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Posts by ✧ GIVE UP THE GHOST ✧

Video

The Timekeepers tend to the Shed of Seconds.

#playgiveuptheghost #indiegame #gamedev #indiedev #ambience

1 week ago 19 7 0 0
A black-and-white illustration of a woman completely covered bar her hands and eyes. She wields a tall broom.

A black-and-white illustration of a woman completely covered bar her hands and eyes. She wields a tall broom.

A Wastewoman of Armature.

#playgiveuptheghost #conceptart #gamedev #indiegame

1 week ago 17 5 0 0
A black-and-white illustrations of three figures of increasing age huddled together. They all wear strange garments made of grass and straw, their eyes hollow and haunting.

A black-and-white illustrations of three figures of increasing age huddled together. They all wear strange garments made of grass and straw, their eyes hollow and haunting.

A black-and-white illustration of a character dressed in strange garments. They sport a triangular hat made of grass, and their body is covered in various talismans and timekeeping devices.

A black-and-white illustration of a character dressed in strange garments. They sport a triangular hat made of grass, and their body is covered in various talismans and timekeeping devices.

The earliest iterations of a Timekeeper of Forde.

2 weeks ago 3 0 0 0
A black-and-white screenshot of a point-and-click game. Inside a cramped room a hooded figure stands before three characters, themselves dressed in clothes made of straw and grass. They increase in age from a child, to a young man, to an elderly man, hunched over on the floor. Surrounding them are various escapements, elaborate timekeeping devices of candles, cogs, and twine.

A black-and-white screenshot of a point-and-click game. Inside a cramped room a hooded figure stands before three characters, themselves dressed in clothes made of straw and grass. They increase in age from a child, to a young man, to an elderly man, hunched over on the floor. Surrounding them are various escapements, elaborate timekeeping devices of candles, cogs, and twine.

The Timekeepers and the Shed in its current form.

2 weeks ago 2 0 1 0
A black-and-white piece of concept art of a series of escapements: elaborate timekeeping devices using various cogs, ropes, candles etc.

A black-and-white piece of concept art of a series of escapements: elaborate timekeeping devices using various cogs, ropes, candles etc.

An initial design for a Fordite escapement.

2 weeks ago 2 0 1 0
A black-and-white piece of concept art. Surrounded by darkness on all sides lies a small, cramped room, laden with shapes at odd ends and four figures. One is hooded: the Overseer, while the other three tend to various jobs around the room.

A black-and-white piece of concept art. Surrounded by darkness on all sides lies a small, cramped room, laden with shapes at odd ends and four figures. One is hooded: the Overseer, while the other three tend to various jobs around the room.

Here's a quick run-through of the Shed of Seconds thus far! First here's an early draft of how the scene could be laid out.

#playgiveuptheghost #conceptart #gamedev #indiegame

2 weeks ago 15 7 1 0

We have succumbed and now have an Instagram account! If you happen to also have one, do give us a follow and kindly feed the algorithm for us <3

www.instagram.com/playgiveupth...

2 weeks ago 4 2 0 0
A black-and-white illustration of a towering city hidden in the distance by smoke and mist. A thin magenta rectangle frames it. In the foreground, a path traces through wheatfields towards the city.

A black-and-white illustration of a towering city hidden in the distance by smoke and mist. A thin magenta rectangle frames it. In the foreground, a path traces through wheatfields towards the city.

The city Forde awaits you.

#playgiveuptheghost #conceptart #gamedev #indiegame

1 month ago 11 4 0 0
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:o

1 month ago 0 0 0 0

Our composer @micklynchmusic.com's band is doing a lovely thing for the people of Minnesota in a time where they really need it ~ give them some support if you have coin to spare!

1 month ago 3 1 1 0
A black-and-white illustration of four workers, each framed by vines and dry grass. They look onward to the left, their eyes stunned and gaunt.

A black-and-white illustration of four workers, each framed by vines and dry grass. They look onward to the left, their eyes stunned and gaunt.

Mercy on the hard-working people of the Wheatfields! May Time not snuff them out.

#playgiveuptheghost #conceptart #indiegame

1 month ago 8 2 0 0
A black-and-white illustration of a small, cramped bedroom lit by a single lamp. The walls are covered with frames and the whole room is covered with books, parchments, and other miscellaneous objects.

A black-and-white illustration of a small, cramped bedroom lit by a single lamp. The walls are covered with frames and the whole room is covered with books, parchments, and other miscellaneous objects.

Early draft of a Fordite interior.

#playgiveuptheghost #conceptart #gamedev

1 month ago 15 4 0 0
A black and white illustration of four figures.
One carries a bag full of wheat on their back.
Another stirs a large mortar.
The third stirs a heated pot.
The fourth is covered in braids, both hair and rope.

A black and white illustration of four figures. One carries a bag full of wheat on their back. Another stirs a large mortar. The third stirs a heated pot. The fourth is covered in braids, both hair and rope.

Various people of the Wheatfields!

#conceptart #gamedev #playgiveuptheghost

2 months ago 18 4 0 0

This piece is also used as the cover art for one of the playlists assembled by our writer Elijah showcasing some of the music that has thus far inspired Give up the Ghost!

open.spotify.com/playlist/13B...

#indiegame #gamedev

2 months ago 9 3 0 0
A monochrome print of abstract towering buildings, smoke rising from their chimneys, against a pitch-black sky. A crescent moon shines above them.

A monochrome print of abstract towering buildings, smoke rising from their chimneys, against a pitch-black sky. A crescent moon shines above them.

Dug through the pile to find anything relevant to post for #LunarNewYear and all I could come up with is one of the earliest examples of art made of Forde that ALSO happens to feature a moon.

#conceptart #gamedev #playgiveuptheghost

2 months ago 7 2 0 1

tales from the either/or dev discord...

2 months ago 2 0 0 0
A screenshot of a role-playing game. Dialogue rests in a webbed box at the bottom, and the image is focused on the portrait of a young woman looking directly at you.

A screenshot of a role-playing game. Dialogue rests in a webbed box at the bottom, and the image is focused on the portrait of a young woman looking directly at you.

Happy #ValentinesDay from our house to yours <3 as can be seen here, romance is very much alive in Midden

#indiegame #gamedev #playgiveuptheghost

2 months ago 13 4 1 1
A screenshot of a role-playing game. A hooded, one-eyed character stands in front of two men lit by candlelight. One sits up in a tiny bed, wrapped in bandages, while the other stands before him covered in an apron and surgical mask. Hanging herbs, rags, and other bunks can be seen around the room.

A screenshot of a role-playing game. A hooded, one-eyed character stands in front of two men lit by candlelight. One sits up in a tiny bed, wrapped in bandages, while the other stands before him covered in an apron and surgical mask. Hanging herbs, rags, and other bunks can be seen around the room.

A screenshot of a role-playing game. Dialogue rests in a webbed box at the bottom, and the image is focused on portraits of two men wrapped in thorns. One wears a surgical mask and a witch-like hat while the other is wrapped in bandages.

A screenshot of a role-playing game. Dialogue rests in a webbed box at the bottom, and the image is focused on portraits of two men wrapped in thorns. One wears a surgical mask and a witch-like hat while the other is wrapped in bandages.

The Sick Man’s room smells like death and decay.

#indiegame #gamedev #playgiveuptheghost

2 months ago 10 3 0 0
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A black-and-white illustration of a man whose tired eyes are hidden behind a thin veil. Wrapped by various robes and garments, he carries a thin burning candlestick and a pair of keys.

A black-and-white illustration of a man whose tired eyes are hidden behind a thin veil. Wrapped by various robes and garments, he carries a thin burning candlestick and a pair of keys.

History weighs heavy on those that record it.

#conceptart #indiegame #playgiveuptheghost

2 months ago 13 3 0 0
A black-and-white illustration of a cloaked figure being stalked by a mysterious creature down a lamp-lit street.

A black-and-white illustration of a cloaked figure being stalked by a mysterious creature down a lamp-lit street.

It’s the middle of the night -- and you’re being followed.

#conceptart #gamedev #palygiveuptheghost

2 months ago 14 5 0 0
A screenshot from a visual novel narrative game. A card is held above a candlelit table depicting a hooded figure surrounded by smoke and falling stars. Despite the rest of the illustration being black-and-white the figure's heart and a four-pointed star are accented in red.

A screenshot from a visual novel narrative game. A card is held above a candlelit table depicting a hooded figure surrounded by smoke and falling stars. Despite the rest of the illustration being black-and-white the figure's heart and a four-pointed star are accented in red.

An illustration of a crow leaking an oil-like substance from their beak into the agape mouth of a person below. Smoke surrounds them on a yellow-and-red background.

An illustration of a crow leaking an oil-like substance from their beak into the agape mouth of a person below. Smoke surrounds them on a yellow-and-red background.

A black-and-white poster for the film Days of Heaven. A figure holding a lantern, their face hidden by shadow, stands in a field while a fire rages around them. In the foreground a locust can be seen.

A black-and-white poster for the film Days of Heaven. A figure holding a lantern, their face hidden by shadow, stands in a field while a fire rages around them. In the foreground a locust can be seen.

A portrait of the actress Tilda Swinton in blue, her pupils red and her mouth missing. Beside her are two yellow silhouettes. Red spikes and yellow crosses surround her.

A portrait of the actress Tilda Swinton in blue, her pupils red and her mouth missing. Beside her are two yellow silhouettes. Red spikes and yellow crosses surround her.

If you like the art of GIVE UP THE GHOST, do go check out other work by our lovely artist @spookthirsty.bsky.social! They're responsible for having shaped the visual identity of the world of Midden, producing all art from concept to the final assets. The game would not exist without them.

2 months ago 7 3 0 2
A black and white arranged board of several abstract images, including: several robed figures walking in a line; square images of a ripple effect, three figures in shadow, and a pair of feet in grass; an erupting black mass of tendrils; an organ system; a strange dark swirl; three faces arranged vertically with repeating circles increasingly erupting from their foreheads; two full-body cloaked figures, one covering the other's eyes while they covers the former's mouth; various shapes arranged to form a language not of this world.

A black and white arranged board of several abstract images, including: several robed figures walking in a line; square images of a ripple effect, three figures in shadow, and a pair of feet in grass; an erupting black mass of tendrils; an organ system; a strange dark swirl; three faces arranged vertically with repeating circles increasingly erupting from their foreheads; two full-body cloaked figures, one covering the other's eyes while they covers the former's mouth; various shapes arranged to form a language not of this world.

Symbolism board for the MOROITES, followers of the God of Nothing.

#conceptart #gamedev #playgiveuptheghost

2 months ago 16 4 0 0

glad you think so >:) everything must be eerie

2 months ago 1 0 0 0
A black and white image of an attic, light streaming into the other-wise dark room between immense curtains. A series of cluttered shelves sits in the foreground.

A black and white image of an attic, light streaming into the other-wise dark room between immense curtains. A series of cluttered shelves sits in the foreground.

Light streams through the Shifthouse attic. It’s morning-time.

#gamedev #indiegame #playgiveuptheghost

2 months ago 17 4 1 0

don't know why this uploaded in such low quality! a habit of bluesky i suppose ;-;

2 months ago 1 0 0 0

verrry much so ~ life in the fields is not an easy one

2 months ago 1 0 0 0
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A black and white sketch of a village where the corrugated-iron roofs clash against each other at odd angles. Four buildings are labelled: the "Shed of Seconds", shaped like a cornucopia placed on its head; "Hearthall", a domed decorated building with protruding chimneys; the "Bakehouse", a two-storey building taller than all the rest; and the "Rising Room", a building seemingly just the same as all the other shacks in the village. Two arrows point away from the village: one labelled "To the First Door (blocked initially)" leads towards the background, where the great city Forde can be seen; the other points to the right of the village, labelled "To the Kilns".

A black and white sketch of a village where the corrugated-iron roofs clash against each other at odd angles. Four buildings are labelled: the "Shed of Seconds", shaped like a cornucopia placed on its head; "Hearthall", a domed decorated building with protruding chimneys; the "Bakehouse", a two-storey building taller than all the rest; and the "Rising Room", a building seemingly just the same as all the other shacks in the village. Two arrows point away from the village: one labelled "To the First Door (blocked initially)" leads towards the background, where the great city Forde can be seen; the other points to the right of the village, labelled "To the Kilns".

An early design for the layout of a Village just outside the city bounds.

#conceptart #gamedev #playgiveuptheghost

2 months ago 21 6 2 0
A black and white image of a cityscape. The street is paved with cobblestones and the sky swirls with smoke. Pointed buildings are connected by streaming cords; flags and fabric catch the wind.

A black and white image of a cityscape. The street is paved with cobblestones and the sky swirls with smoke. Pointed buildings are connected by streaming cords; flags and fabric catch the wind.

Wind rises, and flags catch the air.

#conceptart #gamedev #playgiveuptheghost

2 months ago 17 5 0 1
A black and white image of a small room filled with various string instruments, guitars, banjos, dulcimers, mandolins...

A black and white image of a small room filled with various string instruments, guitars, banjos, dulcimers, mandolins...

Light shines on a collection of dusty, silent instruments.

#gamedev #indiegame #playgiveuptheghost

2 months ago 16 3 0 0
Black and white concepts of strange trees, contorted and twisted in alien ways, covered and surrounded by charms.

Black and white concepts of strange trees, contorted and twisted in alien ways, covered and surrounded by charms.

Early concepts of the Crooked Tree.

#conceptart #gamedev #playgiveuptheghost

2 months ago 14 2 0 0