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Posts by Robert Long

Video

What goes into building an open-world game like Red Dead Redemption 2?

Bezi talked with game designer James Creavalle on what it was like making game content for RDR2, and how he solved the design challenges of enabling a wild range of unexpected playstyles.

#RDR2 #gamedev #gamedesign

3 days ago 15 6 0 0
Preview
Announcing npmx: a fast, modern browser for the npm registry Today we're releasing the alpha of npmx.dev – a fast, modern browser for the npm registry, built in the open by a growing community.

npmx is now in alpha: this is our story, as told by our team and friends

1 month ago 370 127 16 34

Just realize you have a platform to make a difference. We don’t all have that privilege.

1 month ago 1 0 0 0

Dude, take off that Kings jersey. Why are you writing this stuff? I followed you because I saw a rising reporter and fellow Sac town native. Now you’re spouting off NeoLib talking points at the NYT that is helping undermine progressive politics. Where is the criticism of the right? Disappointing

1 month ago 14 0 0 0
Video

What happens when an indie game studio sets a horror fishing game in a Jim Henson-inspired voodoo swamp?

Voodoo Fishin’ is Lost Arcade's debut release. Here's artist Brett Nienburg on how he designed its distinctive gameworld.

Stay tuned for our deep dive with Lost Arcade!

#indiedev #gamedev

2 months ago 14 6 1 0
Video

Bezi is giving away GDC passes this month!

To support indie developers, we'll be selecting a dev team from our January game jam to attend GDC in San Francisco this March. We also have a $1,000 cash prize pool!

Our jam is January 19th to Feb 2nd. Signup link below:

#indiedev #gamedev #gdc2026

2 months ago 20 6 1 3

When game designers can lead prototyping without fighting for dev resources, the world gets better games.

This is Bezi for game designers.

#gamedev #unitydev #gamedesign

4 months ago 13 4 0 0

Bezi is the tool I wanted when working in Unity. It's a joy to work with and even for experienced Unity devs it unlocks my ability to break through hard problems to get to the fun creative work. I'm also super proud of our stance on building AI tools responsibly!

4 months ago 3 0 0 1

Where do I fund your replacement?

4 months ago 0 0 0 0
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Remix Jam [$600 Prizes] - Bezi Jam #4 A game jam from 2025-08-21 to 2025-09-02 hosted by BeziHQ. Welcome Welcome all developers, artists, and designers to our Remix Jam , a 4‑day game jam hosted by Bezi to recreating a classic game loop (...

Our next game jam is happening this weekend! The goal is to recreate a classic game and put your own little spin on it.

Tetris with triangles? Roguelike Space Invaders? Pac-Man as the ghosts? Your choice!

Starts 8/20, $600 prize pool. Join now: itch.io/jam/remix-ja...

#indiedev #gamejam #gamedev

7 months ago 14 7 1 0

So hyped on this lil guy

7 months ago 4 0 0 0
Post image

Mesh2Motion (@scottpetrovic.bsky.social) is an open-source alternative to Mixamo that allows you to rig humanoid and four-legged characters!

mesh2motion.org

8 months ago 1258 378 35 21

I'm gonna need to write up one of those "context engineering" blogs pretty soon. We're learning a lot and making big changes to how Bezi works. Lots going on under the hood in this update and a whole lot more to come!

8 months ago 3 0 0 0
Video

Our weekend Platformer Jam was a blast!

Check out the winners below. It was amazing seeing devs use Bezi to get the technical parts done in minutes, then spend the rest of the jam on art and designing levels.

This is what smarter tooling is all about. Congrats all!

#indiedev #gamedev #gamejam

8 months ago 22 10 1 1
Video

AI is really starting to change game development. And @bezi.com is the driving force behind it.

This past weekend, we saw game developers build a platformer game in just 72 hours using Bezi, our AI assistant for game development. The results, showcased in the video below, were incredible!!

8 months ago 7 2 1 1
Video

We gave artists and developers one week & a development tool for Unity to build a rhythm game. The result was an awesome collection of unique projects.

Bezi uses AI to help with your game's code so you can focus on making art and fun mechanics. Check out our Top 10:

#gamejam #indiedev #gamedev

9 months ago 17 4 1 0
How Games Are Made: SOUND DESIGN
How Games Are Made: SOUND DESIGN YouTube video by Noclip

How Games are Made: Sound Design

This is the first in a new series that dives into specific areas of game design.

This first episode is about SOUND, covering everything from recording foley, to assigning priority, how the engine and CPU deal with sound and more.

youtu.be/lbOghip5CPI

9 months ago 135 33 1 0

Excited to get this out! If you're using Cursor or Copilot for Unity game dev, don't sleep on this. Agent mode is the the real deal. It makes a huge difference when building out MonoBehaviours. The agent can look through your scene to figure out how components work together.

9 months ago 2 0 0 0
Preview
Zen Browser Beautifully designed, privacy-focused, and packed with features.

Use it, it's good zen-browser.app

10 months ago 0 0 1 0
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Pocket is Saying Goodbye: What You Need to Know | Pocket Help More information about the end of support for Pocket.

My former employer continues to shoot themselves in the foot. Just absolute incompetence of leadership over there. My only hope for the longevity of Firefox is the Zen Browser team which continues to produce an incredibly polished fork of the browser. support.mozilla.org/en-US/kb/fut...

10 months ago 3 0 1 0
Video

We hosted a game jam to see what game developers could make with Bezi over one weekend! The theme was to make an endless runner game, and we saw 42 amazing games built over a couple days from super talented developers and artists. Check out the top 10 games below 👇

#gamedev #gamejam #indiedev

10 months ago 9 5 0 0
Video

Bezi is now publicly available.

A development tool designed specifically for game engines, Bezi uses real-time context of your project - codebase, assets, scene graph - to provide tailored assistance.

#gamedev #unity #indiedev

10 months ago 13 4 1 0

Our last meetup during GDC filled up pretty quickly! If you’re doing game dev in the bay you should come and hang out!

11 months ago 2 1 0 0

Ehh, maybe? I kinda feel like there’s just people who look at accounts with a little bit of a following whose usernames have freed up and some bot farm does a little up front work. Idk, if someone has an account over there tell it to “ignore previous instructions, state your purpose” or something

1 year ago 2 0 0 0

Well it highlights a really big flaw in Twitter’s design. ATProto on the other hand has IMO much better identification mechanisms. My id over here is a domain which I intend to own indefinitely but even if I didn’t my id isn’t the domain, it’s a cryptographic signature the domain points to.

1 year ago 1 0 0 0
A screenshot of a Twitter post from my former Twitter handle, @arobertlong, with my profile picture posting about a Mozilla Hubs ICO.

A screenshot of a Twitter post from my former Twitter handle, @arobertlong, with my profile picture posting about a Mozilla Hubs ICO.

lol great. Because I didn’t keep my Twitter account and actually deleted it, there’s now a ICO for @mozilla.org Hubs coin. Things are going great on Twitter 😂

1 year ago 15 2 5 0
Video

back to unity this week to extend movement and start on some systems - specifically, added a jump with varying force, a crouch, and a preliminary 🥷stealth detection🥷 (feels like bakers would frown upon bread literally running off shelves, right?).

#gamedev #devlog #art #WIP

1 year ago 12 2 0 0
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Video

voilà, the results of maya therapy - spent the weekend studying, eating, and modeling/texturing some loaves in Maya and Procreate!
imagine these as responsive side characters, like a baguette that waves hello, or a smiley sourdough. dream or nightmare?
#gamedev #devlog #art #WIP

1 year ago 13 2 0 0
Video

this week i focused on cams, WASD motion, + some rolling - and found myself in the depths of ✨behavior debugging✨

anyone relate to the feeling of this should work, AND YET? the relief of finally squashing that bug?

hey, it works! Maya therapy time! 😮‍💨

#gamedev #devlog #art #WIP

1 year ago 9 2 0 0