Working on Something... - Quillustration painted and animated in VR using Quill.
Posts by Goro Fujita
Flower Pop - Quillustration built and animated in VR using Quill, rendered in Blender Cycles.
Felt Mochi - Daily Quillustration built and animated in VR using Quill, rendered in Blender / Cycles using doublegum's felt shader.
One sphere. Three moods. Painting all three live this Saturday. Full session on Patreon.
Felt Falls - Daily Quillustration built and animated in VR using Quill rendered in Blender / Cycles using doublegum's woolly shader.
Felt Racer - Back to some experiments with doublegum's felt shader. Built and animated in VR using Quill, rendered in Blender / Cycles.
Aki Charm - Daily Quillustration built and animated in VR using Quill using doublegum's felt shader.
Gamer - artificial blue monitor light wrapping around the figure, cooling everything it touches and pulling warmth out of the scene.
Full painting process available on Gumroad. https://bit.ly/GorosGumroad
Hillside Melody - Daily Quillustration painted and animated in VR using Quill.
Tube Ride - Daily Quillustration painted and animated in VR using Quill.
Lens - Daily Quillustration
No shaders in Quill, so reflections are painted by hand. Painted and animated in VR using Quill
Another Puddle - Daily Quillustration painted and animated in VR using Quill.
Spare Parts - Built in layers of decision, but painted on a single layer.
Starting with environment and light, then letting form emerge from that structure.
Full session replay available on Patreon.
Sakura - I saw a cherry blossom tree shedding petals in the wind in a parking lot this week. That image stayed with me. Daily Quillustration painted and animated in VR using Quill.
Caught on the One
My submission for the Dream Sequence 3D challenge.
Animated to a 120 BPM track using a predefined camera moving on the beat. Painted in VR (Quill).
Floating - Daily Quillustration painted and animated in VR using Quill.
Light doesn’t exist on its own.
It’s shaped by space, scale, and what surrounds the subject.
Making Light - Daily Quillustration painted and animated in VR using Quill.
Downhill - Daily Quillustration painted and animated in VR using Quill.
Crabby - Daily Quillustration painted and animated in VR using Quill.
Saltwinds - Daily Quillustration painted and animated in VR using Quill.
Zen Monkey - Daily Quillustration painted and animated in VR using Quill.
A Horse for the Horse Year! - Daily Quillustration painted and animated in VR using Quill.
City Stroll - Daily Quillustration painted and animated in VR using Quill.
One thing I love about painting in VR:
it removes shortcuts.
In 2D, it’s easy to copy lighting from reference without fully understanding it.
In VR, the light has to work from every angle.
No hiding.
You’re forced to actually think in 3D.
Team Hat Logistics - A small seasonal moment.
Daily Quillustration painted and animated in VR using Quill.
Vibing in the Park - Daily Quillustration built and animated in VR using Quill, rendered in Blender/Cycles.
Building light from the environment first.
Before choosing shadow color or highlights, I need to understand the scene. Without that, everything else becomes guesswork.
From a recent live painting session.
Half Dome - They did it! I'm jealous. Hiking this one is still on my bucket list. Daily Quillustration painted and animated in VR using Quill.
Crystal Falls - Daily Quillustration painted and animated in VR using Quill.