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Posts by rexent

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Reimagining the level structure and some core mechanics.
Really hope this will make the game more fun and unique.
Also started adding different enemies

#indiegame #gamedev #pixelart #roguelike

1 day ago 16 4 0 0
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Some enemies concepts for my game.
Nothing final though, just brainstorming

#indiegame #gameconcept #gamedev #gameart #sketch

1 week ago 10 5 0 0
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Progress progress progress!
but I will be switching to the main part of the game now, as the shop looks good enough already (for some time at least)

#indiegame #gamedev #devlog #pixelart #indiedev

1 week ago 14 2 1 0

Haven’t recorded myself anything yet, for now I just went with freesound.org and jsfx. I mostly find sounds I like and combine and edit them to get the best result. So far pretty happy with them, but there’s always room for improvement

2 weeks ago 1 0 0 0
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Started adding some sounds and UI effects.
The sounds are probably not final, but they'll do for now

#gamedev #indiegame #gamedesign #roguelike #pixelart

2 weeks ago 16 5 1 0
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Added this slot machine that lets you win a random item,
other shop functions are also almost ready, only some polish left

#gamedev #indiegame #devlog #pixelart #roguelike #indiedev

3 weeks ago 14 3 0 0
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Made some progress on the shop, but it's not quite done yet.
I decided to go with a more open and simple shop system, pretty happy with how it's turning out!

#gamedev #indiegame #devlog #pixelart #roguelike #roguelite #indiedev

4 weeks ago 13 4 0 0
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I've been working on adding a shop to the game lately, as well as an inventory system.
For now there are no items and I'm only using placeholders, but after I finish the shop I will start gradually adding content to the game!

#indiegame #gamedev #pixelart #roguelike #devlog

1 month ago 12 3 0 0
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Dead Character :P

#gamedev #indiegame #pixelart #characterdesign #devlog

1 month ago 10 3 0 0

Looks fun!

1 month ago 0 0 0 0
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Perfect Level Generation for My Silly Roguelike!
Perfect Level Generation for My Silly Roguelike! YouTube video by rexent

Just posted a new video about my roguelike game!
In this video, I reveal how I made the level generation system and talk about some other updates I’ve added.
Hope you enjoy!

www.youtube.com/watch?v=T022...

#indiegame #devlog #gamedev #roguelike #indiedev

1 month ago 13 2 1 0
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I added a pause feature to the game!

It turned out to be a bit trickier than I expected, but everything works now and I’m really happy with it. The pause menu itself is temporary for now, I’ll add a proper version later.

#indiegame #gamedev #roguelike #devlog #indiedev #pixelart

1 month ago 6 2 0 0
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Added a bit more visual polish. Now when the ball hits an enemy, there’s a small impact frame - everything freezes for a split second.
It makes kicking the ball into enemies feel much more satisfying and also improves readability a bit

#gamedev #indiegame #roguelike #pixelart #indiedev #devlog

2 months ago 12 3 0 0
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I added a health bar, and enemies drop apples as currency. You can see them in the UI.

I chose apples because the game has subtle biblical themes and takes place in a dark space between the living world and heaven, so it just felt right.

#indiegame #gamedev #roguelike #devlog #pixelart #indiedev

2 months ago 17 3 0 0
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Finally finished with the elevators logic for my roguelike game!

Elevators will let you travel between levels, and on each level they can arrive from / depart to any of the four sides (chosen randomly).

#indiegame #gamedev #roguelike #devlog #indiedev #gamedesign #pixelartgame

2 months ago 12 2 0 0
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Working on an elevator that’ll take the player up between levels.
Planning to finish the first semi-playable version of the game by the end of this month. More devlogs are coming, so stay tuned!

#indiegame #gamedev #roguelike #devlog #indiedev

2 months ago 12 2 0 0