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Posts by Mark

I love Olympic hockey games. Lets go CAN vs USA should be a good game.

https://markandrade.com/can-vs-usa-womens-hockey

1 month ago 0 0 0 0
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Added a launcher to my #gamedev IDE and cleaned up the DOM layer in the editor and exporter last night. #screenshotsaturday

markandrade.com/added-a-launcher-to-my-g...

2 months ago 7 1 0 0
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My daughter, an intern at Disney, visited the Glendale campus. She sent me this pic of what was saved from when they remodeled. She says it's an artifact 🤣... Great memories! #disney #dol #disneyonline #disneyinteractive #gamedev ❤️

markandrade.com/disney-interactive-lobby...

2 months ago 5 1 0 0
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Collected many notes & sketchbooks over the last 30 years of things I wanted to create and created. It's just thoughts and ideas scattered across pages. I’m thinking of sharing them instead of keeping them locked away. #gamedev

https://markandrade.com/sketchbook-test

2 months ago 8 1 0 0

WFUV.org playlist is on fire lately! I got tired of opening the playlist page, copying and pasting the artist and song, and opening Apple music. With the help from Claude this page was created. https://markandrade.com/wfuv-playlist-links So easy now.

https://markandrade.com

2 months ago 2 0 0 0

Now that my app posts to BlueSky and Mastodon again I'm going to remove postiz from my server. It's great software. It just became redundant with this app

https://markandrade.com

2 months ago 2 0 0 0

Something broke. I think I need to simplify my posting code and maybe move away from Postiz on my server

https://markandrade.com

2 months ago 0 0 0 0
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Made a ton of progress on the #gamedev IDE. You can see some UI inspiration from Xcode, Game Maker, and Director. So much fun to build and test in the same editor quickly!

https://markandrade.com

3 months ago 7 2 0 0
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Busy day... Working on adding scene shader support, optimizing puzzle performance #gamedev, and as usual, my Friday digital cleanup and organization.

https://markandrade.com

3 months ago 6 2 0 0
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Playing with Z Image Turbo before I start coding today. #ai #image

https://markandrade.com

3 months ago 2 0 0 0
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This is a public service announcement. Don't drink tequila and start coding a "I wonder if this is a good idea" project because this is what I ended up with two days later! I'm now obsessed with it. #gamedev #ide

https://markandrade.com

3 months ago 6 1 0 0
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Added a new section to site called 'Now' It's just me posting about what I'm doing at the moment. #now #journal #gamedev

https://markandrade.com

3 months ago 4 1 0 0

#TIL To get LittleJS to work on KaiOS 3, LittleJS doesn't use the "offscreen" part of OffscreenCanvas, so a regular canvas works as a drop-in replacement. This polyfill (follow the link) just returns a regular <canvas> element instead. #gamedev #littlejs

https://markandrade.com</canvas>

3 months ago 4 1 0 0
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Oh cool! LIttleJS has a way to grab a video of gameplay! Way better than the tool I wrote to. Luv it! #gamedev #littlejs

3 months ago 7 1 0 0
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Starting to get the feel for LittleJSGameEngine It doesn't look like much but I'm now able to store sprite shapes in code. Going full retro. #gamedev #littlejs

https://markandrade.com

3 months ago 7 2 0 0

This morning I'm updating the journal app and it's static export to display the social media links, if there are any. I have a better idea for the home page and this Now page to but that will be something I do tonight or tomorrow. Oh shit...messed up that last one...

https://markandrade.com/home

3 months ago 0 0 0 0
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I just started using LittleJS this week. It took too long for me to figure out how to use a custom bitmap font. This example works. #littleJS #gamedev

https://markandrade.com

4 months ago 4 1 0 0
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This morning I'm updating the journal app and it's static export to display the social media links, if there are any. I have a better idea for the home page and this Now page to but that will be something I do tonight or tomorrow. Oh shit...messed up that last one...

https://markandrade.com/home

4 months ago 0 0 0 0
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This is an older post. Testing to see if will post to socials and update the static page ui on export. Please ignore.

https://markandrade.com

4 months ago 1 0 0 0
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Fourth and possible last test of my app posting to three different social media accounts. Checking for post urls and I gotta make these images look better. #anitgravity #testing

https://markandrade.com/home

4 months ago 2 0 0 0
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Third test of my app posting to three different social media accounts. Checking for post url and I gotta make these images look better. #anitgravity #testing

https://markandrade.com/home

4 months ago 2 0 0 0
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Second test of my app posting to three different social media accounts. Checking for post url. #anitgravity #testing

https://markandrade.com/home

4 months ago 1 0 0 0
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This is a test of my app posting to three different social media accounts. #anitgravity #testing

https://markandrade.com/home

4 months ago 0 0 0 0
Screenshot of my personal dev and life journal inspired by Apple's Journal app but way more customizable for my personal workflow.

Screenshot of my personal dev and life journal inspired by Apple's Journal app but way more customizable for my personal workflow.

Applying changes day by day, I'm working on my personal journal/export to web app. (You can tell what inspired the UI ;) Today it's about exporting only changed or updated data, adding ftp support, and adding a few more older posts. Testing out #antigravity for help in applying these changes. 🤞🏽

4 months ago 2 0 0 0

Trying to make a web app or otherwise, simple and intuitive as possible to use, is extremely difficult. #gamedev #ui #fullstack

5 months ago 9 3 0 0

I’m giving up on Kirby CMS. It’s great but it’s too much for me. So what does one do now? Roll your own of course! Haha! no seriously. Almost done. It’s a good break from #gamedev

5 months ago 7 2 0 0
AI generated image of a whispy ghost caught in a jar.

AI generated image of a whispy ghost caught in a jar.

Tired of writing code today. Playing with Draw Things to make some spooky images instead.

5 months ago 1 0 0 0
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Maybe. I don't remember much of it anymore TBH.

5 months ago 1 0 0 0
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Progress Log – 25.10.21 Now What?

open.substack.com/pub/markandr...

5 months ago 0 0 0 0
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MAJE 25-10-11 This fourth version of the software is so much fun.

Trying something… open.substack.com/pub/markandr...

5 months ago 2 0 1 0