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Posts by Álvaro García

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Artemis II Captures Dark Side of the Earth - NASA art002e000193 (April 3, 2026) - A view of a backlit Earth taken by NASA astronaut and Artemis II Commander Reid Wiseman from one of the Orion spacecraft's window after completing the translunar inject...

Interesting image: "Artemis II Captures Dark Side of the Earth" www.nasa.gov/image-detail... & www.nasa.gov/image-detail... #space #science

9 hours ago 0 0 0 0
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Fast and Gorgeous Erosion Filter This blog post and the companion video both explain an erosion technique I’ve worked on over the past eight months. The video has lots of e...

Interesting read: "Fast and Gorgeous Erosion Filter" blog.runevision.com/2026/03/fast... #gamedev #gameart #programming #computergraphics

1 day ago 7 2 0 0
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A Love Letter To 'Girl Games' Games are doomed by femininity.

Interesting read: "A Love Letter To 'Girl Games'" aftermath.site/a-love-lette... #gamedev #indiedev #gamedesign

1 day ago 6 3 0 0
John Romero - Co-creator of Doom | TechJesse Interview # 16/50
John Romero - Co-creator of Doom | TechJesse Interview # 16/50 YouTube video by TechJesse: Jesse Petrilla

Interesting video: "John Romero - Co-creator of Doom | TechJesse Interview" www.youtube.com/watch?v=_99K... #retro #gamedev #indiedev #programming #gamedesign

2 days ago 7 2 0 0
How Michael Abrash doubled Quake framerate

Interesting read: "How Michael Abrash doubled Quake framerate" fabiensanglard.net/quake_asm_op... #retro #gamedev #programming

2 days ago 5 1 0 0
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Releases · binarynonsense/comic-book-reader ACBR - A comic book reader and converter for CBZ, CBR, CB7, EPUB, FB2, MOBI and PDF files (Windows & Linux) - binarynonsense/comic-book-reader

Version 3.19.0 of "ACBR - Comic Book Reader" is now available: github.com/binarynonsen... Among other things, this update improves, significantly, the average page loading time in the Reader by implementing a pages cache that is filled in the background. #opensource #comicbooks #reader #converter

5 days ago 3 0 0 0
How I Built an Open-World Engine for the N64
How I Built an Open-World Engine for the N64 YouTube video by James Lambert

Interesting video: "How I Built an Open-World Engine for the N64" www.youtube.com/watch?v=lXxm... #retro #gamedev #programming

1 week ago 6 2 0 0
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Discover Krita 5.3/6.0: 10 new features explained to get you started
Discover Krita 5.3/6.0: 10 new features explained to get you started YouTube video by David Revoy - Webcomic Creator

Interesting video: "Discover Krita 5.3/6.0: 10 new features explained to get you started" www.youtube.com/watch?v=DNhf... #art #digitalart #krita #opensource

1 week ago 7 1 0 0
Jonathan Blow on Larian AI Debate, New Game Order of the Sinking Star, Silksong Price & Game Design
Jonathan Blow on Larian AI Debate, New Game Order of the Sinking Star, Silksong Price & Game Design YouTube video by Dan Allen Gaming

Interesting video: "Jonathan Blow on Larian AI Debate, New Game Order of the Sinking Star, Silksong Price & Game Design" www.youtube.com/watch?v=Wl6J... #gamedev #programming #gamedesign

1 week ago 7 3 0 0
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My Dinner With AI Ron Gilbert's often incoherent and bitter ramblings about the Game Industry

Interesting read: "My Dinner With AI - Ron Gilbert" www.grumpygamer.com/my_dinner_wi... #gamedev #programming #ai

1 week ago 5 3 1 0
Coding Adventure: Analyzing Audio
Coding Adventure: Analyzing Audio YouTube video by Sebastian Lague

Interesting videos: "Coding Adventure: Analyzing Audio" www.youtube.com/watch?v=08mm... & "Coding Adventure: Synthesizing Musical Instruments" www.youtube.com/watch?v=rRnO... #programming #digitalaudio #digitalmusic

1 week ago 0 0 0 0
The unlikely story of Teardown Multiplayer Multiplayer has been the single most requested feature for Teardown ever since before its initial release. Synchronizing physics over the network is already known to be hard, and on top of that we hav...

Interesting read: "The unlikely story of Teardown Multiplayer" blog.voxagon.se/2026/03/13/t... #gamedev #programming

2 weeks ago 10 3 0 0
Playdate: 4 years later is full of Hidden Gems!
Playdate: 4 years later is full of Hidden Gems! YouTube video by MetalJesusRocks

Interesting video: "Playdate: 4 years later is full of Hidden Gems!" www.youtube.com/watch?v=sPLp... #gamedesign #gamedev #indiedev

2 weeks ago 8 4 0 0
The Rise of Bitmap Bureau - A Modern Development Studio Making Retro Games
The Rise of Bitmap Bureau - A Modern Development Studio Making Retro Games YouTube video by The Retro Collective

Interesting talk: "The Rise of Bitmap Bureau - A Modern Development Studio Making Retro Games" www.youtube.com/watch?v=ChQu... #retro #gamedev #indiedev #programming

2 weeks ago 9 3 0 0
human shaped robots: redux
human shaped robots: redux YouTube video by Angela Collier

Interesting video: "human shaped robots: redux" www.youtube.com/watch?v=rwso...

2 weeks ago 0 0 0 0
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OpenClaw is a Security Nightmare Dressed Up as a Daydream | Composio Composio content pages powered by our CMS, including tutorials, product updates, and guides.

Interesting read: "OpenClaw is a Security Nightmare Dressed Up as a Daydream" composio.dev/content/open... #programming #ai

2 weeks ago 1 1 0 0
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Road to Vostok: Early Access Deep-Dive, Pricing Explained, & Brand-Building Vision
Road to Vostok: Early Access Deep-Dive, Pricing Explained, & Brand-Building Vision YouTube video by Pixel Fabula

Interesting video: "Road to Vostok: Early Access Deep-Dive, Pricing Explained, & Brand-Building Vision" www.youtube.com/watch?v=4q6Z... #gamedev #indiedev

2 weeks ago 11 2 0 0
DREAMM 4.0 with Aaron Giles: From Lucas Learning to Outlaws Multiplayer
DREAMM 4.0 with Aaron Giles: From Lucas Learning to Outlaws Multiplayer YouTube video by Tech Talk with Daniel Albu

Interesting video: "DREAMM 4.0 with Aaron Giles: From Lucas Learning to Outlaws Multiplayer" www.youtube.com/watch?v=qNtv... #retro #gaming #gamedev #programming

3 weeks ago 8 1 0 0
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Learnings from creating a GUI library | Sebastian Schöner I have spent a lot of time recently on creating a GUI library. I have simply not found a library that satisfies my specific list of (partially subjective) requirements: has a C interface, looks reason...

Interesting read: "Learnings from creating a GUI library" blog.s-schoener.com/2026-02-09-g... #programming

4 weeks ago 0 0 0 0
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Chris Avellone On Writing Game Stories & What Makes Them Successful We spoke with Chris Avellone about his career in video games, his approach to storytelling, keeping players engaged, finding new themes, and tips for beginner writers.

Interesting read: "Chris Avellone On Writing & Making Game Stories Engaging" 80.lv/articles/chr... #gamedev #gamedesign

1 month ago 12 3 0 0
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An Open Letter Opposing Android Developer Verification | F-Droid - Free and Open Source Android App Repository As we wrote about back in September in F-Droid and Google’s Developer Registration Decree, Google plans to enforce mandatory developer registration as a requ...

Interesting read: "An Open Letter Opposing Android Developer Verification - F-Droid" f-droid.org/2026/02/24/o... #android #opensource #programming

1 month ago 2 0 0 0
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The Art of 'Sable': Imperfection, Limitation and Worldbuilding through Visual Design An overview of the visual art goals, challenges and solutions in making Sable, and how limitations of a small team informed our approach to art and design production. nnHow we adapted to our limitatio...

Interesting talk: "The Art of 'Sable': Imperfection, Limitation and Worldbuilding through Visual Design" gdcvault.com/play/1027721... #gamedev #indiedev #gameart #programming

1 month ago 7 2 0 0
How I made a shooter game in 64 KB
How I made a shooter game in 64 KB YouTube video by daivuk

Interesting video: "How I made a shooter game in 64 KB" www.youtube.com/watch?v=qht6... #retro #gamedev #indiedev #gameart #programming

1 month ago 5 2 0 0
Releases · binarynonsense/comic-book-reader ACBR - A comic book reader and converter for CBZ, CBR, CB7, EPUB, FB2, MOBI and PDF files (Windows & Linux) - binarynonsense/comic-book-reader

Version 3.17.1 of "ACBR - Comic Book Reader" is now available: github.com/binarynonsen... #opensource #comicbooks #reader #converter

1 month ago 2 0 0 0
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FOSDEM 2026 - Free as in Burned Out: Who Really Pays for Open Source?

Interesting talk: "Free as in Burned Out: Who Really Pays for Open Source?" fosdem.org/2026/schedul... #programming #opensource

1 month ago 1 0 0 0
Let's compile Quake like it's 1997!

Interesting read: "Let's compile Quake like it's 1997!" fabiensanglard.net/compile_like... && "Why fastDOOM is fast" fabiensanglard.net/fastdoom/ #retro #gamedev #programming

1 month ago 7 1 0 0
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Gothic 1 Remake | Making Of #05: Bringing the World to Life
Gothic 1 Remake | Making Of #05: Bringing the World to Life YouTube video by THQ Nordic Inside

Interesting video: "Gothic 1 Remake | Making Of #05: Bringing the World to Life" www.youtube.com/watch?v=q8sx... #gamedev #gameart

1 month ago 4 1 0 0
Rogue Review
Rogue Review YouTube video by MandaloreGaming

Interesting video: "Rogue Review" www.youtube.com/watch?v=JkyI... #gaminghistory

1 month ago 0 0 0 0
Duke Nukem 3D 30th Anniversary Tribute | The Voice, Creators, and Legends Behind the King
Duke Nukem 3D 30th Anniversary Tribute | The Voice, Creators, and Legends Behind the King YouTube video by Apogee Entertainment

Interesting video: "Duke Nukem 3D 30th Anniversary Tribute | The Voice, Creators, and Legends Behind the Kin" www.youtube.com/watch?v=70mZ... #gamedev #gaminghistory

2 months ago 4 1 0 0
Making Catacomb 3-D
Making Catacomb 3-D YouTube video by John Romero

Interesting video: "Making Catacomb 3-D" www.youtube.com/watch?v=ZcUq... #gamedev #gaminghistory

2 months ago 9 1 0 0