won!
Posts by the hoarding wyrmling
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Today was frankly a terrible day for me emotionally, but finding out @goannatail.bsky.social is on Blusky now is frankly exactly what I needed.
Thank you, so so very much, I needed this.
Centipede
Kurt's gone through quite a few design changes but here's a few that just did not stick...
Unfinished painting of a copper dragon looking back over his shoulder at the sunrise. His front claws nervously clutch themselves as he sadly smiles at the sunlight, ignoring the blood on his claws. One wing is outstretched to bask a bit, but it is torn, frayed, and flapping in the wind.
Faraday
Noodling about in Rebelle 8. Started feeling guilty I spent my afternoon on vent art, though, instead of the queue so I'll pause it here. Maybe I'll come back and pick at it. Version 8 seems much smoother, was fun to play around in for something personal.
Nobody told me "The Heartbreak Machine" had an English dub on media.ccc.de !?
media.ccc.de/v/39c3-the-h...
Sipp gecko's up and climbs on the side of a building
I am on your walls
An idea that's been bothering me for a while now; A lizardfolk amputee who has to use their tail as a makeshift leg.
#scalie #sketch
Blergh
Japanese cave gecko
"A rainy night, a study, all alone"
anonymous halfbody comm
Asurii sketches
Rest peacefully
It is a tad late and I seem to have mixed up LLVM with LLDB here, but they're very quite closely related.
VSC will automatically pull & use "CodeLLDB" as an extension on unix-based systems when trying to launch its integrated debugging tools on a supported language.
It is also how a lot of language-agnostic debugging with things like call stacks, breakpoints and variable watching is done, which then gets neatly integrated into your IDE of choice.
Morning Doodles.
It's been far too long since I last posted art.
Block, fog and a lack of direction leads most of it to just circle the same child-like aimlessness, but an effort is still an effort.
Many such cases
Although I'm concerned by the uptick of AI usage in it's initial incubation development, I'm extremely giddy about some day seeing tokio-rs/toasty mature as a stable ORM option for Rust.
sqlx is great, and I'm actively using it, but sometimes I just want some higher-calorie ORM sugar.
I'm frankly not low-level enough to understand much of these specifics, considering that HDR already is functional on KDE (I'm on it *right now*) but it is still a clear sign to me that HDR is still something Valve is prioritizing, even if they're simply funding it, and not themselves developing.
2) Regarding HDR; although Valve still hasn't shown any signs of updating KDE in newer versions of Steam OS yet, kernel-level color-management work sponsored by Valve to better facilitate HDR was recently signaled as ready for the Linux 6.19 merge window
www.phoronix.com/news/Linux-C...
A screenshot of the GitHub Issue comment linked in the post, containing the following text: I may have some developments regarding this. I've been exploring using my Deck as a HTPC watching movies with Atmos audio, but have been running into issues regarding pass-through as well. (apologies beforehand that this comment might be a bit of a mess) Passthrough seems to work okay with mpv without having to mess with the pipewire service. You'll need to set --audio-device to your HDMI device's alsa entry (found with --audio-device=help), plus --audio-spdif with whatever codec it is you're trying to pass through. With that (Jellyfin Media Player just happens to do all of this for you automatically, as long as you enable it's pass-through options in the settings) It will sometimes stop working if you mess around too much, but exiting to the game view and going back to desktop seems to kick it back into working order. However, codec passthrough support seems spotty across docks. I originally used a third-party JSAUX dock, which only seemed to pass through lossy codecs to my receiver (presumably a bandwidth issue). However, I managed to lend the official dock too, which doesn't seem to have this issue, but instead refuses to pass through only eac3, aka Dolby Digital Plus. Here's my results, including ones from a laptop connected straight to the reciever to make sure it truly can pass all of these formats through: [Table indicating that the JSAUX Dock cannot pass through TrueHD or DTS-HD Master Audio, while the Official Dock can pass through all codecs besides Dolby Digital Plus] The lack of Dolby Digital Plus passthrough on the official dock is obviously quite perplexing, and hopefully something that could be addressed with a firmware update
I did my best to compile my findings with regards to this into a comment on the closest matching issue on Valve's SteamOS Issue tracker:
github.com/ValveSoftwar...
In effect, this means the Steam Deck cannot play back Atmos audio from streaming platforms, only BluRay rips with TrueHD.
I have two interesting developments regarding this story for those curious:
1) The official Steam Deck Dock indeed appears to have superior support for audio pass-through, including TrueHD & DTS-HD MA, with the incredibly strange caveat that it doesn't support Dolby Digital Plus passthrough.
Lacquered oak sculpture of a reptilian figure
Atavist