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Posts by Borja Morales

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Exciting Macaron The factory runs.

"There’s a particular kind of loneliness that only exists inside abundance."
reality3d.substack.com/p/exciting-m...

1 month ago 0 0 0 0
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Odyssey Two Sixty years later, and we’re going back to the Moon.

Odyssey Two, get ready!

2 months ago 0 0 0 0
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After an incredible run at Apple, I’m closing a chapter I’ll always be proud of.

I’m truly honored to have been part of the Personas team, and for everything we built together, especially the new Spatial Personas on visionOS 26.

Excited for the next chapter, more to share soon!

2 months ago 3 0 0 0
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The Chronodynamics of Thought: Or, when writing ceased to be thinking Immediacy has become the benchmark of our era.

The Chronodynamics of Thought: Or, when writing ceased to be thinking

open.substack.com/pub/reality3...

2 months ago 1 0 0 0
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20 vatios y un bocadillo de jamón La puerta del Sector 4 se selló con un siseo.

“20 vatios y un bocadillo de jamón”, mi nueva historia para navidad 😀
open.substack.com/pub/borjamor...

3 months ago 0 0 0 0
Two years of Blender VSE · Aras' website

Two years of working on Blender Video Sequence Editor: aras-p.info/blog/2025/11...

So far so good, let's continue! #blender #vse

4 months ago 51 4 4 0
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🎄 Introducing our paper A Generalizable Light Transport 3D Embedding for Global Illumination lnkd.in/gQUMSAyV .
🙈 Just as Transformers learn long-range relationships between words or pixels, our new paper shows they can also learn how light interacts and bounces around a 3D scene.

6 months ago 73 15 2 1
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Well explained!

6 months ago 2 0 0 0
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#SIGGRAPH2025 Advances in Real-Time Rendering in Games course slides for "MegaLights: Stochastic Direct Lighting in Unreal Engine 5” talk by @knarkowicz.bsky.social and @tiagocostav.bsky.social from Epic Games are now online
advances.realtimerendering.com/s2025/index....

7 months ago 31 12 0 1
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Twins of Flour and Sun I liked to think the whole world fit in my hand.

"You can only keep magic with your eyes"
reality3d.substack.com/p/twins-of-f...

8 months ago 0 0 0 0
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Desidia El despertador suena a las dos de la tarde.

Hay relatos que se entienden; otros se sienten. Éste es de los segundos.
borjamorales.substack.com/p/desidia

8 months ago 0 0 0 0
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Wildkeepers Rising is OUT NOW in Early Access!

Tame your Guardians and survive the hordes -- build synergies in your team and use unique powers to survive the fight and take on each region's boss.

Steam page below!👇⚔️
#indiedev #gamedev #indiegame #streamer #twitch #roguelite

1 year ago 25 12 2 3
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Cleata Aranae is a wasteland of jagged rocks where gray skies conceal secrets guarded by creatures lurking in the shadows.

My new story, Cleata, is out!

1 year ago 0 0 0 0
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Night Dynamics This is the last story I will ever write.

My new story, "Night Dynamics" is live:
reality3d.substack.com/p/night-dyna...

1 year ago 0 0 0 0
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1 year ago 0 0 0 0
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The Three Little Pigs The third little pig, the hard worker, found himself overnight facing a booming construction business.

The Three Little Pigs

1 year ago 0 0 1 0
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The Jester The wind carried ash and the stench of bone dust and tattered cloth.

My new story, "The Jester" is live:

1 year ago 1 0 0 0
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Rupture It was an April night when the Moon appeared smaller than I remembered, as if my eyes had begun to blur the world into irrelevance.

Rupture

1 year ago 0 0 0 0
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The Zone After crossing a corridor covered in dunes, they arrive at the Zone.

The Zone
open.substack.com/pub/reality3...

1 year ago 0 0 0 0
Screenshot from the book table of contents.

Screenshot from the book table of contents.

The GPU Zen 3 book is out, perfect timing for the Holiday Season! www.amazon.com/GPU-Zen-Adva...
So many fantastic-looking articles!

Together with my teammates, we have also contributed a chapter: "Differentiable Graphics with Slang.D for Appearance-Based Optimization".

1 year ago 75 15 1 1
Half-Life 2: 20th Anniversary Documentary
Half-Life 2: 20th Anniversary Documentary YouTube video by Valve

Two hour documentary from Valve on the greatest videogame of all time...Half-Life 2.

www.youtube.com/watch?v=YCjN...

1 year ago 24 3 2 2
Efficient Scene Appearance Aggregation for Level-of-Detail Rendering

Significant new work on LOD of aggregates! mangosister.github.io/scene_agn_si...

1 year ago 77 19 2 1
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The Camera Bob dances with effortless grace, his limbs tracing fluid arcs across the stage.

The Camera

open.substack.com/pub/reality3...

1 year ago 0 0 0 0
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GitHub - TheRealMJP/SHforHLSL: SH for HLSL 2021 SH for HLSL 2021. Contribute to TheRealMJP/SHforHLSL development by creating an account on GitHub.

Here's something I've been working on that's (hopefully) useful for others: a single-header spherical harmonics support library for HLSL 2021

github.com/TheRealMJP/S...

1 year ago 90 23 2 0
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