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Posts by Archytas

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I made a kickstarter update cause i didn't do that when making the new trailer, but more importantly:

WE'RE AT 9,200+ WISHLISTS ON STEAM!

As promised, if you get to 9,999 BEFORE launch, I'll add a Maid Kila to the game, so share the game around! 4 days!!! store.steampowered.com/app/2927510/...

1 day ago 264 143 6 10
Bitbucket

Having received so much love for our good old #MoonChild game, we are happy to give love back to the game community by releasing the Moon Child source files + assets.

Details can be read in the ReadMe text. We're looking forward to see what you're going to create! 💚

bitbucket.org/rhinoid/moon...

3 days ago 1800 866 31 21

Trying to find rhymes for corporeal got merriam-webster lost in the Boreal. A major lacking in its lore reel, for real.

2 days ago 3 1 0 0
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IT'S FINALLY (ALMOST) TIME!

KilaFlow will release on Steam on April 24th! Just a week away!

Remember to wishlist the game so you catch it EXACTLY when it comes out!

KILAFLOW SUPER DUPER SOON!
store.steampowered.com/app/2927510/...

4 days ago 810 366 30 16
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Fluffy engineer🔧
Comm for @/clragon.clynamic.net

4 days ago 2165 595 14 2
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4 days ago 1 0 0 0

Siphon 15% of that 75% to ambiguous/bad controls. You think wouldn't matter much for puzzles but you'd be surprised the amount of puzzle games that think not explaining what does and doesn't count as "interact" is an interesting and worthy puzzle.

4 days ago 0 0 1 0

I say I like puzzle games but most puzzle games feel like 25% actually solving puzzles and 75% trying to figure out what assumptions the developers are making and not communicating.

4 days ago 0 0 1 0
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Moon Crisis

5 days ago 1754 781 11 3
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Design hack:

You wanna make your design better?

Put a wind up key in it

1 week ago 173 40 5 6
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The Calvin's dad explaining records meme. He is explaining that the two kinds of meme are Calvin's dad and Loss. Despite being a meme about Calvin's dad, this one is Loss.

The Calvin's dad explaining records meme. He is explaining that the two kinds of meme are Calvin's dad and Loss. Despite being a meme about Calvin's dad, this one is Loss.

1 week ago 8903 2848 102 107
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I threw together a little timelapse showing the Orion approaching the Moon starting from about 12 hours ago right up until the Earth was eclipsed and the crew went dark

2 weeks ago 190 77 6 1
That's home. That's us.

That's home. That's us.

This image of home just came down from the Artemis II crew.

Taken after their translunar injection burn, there are aurorae at top right and lower left, and zodiacal light at lower right.

Credit: NASA/Reid Wiseman

2 weeks ago 21958 7449 293 1004
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Slade, the Swagger of the Sea, is coming to #VRChat very soon!

You'll be able to grab him on the VRChat Avatar Marketplace with custom emotes, props and colors for his coat!

2 weeks ago 111 21 1 2
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We're adding 10 new Casual Stages to Rivals of Aether II on April 7th. This is ARMADA FLEET ✈️

Fight across a squadron of differently sized Armada ships as they head out to battle. Be careful staying on one too long as it can carry you right off the battlefield!

2 weeks ago 143 39 3 1
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It's been a while since I last posted some gameplay, so for today's snoutbreakers #screenshotsaturday have a very tiny snippet of that WIP wizard character I showed a WIP of back on boxing day. He's missing audio and some FX still but he's got some swanky shader magic from @archytas.bsky.social

3 weeks ago 253 65 4 0
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New #KilaFlow Beta and Kickstarter update! this ones huge spoilers for the whole game, so please do not share or show it around if you have access to it!

Testing the ENTIRE game's functionality, just some bugs, sounds, and all the nice steam stuff to finish! www.kickstarter.com/projects/cha...

4 weeks ago 208 42 3 0
A World To Come - Release Trailer
A World To Come - Release Trailer YouTube video by Archytas

A World To Come, a multi-dimensional puzzle game I've been working on the past year is out now!
youtu.be/eOYDyOax1fU
store.steampowered.com/app/4403670/...
archytas.itch.io/a-world-to-c...
Recently lost my job due to the folly of capital, buying or sharing this around is the best way to support <3

1 month ago 35 31 0 3

Expecting overnight success is irrational. Live games typically need a long period of iteration in contact with real-life players to land somewhere successful. Typically, what the audience ends up interested in is slightly "off" from what was originally envisioned!

1 month ago 64 7 2 0

I don't think live games are the problem, honestly. I think the problem is investor and managerial insanity, where the people making those high-level decisions don't understand the business they're in and keep changing their mind about the risk profile of their business plan

1 month ago 211 45 9 2
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1 month ago 423 178 19 16

If the stream reaches its donation goal, I'm going to make some cool Hamir (our pangolin character in Dungeons of Aether) art for y'all.

2 months ago 129 37 1 0

protogens be like "i love linux! i love open source" bro you're literally proprietary hardware smh

2 months ago 17 9 2 0
Rivals II x VRChat Avatars Trailer
Rivals II x VRChat Avatars Trailer We've added 5 official Rivals avatars now available on the VRChat marketplace packed with features like dynamic eyes, viseme lip sync, custom colors, emotes, togglable accessories, and more! Check…

The official @VRChat.com x @Rivals2.com collab is here!

We're launching five Rivals in the VRChat Avatar Marketplace TODAY - each one has custom emotes, color sliders, dynamic eyes, lip sync + MORE custom features 🔥

Who wants to become a Rival? youtu.be/ZR99wFpLrWY

2 months ago 522 160 7 37
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Impressionism in general, but the one below by Frédéric Bazille comes to mind a lot; Moby Francke; as a more recent one Dominik Mayer; and ofc the late and great Syd Mead

2 months ago 2 0 0 0

entering the "I am no longer asking" era for avatar optimization

2 months ago 206 27 31 10
KilaFlow from KilaFlow, a Godot Game. Did you do that on purpose or was that just a coincidence? Love yoooou~

KilaFlow from KilaFlow, a Godot Game. Did you do that on purpose or was that just a coincidence? Love yoooou~

All about my WHAT?

2 months ago 54 5 2 0
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Godot 4.6 Release: It's all about your flow With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.

#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6

2 months ago 1374 374 28 50
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ATTENTION INDIEDEVS
Show off your art style

Snoutbreakers is all hand-animated! No shading & flat colors is fast to animate, but I've had to take extra care designing the fighters so they're easily readable at any point of animation. Contrasting arm & body colors, emphasizing hands /w features, etc

2 months ago 112 36 0 1
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new menus go so hard 😎

2 months ago 76 14 3 0