role in pushing the limits of the tech. Oscar De Anda and @nw3d.bsky.social created environments that showcased what’s possible in VR.
I’m grateful for the design work that Sydney Glenn, @jacobmooney.bsky.social, and @goodboytan.bsky.social did on the final puzzles.
I hit the button ✅😭🐸
🚨BIG HOPS is OUT NOW🚨
Get it on Steam | Switch | PS5 for just $17.99 with our 10% launch discount!
#indiegames #nintendoswitch #ps5
The GooBall Game Engine
🙏
Here's a video going over how the impossible hallways are built in our roomscale VR game Hotel Infinity
It also shows how the hallways evolved over the course of development
www.youtube.com/watch?v=fjZ5...
#vr #psvr2 #metaquest
Our physics-defying doors are now open! Hotel Infinity is out now(!!!) on PS VR2 and Meta Quest!
PS VR2: www.playstation.com/en-us/games/...
Meta Quest: www.meta.com/experiences/...
Hotel Infinity comes out tomorrow for Meta Quest & PS VR2
It is a roomscale VR experience where you explore a vast environment simply by walking. Every step you take in real life moves you through the game, and no teleportation and joystick movement is required.
www.youtube.com/watch?v=8GLS...
added some noise, gradients, and more fun matcaps to my blob stuff
Video explaining how we designed Hotel Infinity as a roomscale VR experience using natural locomotion: www.youtube.com/watch?v=Yz86...
We're excited for you to experience this when the game launches November 13th
Meta Quest: www.meta.com/experiences/...
PS VR2: www.playstation.com/en-us/games/...
I would actually have too much fun with this trying to break the script into something unrecognizable
It's coming soon!
Somehow managed to turn on a collision debug mode on Bananza on my retail Switch 2 and... all the colliders are banana shaped. I can't imagine that being the optimal collision shape, but it works for them I guess.
to celebrate tiny terry's turbo trip's anniversary i made a timelapse of the entire development of the game running at 84000x speed #indiegamedev
flirting
What i’ve been doing at work for the past 2 years 😝
We’ve just announced Hotel Infinity - our follow-up to Manifold Garden where you explore a mysterious hotel in roomscale VR! Featuring:
🏨 Impossible architecture to navigate on foot
🧩Mind-bending puzzles
🎶A beautiful soundtrack by Laryssa Okada
Check out the trailer below!
just do your best ❤️
We're really close to the finish line and just need some help finishing a few important things!
- Full VO
- Localization
- QA
- Console ports
www.kickstarter.com/projects/chr...
🚨HUGE News🚨
🐸BIG HOPS is a froggy platformer with deep movement, fresh tongue-gameplay, where you use powerful veggies to grow paths forward!
✨Free demo out NOW
🎮Coming to Nintendo Switch 1 & 2 in Q4 2025
💰Our publisher dropped us, so we're KICKSTARTING
(links below)
the Marathon alpha released recently and its environments are covered with assets lifted from poster designs i made in 2017.
@bungie.net @marathonthegame.bungie.net