woah!! congratz!! :D
Posts by Karmy
Yet BepInEx somehow managed to have support for il2cpp games, curious
A screenshot of blender depicting two crossing roads built from modular block tiles, the right road is encapsulated with wooden fence. A gizmo showing block size is also visible.
Made modular blocks in #blender just like how trackmania makes it's tracks!
Might make it into a game later
#godot #gamedev
Accessible to have a static page? sure,
Having a web server - still not yet there
tbf I think python is better than lisp in a sense that it's easy for beginners and similiar to other programming languages such as lua, even C# (minor syntax difference)
decided to try it, uhh
why does web ui lag so much? (mobile)
also looks literally like discord
vekkie just became main character?
"Here's what your groceries you bought the most!"
Honestly It's moreso companies flexing what data they harvested off of you
DamageReceiverBoxShape
mood
happy mean girl
girl i hate when games do that
I have a different proposal which instead uses a centered small line, I just thought the Tab-like style was looking better than that,
(also the height could be reduced on the background of the class)
I didn't necesairly meant that, worded it wrongly,
however that's cool!
Oh no, I meant that it would look like Tabs, not necessairly be tabs itself,
Sorry for the confusion!
bsky.app/profile/karm...
Would like the classes in inspector to be Tab-like, and Left-alined tbh
Looks like Hammer 1, very similar at least
woah veki!!
[*]
"before:2022" maybe?
and &udm=14 in search url?
so true, i also wanted to like
come back to rpg maker and did some sickahh plugin in ruby
hey @passivestar.bsky.social, is it possible to have the the node & export group tabs in the inspector be sticked to the left side?
+ maybe even have the width of the whole thing reduced to text size, and have this nice line?
trackmania fans: what's wrong with checkpoint?
I really need to get into ucupaint
Like the worry of "This tool is not made with pure fast language like Rust or C++, and is not made with UI library / is not a correct 'app', but rather a thing inside a 'game'."
and I really dislike that, but I very much like the help I get ootb from game engine I'm using... (2/2)
Hey Freya your tool is interesting,
you use unity for it - and uh, i kinda need help, how do you exit the mentality of "this app is made in X" and just focus on making cool shit / tools?
I've recently started work on a tool, but I can sometimes feel this worry creep on me. (1/2)
A: false
B: true
C: true
D: false
Et? Eto?
also isn't that just like storing variables in text programming?
a = 35;
b = 28;
NodeA(a, b);
NodeB(a, b);