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Posts by Jeroen Krebbers

“You’re not having an original thought, bro. You’re having a cache-hit” 🤣

1 week ago 2 0 0 0

Here are the slides for my "Live++: A Bag of Tricks" talk presented at Guerrilla Games last Friday.
Enjoy!

PPTX:
liveplusplus.tech/downloads/Gu...

PDF:
liveplusplus.tech/downloads/Gu...

#cpp

1 week ago 45 10 7 1
Raytracing Voxels in Teardown and Beyond
Raytracing Voxels in Teardown and Beyond YouTube video by Graphics Programming Conference

At long last, the Teardown talk from the 2025 Graphics Programming Conference has been posted 🎉

youtube.com/watch?v=IM1D...

(as well as another drop of some other great-looking stuff, check the channel)

1 week ago 68 13 0 0

Gave a talk at Guerrilla Games this morning (slides coming on Monday).

Met a bunch of very welcoming, fun and smart people and the tech they built is nothing short of amazing!

Had lots of fun hanging out with you folks, thanks so much @jeremy.laumon.name for inviting me!

1 week ago 33 4 3 0

It was a pleasure meeting you, your talk was great and chatting tech is always fun with likeminded folks like yourself!
I think this quote fits well: “Chance favors the prepared mind, and opportunity favors the bold.” - Pasteur.

1 week ago 3 0 0 0
Visibility Buffer and Deferred Rendering in DOOM: The Dark Ages
Visibility Buffer and Deferred Rendering in DOOM: The Dark Ages YouTube video by Graphics Programming Conference

Our GPC 2025 talks are up on YT now!
youtu.be/fXakIV1OFes?...

youtu.be/mvCoqCic3nE?...

1 month ago 33 15 0 0

Curious, it used to be quake.exe to the good stuff

2 months ago 3 0 1 0
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Something new on the Horizon!

2 months ago 15 1 2 0

Nice! Congrats!

4 months ago 1 0 0 0

saccurator - one who inficts sad accuracies

7 months ago 1 0 1 0
The sun in a partially cloudy sky over Puget Sound, with a large sun dog - a halo-like circle of light - around the sun.

The sun in a partially cloudy sky over Puget Sound, with a large sun dog - a halo-like circle of light - around the sun.

Wider view of the sun dog over Puget Sound today.

1 year ago 310 46 9 2

Where? (I don’t see it on bluesky but that might be me?)

1 year ago 0 0 1 0

Hey! If you’re around at 17:00 let me know!

1 year ago 1 0 1 0
Rendering Tiny Glades With Entirely Too Much Ray Marching
Rendering Tiny Glades With Entirely Too Much Ray Marching YouTube video by Graphics Programming Conference

This is the magic I want for Christmas

youtu.be/jusWW2pPnA0?...

1 year ago 22 1 0 0
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Senior Principal Programmer - PlayStation®5 Rendering API United Kingdom, London

This holiday season, give yourself the gift of wondering whether you'd enjoy working on the Playstation graphics stack and making life better for graphics programmers, because we're hiring for our rendering APIs! job-boards.greenhouse.io/sonyinteract...

1 year ago 55 26 4 2
Rendering Tiny Glades With Entirely Too Much Ray Marching
Rendering Tiny Glades With Entirely Too Much Ray Marching YouTube video by Graphics Programming Conference

Here's a recording of my Tiny Glade presentation from the Graphics Programming Conference 2024:

www.youtube.com/watch?v=jusW...

It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.

1 year ago 453 108 15 9
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I feel the need to shout out this awesome D3D12 feature table that a few people from the DirectX discord put together: d3d12infodb.boolka.dev/FeatureTable...

1 year ago 122 38 1 2
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I present to you my Voronoi chocolate.

1 year ago 6 0 0 0

Or streaming :) when a function is your string class crashes of course its the fault of the string implementation..

2 years ago 0 0 0 0