Scythe continues to be one of the best plugins you can get for Unreal as a designer!
Posts by Arran Seaton
I've just released the newest update to my Unreal Engine level editor called Scythe. Here's what's new... 🧵
I’ve been dying to get a Steam Deck, but I’m glad I held out for this thing because the ergonomic grips make it sooo comfy. Also I’ll be installing Bazzite on it, so best of both worlds 😊
Scythe just keeps getting better! Texture/UV locking whilst transforming meshes, face nudging, rotating and scaling edges while extruding! youtu.be/60oCCLF9MBo?... #gamedev #indiedev #UE5 #unrealengine
I’m simply too tired of waiting for whatever Your Party is. They fumbled the bag so unbelievably badly and I fear they’ll never sort their shit out
Only a matter of time this happened
Sand boarding is much harder than skateboarding, at least initially, stacked it loads trying to stand up going down the dunes lol
I am having fun in Australia 😎
Life is good. I met some Quokkas
The ravens in Australia sound like weirdos
Turns out this hotel is very close by to the famous Holiday Inn photos that always get circulated (Heathrow T4). This didn’t have a fake ceiling tho
Guys I’m in the Liminal Zone
Just dripping in style, genuinely sold on playing it even though traditional MOBAs aren’t my thing
Deadlock has some of the most wonderful UI and character presentation I’ve ever seen youtu.be/3Dq5iYw0TWQ?...
By popular demand (me, I demanded it!!) you can now kick enemies through windows/into breakables #gamedev #indiedev #UE5
It’s so fun! That’s been a huge motivation for me, to add silly fun things that keeps players entertained
Just found out Geowizard who does the lovely ‘cross this place in a straight line’ videos has kind of openly voiced support for Reform. Wtf dude
Immediately looks better with the forward movement and better screenshake! Getting there! (The combo can be done quicker, just doing it slow to demo 😎)
Haha yeah, one of their first things I added in was diving destroying breakables! Gotta make diving through windows cool of course 😎
Will eventually add a sprinting melee attack that instantly knocks them off their feet, and have it so diving into them knocks them over too!
Still need to add a bunch of things like forward movement, camera work and specific impact sounds but it’s fun already!
Have finally got a very rudimentary 3-hit melee combo for another non-lethal option! #gamedev #indiedev #UE5
lol, lmao
Very funny you can see the absolute void in my GitHub submissions for my stealth project in the summer because it’s been actually nice weather in the UK lol
hmmmm lol
The Minecraft x Superman DLC is out today! I did a bunch of design work on this - primarily the LuthorCorp mission - when I was freelancing with Oreville Studios!
Final product looks great 😻
youtu.be/E4Ba84ak570?...
@kronok.bsky.social has managed to create with Scythe so far, easily the best UE5 level design tool around.
It’s so good I have purchased a bunch of 1 month’s Patreon access to Scythe for other Designers to try! Please get in touch if you’d like to try it out!
#UE5 #gamedev #indiedev
Showing a little more of the clipping tool to get you thinking about the possibilities. (4/6)
Scythe is still heavily in development, but you can get the latest build on my Patreon as I develop it: scytheeditor.com
(It'll be a paid plugin on Fab on release)
Special thanks to @rms80.bsky.social for guiding me in the right direction when trying to figure this new update out. (6/6)