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Posts by Thibault

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I'm building a new UE5 plugin to be able to load VDB files at runtime. Any VDB on your disk. Only supporting static VDBs for now. Pretty happy with the results so far considering how challenging that was.

5 months ago 5 1 0 0
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If anyone's interested I upgraded my old NanoVDB Unreal plugin to 5.5.1 with some new data, including a comparison between my custom (nanovdb) raymarcher and Epic's SVT raymarcher.

Available here: github.com/thilamb/unre...

1 year ago 5 1 0 0

Same ! Hope you're doing great ๐Ÿ˜Š !

1 year ago 1 1 0 0

Oh I still haven't watched it but I will when a get a chance ! Loved "Get out".

1 year ago 1 0 0 0

You're everywhere ๐Ÿ˜…, hi Micah

1 year ago 1 0 1 0
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Boss fight in the clouds โ˜๏ธ.
Happy cloudy Halloween ๐ŸŽƒ !

Skeletal Volumetric Clouds, running in realtime in UE5 using the SVT Helper plugin.
www.fab.com/listings/2cc...

1 year ago 26 4 4 2

Hey Bluesky, I'm a graphics programmer. Recently created the nanovdb Unreal plugin and worked on volumetric rendering.
I like learning new things and test innovative techniques with short demos when I have time. You can check my previous personal work on YT www.youtube.com/@thibaultlam.... Cheers !

1 year ago 15 3 0 0
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Let's see how well Bluesky does large videos now...

Finally reached a satisfactory point for the volumetric renderer I plan to include for my workshop/masterclass at the Graphics Programming Conference in a few weeks time

Starting with a high-ish resolution reference before I coarsen for the sims

1 year ago 56 8 7 0