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Posts by DaBigJ

Question: Would it be possible to add widescreen rendering? It'd be so great to have a widescreen version of R just for the novelty

15 minutes ago 0 0 0 0

Newgrounds upload - www.newgrounds.com/art/view/dab...

1 week ago 0 0 0 0
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Don't think I've ever drawn Mic-I mean, "the mouse" before, despite him being everyone's OC. So here's fanart of him!

#PublicDomain #art

1 week ago 1 0 1 0
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Peep this album cover I threw together for @comedylost.bsky.social 's SiIvagunner V-Slice port collection mod! Link to it's GitHub page in the replies!

[NOTE: This is a FAN MOD made out of love for the Rips!!]

#fridaynightfunkin #SiIvaGunner

8 months ago 3 2 1 0
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Keith noticed you were staring at him...
#ocartist #ocart

1 month ago 3 2 1 0
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day 153

2 weeks ago 259 41 6 1

Have you considered doing a new Bubsy pitch? Would be interesting to see a new 2D Bubsy game in this style. Maybe like a Sonic Mania or Superstars type game?

2 weeks ago 0 0 0 0
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Obvious Engagement Bait GO!

What do I draw next. (Image unrelated)

3 weeks ago 0 1 0 0
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Obvious Engagement Bait GO!

What do I draw next. (Image unrelated)

3 weeks ago 0 1 0 0
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Hey it's out
deer.social/profile/did:...

1 month ago 0 0 0 0
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Keith noticed you were staring at him...
#ocartist #ocart

1 month ago 3 2 1 0

[WIP #2]

Finally feeling proud of something I'm drawing

1 month ago 1 0 0 0

I forgot about that, I'll give you that. And I had a feeling it will be a toggle. It's just kinda a sound that irks me IDK why

1 month ago 0 0 0 0

This is a very minor complaint but PLEASE stop using the Sonic 1 Jump SFX in all your projects. Idk it just gets annoying. It was also in Sonic 2 Absolute even though Sonic 2 had a modified jump sfx in the original

1 month ago 0 0 1 0
3D render in the style of 1990s CG. It depicts a filming set for Super Mario 64. Luigi is sitting in the director's chair, yelling through a megaphone at Mario and Koopa the Quick who are rehearsing enthusiastically. Lakitu is filming them both. A tired Bob-Omb Buddy is walking up to Luigi with a coffee cup.

3D render in the style of 1990s CG. It depicts a filming set for Super Mario 64. Luigi is sitting in the director's chair, yelling through a megaphone at Mario and Koopa the Quick who are rehearsing enthusiastically. Lakitu is filming them both. A tired Bob-Omb Buddy is walking up to Luigi with a coffee cup.

1 month ago 779 222 10 2
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[WIP]

Still drawing. Wip from last night

1 month ago 26 2 1 1

The "quality" in question:
wdwnt.com/2026/02/dana...

1 month ago 0 0 1 0
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My pasta is too creepy....(Updated repost alert!!!)
#HEISEI_VHS #SpongeBob

1 month ago 0 0 0 0
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Basic ass render I did for #Mar10Day, with models from Odyssey (from Models Resources). Hope you enjoy, sorry if it looks kind of bad. I'm amateur at Blender.

1 month ago 2 1 0 0
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I drew my favorite Sonic character that's gonna appear in his iconic role in #SonicRacingCrossWorlds, #SpongeBob!

8 months ago 2 1 0 0
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This was meant to go up earlier but my Internet went out :/

Anyways it's Keith, been a hot minute since I drew him! Hope you all like it.

#ocart #originalcharacter

6 months ago 1 1 1 0
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Sonic art I drew a few weeks ago. #SonicTheHedgehog #SonicArt

5 months ago 2 1 0 0
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Keith fact: He doesn't like being compared to or mistaken for "the other guy".

(If you know the FNF community lore then you'll understand.)

#ocart #ocartist

4 months ago 2 1 1 0
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What if Week 6 had spaghetti in it?
#fridaynightfunkin #Fnfboyfriend

3 months ago 8 2 1 0
Cover page for TetraCG, a retro computer graphics package for Blender 5.0. It is made up of several negative greyscale 3D renders in the style of 90s CG, laid out like comic panels.

Cover page for TetraCG, a retro computer graphics package for Blender 5.0. It is made up of several negative greyscale 3D renders in the style of 90s CG, laid out like comic panels.

TetraPHONG

A simple, but versatile nodegroup combining diffuse and specular shading with full support for Cycles and EEVEE.

The Cycles version of TetraPhong supports anisotropic highlights for surfaces such as metal, hair or satin, and it also supports full, proper raytracing.

While the EEVEE version lacks these features, it does include an optional coat for screenspace raytracing. Its diffuse and specular components will also render perfectly fine in Cycles.

TetraPHONG A simple, but versatile nodegroup combining diffuse and specular shading with full support for Cycles and EEVEE. The Cycles version of TetraPhong supports anisotropic highlights for surfaces such as metal, hair or satin, and it also supports full, proper raytracing. While the EEVEE version lacks these features, it does include an optional coat for screenspace raytracing. Its diffuse and specular components will also render perfectly fine in Cycles.

TetraGEN

A noisy volume nodegroup that aims to replicate PowerAnimator's flashy particles.

Particularly useful for fire, smoke or dust FX. Adjust scale, distortion, frequency and emission accordingly.

Renders in EEVEE and Cycles.

TetraGEN A noisy volume nodegroup that aims to replicate PowerAnimator's flashy particles. Particularly useful for fire, smoke or dust FX. Adjust scale, distortion, frequency and emission accordingly. Renders in EEVEE and Cycles.

TetraSKY

A world background nodegroup with the express purpose of filling up the void.

Use with an environment texture, or generate a sky with various gradient, cloud and star settings at your disposal.

Disable diffuse and glossy rays in world properties to prevent unintentional ambient lighting (Cycles only).

TetraSKY A world background nodegroup with the express purpose of filling up the void. Use with an environment texture, or generate a sky with various gradient, cloud and star settings at your disposal. Disable diffuse and glossy rays in world properties to prevent unintentional ambient lighting (Cycles only).

Relaunching my retro CG setup as TetraCG: an assortment of nifty nodegroups and render settings to provide an easier entryway into a style that I adore ^^

mega.nz/file/ZidCmLw...

2 months ago 606 205 11 3

I'm so fucking mad, Segagaga finally getting translated should've been a landmark moment. One of the white whales of translation should've had more care given to it than to outsource the bulk of the work to fucking ChatGPT. With a game of this legacy, you either do it right or don't do it all.

1 month ago 510 170 3 2
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Hey, if you're a Siivagunner fan, I recommend checking out this WIP page for @/COMEDYL0ST's Siivagunner ports. They're for V-Slice! I did the album art and logo for the mod! gamebanana.com/wips/98440

Keep up on progress here: github.com/ComedyLost/T...

1 month ago 0 0 0 0

Knuckles is available in our CD project with Sonic Origins Plus on Steam, but you can also play as him if you build the engine yourself with the DLC lock disabled. As release approaches we will publish guides on how to do this.

With Knuckles on CD strictly being DLC content, that is all we can do.

2 months ago 35 4 2 1

Since the original versions of Sonic 1 and 2 2013 are being delisted, how will you handle setting up Forever and Absolute?

2 months ago 2 0 0 0
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Hap ypyvalenti9ns

2 months ago 19 7 0 0