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Posts by Samarth Hattangady | chapliboy

Video

Spooky Express is OUT NOW on PC and Mobile! 🚂🎃

All the passengers are dying to ride the Spooky Express! Don’t let them miss their stops: they may be monsters, but they still have places to be and people to eat – er, we mean meet!

spooky.express

6 months ago 171 86 7 25

I sometimes fail to recognize it, but I'm pretty sure that _this_ is the dream, and I'm living it. Damn.

11 months ago 0 0 0 0
Video

Compress(space) is a puzzle game where you fold space to cheat your way through puzzles.

We've just launched the steam page🎉! Wishlist now on steam:
store.steampowered.com/app/3664840/...

#indiedev #madewithunity #thinkygames #gamedev

11 months ago 170 47 6 7
Video

The Electrifying Incident is OUT NOW on Steam and itch!

Featuring the monster from A Monster's Expedition in a brand new sci-fi setting! Explore a mysterious facility, manipulate the electrical hazards and find a way to the source of the problem.

1 year ago 349 160 16 38
How YOU can change the world through WRITING with Alan Moore | Meet your Maestro | BBC Maestro
How YOU can change the world through WRITING with Alan Moore | Meet your Maestro | BBC Maestro YouTube video by BBC Maestro

www.youtube.com/watch?v=oXr4...

1 year ago 1 0 0 0
The Hans Zimmer Interview
The Hans Zimmer Interview YouTube video by Rick Beato

He is so alive and playful when he speaks about the things that he does. There is clearly so much love there. That is the dream.

www.youtube.com/watch?v=Tbee...

1 year ago 1 0 0 0

The reason I went back to making Balatro 3 months after I essentially gave it up in March 2022 was because I was bored but the internet was out so I couldn't play Rocket League

1 year ago 6073 561 73 50
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Video

Excited to announce that our new game, The Electrifying Incident, launches in April!

In this monster mini-expedition, you'll explore the facility, avoid live electricity & repair a malfunctioning reactor.

Check out the demo & wishlist on steam: https://store.steampowered.com/app/3352300

1 year ago 502 168 22 23

If you want a place to start:

“In my game [the gameplay or story goal is this] and you do it by [describe the game loop].”

I’ve seen so many devs fail to articulate that and/or show it in their trailers.

Usually at best they just describe the game loop to which I ask: “So what’s the goal?”

1 year ago 164 38 3 2
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Announcement: The 2024/25 cohort of the Draknek New Voices Puzzle Grant have now been selected!

https://grants.draknek.org/

We're excited to introduce you to the six indie thinky puzzle developers this year's grant and mentorship will be supporting, in the thread below 🧵

1 year ago 88 43 1 4
Preview
Draknek & Friends Official Podcast Join Alan and Syrenne from Draknek & Friends as they talk to developers of some of their favorite puzzle games, shedding light onto how games get made and the people behind them!

Draknek & Friends Official Podcast Episode 08 featuring @leeshanglun.com is out now! Topics include the development of Sokobond, how Harry and Alan met, what Harry's been up to since then, and being comfortable with failure and personal growth.
https://pod.link/1777156468

1 year ago 11 6 2 1
Preview
dev log #11 - modifiers Hello friends! As we start to wrap up for wider release we've got plenty to talk about. In the next few posts we're gonna explore what it feels like and looks like to use luxe to make games, in concre...

We have a couple new dev logs posted for luxe engine! #gamedev #createwithluxe #luxeengine

luxeengine.com/dev-log-11
luxeengine.com/dev-log-12
luxeengine.com/dev-log-13
luxeengine.com/dev-log-14

1 year ago 75 25 0 1
Video

We're excited to announce that LOK Digital is OUT NOW on Steam!
https://store.steampowered.com/app/2207440/LOK_Digital/

Featuring approachable mechanics and mind-bending gameplay, LOK Digital is the latest game from @letibus.bsky.social and @icedropgames.bsky.social

1 year ago 143 77 5 15
Rendering Tiny Glades With Entirely Too Much Ray Marching
Rendering Tiny Glades With Entirely Too Much Ray Marching YouTube video by Graphics Programming Conference

Here's a recording of my Tiny Glade presentation from the Graphics Programming Conference 2024:

www.youtube.com/watch?v=jusW...

It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.

1 year ago 453 108 15 9
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The reason crafting is in every game now: It's like money laundering for game designers

Let me explain.

1 year ago 805 254 32 69

Some days I miss being told exactly what to do. What code to write, systems to focus on, bugs to prioritize.

Then I very quickly remember that what annoyed me most at work, was people who didn't know as much as I did making those decisions.

I chose this solo indie gig. I gotta choose to love it.

1 year ago 2 0 0 0
Celeste - 6 Years Later.
Celeste - 6 Years Later. YouTube video by Ceave Perspective

oh look, it's a really interesting analysis of Celeste's story and themes ^_^ I love when people do deep dives like this

1 year ago 119 17 1 1

Im curious about wrenlang.

1 year ago 1 0 0 0
7 files changed. +311 -2935 lines changed

7 files changed. +311 -2935 lines changed

Got started with some Winter Cleaning.

1 year ago 1 0 0 0

Are you planning a more detailed writeup about what you learnt about ECS based on your implementation and learnings? I really found your technical breakdown ECS blogposts interesting, and would love to learn more about why you took this decision.

1 year ago 6 0 0 0

I feel fortunate to get to experience a masterpiece like Arcane.

S2E6 was special.

1 year ago 0 0 0 0

Lessons from today's prototyping meetup #gamedesign

1. Build the middle of your game first. Can you play your own game for 40-60 minutes? Then figure out how to teach that. Tutorials reveal the known fun, they don't find the fun.

1 year ago 273 51 5 4
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I've been working on a new feature. The systems that are already present didn't support it, so they had to be stretched a bit

It took a bunch of (proverbial) hair-pulling but when it finally worked it was SO SATISFYING

This satisfaction is the exact feeling that I would like for my games to elicit

1 year ago 1 0 0 0
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Exciting announcement (2/2): Today we're excited to share that we're launching the Draknek & Friends Official Podcast!

Join Alan and Syrenne from Draknek & Friends as they talk to developers of some of their favorite puzzle games, shedding light onto how games get made and the people behind them.

1 year ago 61 22 3 2
TS3: Mistakes Made, Lessons Learned — Pandemonium, Inc.

The internet can be such a marvelous place. Here's a complete breakdown of the process of refining the script for ToyStory3, hanging around its own corner of the internet. Generous wisdom just waiting to be found.

www.pandemoniuminc.com/ts3-mistakes...

This is the culture I wish to contribute to.

1 year ago 0 0 0 0
Preview
Konkan Coast Pirate Solutions A cozy puzzle game about helping pirate ships do pirate things.

Hi, I'm Samarth Hattangady.
I’m a game developer based in Bangalore, India.

I like making games that create joy by exploring simple systems and realizing emergent interactions.

Check out my games here:
www.konkancoastpiratesolutions.com
www.chapliboy.com

1 year ago 9 3 0 0

I had an important realisation today:

I thought that the way that I worked was wrong, because I saw everyone else working differently.

Today I realised that they all work that way out of necessity, and being able to work in the way I do is a luxury.

Proverbial weight off my proverbial shoulders.

1 year ago 0 0 0 0

"Take control of your mind, and meditate; let your soul gravitate to the love y'all"

1 year ago 0 0 0 0
Preview
and so we build by chapliboy A chill incremental game about building a grand monument

I made a chill incremental game about building a grand monument, for a game jam. Check it out. Should last roughly 10 minutes.
chapliboy.itch.io/and-so-we-bu...

1 year ago 2 1 0 0
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Sokobond Express - coming February 22 2024
Sokobond Express - coming February 22 2024 https://sokobond.express/

After several years of hard work we are excited to share that Jose Hernandez's Sokobond Express will be launching on Steam and itch on Thursday, February 22nd.
Wishlist: store.steampowered.com/app/1701330/...
Trailer: youtu.be/8RNkbEBczag

2 years ago 24 16 4 2