“You’re not having an original thought, bro. You’re having a cache-hit” 🤣
Posts by Jeroen Krebbers
Here are the slides for my "Live++: A Bag of Tricks" talk presented at Guerrilla Games last Friday.
Enjoy!
PPTX:
liveplusplus.tech/downloads/Gu...
PDF:
liveplusplus.tech/downloads/Gu...
#cpp
At long last, the Teardown talk from the 2025 Graphics Programming Conference has been posted 🎉
youtube.com/watch?v=IM1D...
(as well as another drop of some other great-looking stuff, check the channel)
Gave a talk at Guerrilla Games this morning (slides coming on Monday).
Met a bunch of very welcoming, fun and smart people and the tech they built is nothing short of amazing!
Had lots of fun hanging out with you folks, thanks so much @jeremy.laumon.name for inviting me!
It was a pleasure meeting you, your talk was great and chatting tech is always fun with likeminded folks like yourself!
I think this quote fits well: “Chance favors the prepared mind, and opportunity favors the bold.” - Pasteur.
Our GPC 2025 talks are up on YT now!
youtu.be/fXakIV1OFes?...
youtu.be/mvCoqCic3nE?...
Curious, it used to be quake.exe to the good stuff
Something new on the Horizon!
Nice! Congrats!
saccurator - one who inficts sad accuracies
The sun in a partially cloudy sky over Puget Sound, with a large sun dog - a halo-like circle of light - around the sun.
Wider view of the sun dog over Puget Sound today.
Where? (I don’t see it on bluesky but that might be me?)
Hey! If you’re around at 17:00 let me know!
This is the magic I want for Christmas
youtu.be/jusWW2pPnA0?...
This holiday season, give yourself the gift of wondering whether you'd enjoy working on the Playstation graphics stack and making life better for graphics programmers, because we're hiring for our rendering APIs! job-boards.greenhouse.io/sonyinteract...
Here's a recording of my Tiny Glade presentation from the Graphics Programming Conference 2024:
www.youtube.com/watch?v=jusW...
It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.
I feel the need to shout out this awesome D3D12 feature table that a few people from the DirectX discord put together: d3d12infodb.boolka.dev/FeatureTable...
I present to you my Voronoi chocolate.
Or streaming :) when a function is your string class crashes of course its the fault of the string implementation..