Posts by LogDev
Stress testing some rigidbodies
Want to get back into posting regularly for #screenshotsaturday, but I'm away this weekend so here's an early Paleophage post. Don't forget to check it out and wishlist on steam if you haven't, the store page will be getting updated soon to reflect new game content.
cozy... ๐ฆ
My dinosaurs survival horror game, Paleophage, is coming along nicely, if slowly. Recently refactored or completely remade most of the environment assets across the game for better visual quality, updating lighting in many areas. Tons of animation work on cutscenes too.
Some new environment stuff for Paleo as well.
Doing a lil animation today (WIP)
All that being said, regular Paleophage posting will begin again soon.
Here's an assortment of screenshots from that other project I've mentioned. I'll announce it formally and elaborate on what it's about, how it's played, etc. after Paleophage is out. Until then I'll just post screenshots I thought were cool of it in-progress every so often.
That being said, check out this railgun turret I made for another project recently.
I'm not really concerned with growing on this platform or reaching a bigger audience, Bluesky just doesn't seem good for that. So without that aim, I feel more free to post whatever WIP stuff I might have lying around just for fun.
I may start posting about my other projects here, I'm still diligently working on Paleophage, but I take a break for other projects every so often. Stuff i don't want to announce formally, but sometimes there's just something cool I made that I want to post about.
What are the Ceratosaurus giving their panel on?
WRONG ANSWERS ONLY
Small update because people have been asking lately:
The game is still coming to PS5, and I'm pretty confident in a 2026 release. I don't want to give a hard date until I'm certain of it though so exact release still TBD.
Will have more info soon, possibly a demo as well.
I've been working on pack behavior systems for certain types of dinosaurs.
The idea is for dinosaurs to dynamically group up and designate a pack leader, then surround/flank a target. I'll demo this at some point once I get it working a little more cleanly.
Happy screenshot Saturday!
Playing with the tension that putting big dinosaurs in tight spaces creates.
Working on a new set of screenshots and content for the PS5 storefront, which will be coming soon!
Happy #fossilfriday !
Here's a little bts look at the Spinosaurus animation I posted a few weeks back.
More stuff like this on the way and more info about the game coming soon!
Imagine that scene from The Lost World where the T. rex terrorizes San Diego, but it takes place in Milwaukee, Wisconsin.
That's kind of what Paleophage is like.
#wishlistwednesday
Sadly no plans for a physical edition as of right now.
You'll need to be wary of shallow water in Paleophage.
A fresh batch of screenshots from my upcoming indie survival horror dinosaur game, Paleophage, for this #screenshotsaturday
This is what's going into my earholes when I'm developing video games.
Don't forget to stop and say hello to Mr. Millipede.
Some fresh Paleophage screenshots for this week's screenshot saturday! More coming soon, I've been in a weeds for a while now, there will be something to show for it soon.
Happy Birthday to everyone's favorite Tyrant!
I think there might be something wrong with his tracking...
Here's a clip of some of the npc's in motion.
#indiedev #gamedev #characterdesign #animation