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Posts by Major Fluffy Studio

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Giornata - A Day's Work by Biim_Games, Major Fluffy Studio Play in your browser

play it here: biim-games.itch.io/giornata

3 weeks ago 0 0 0 0
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Thrilled to share that "Giornata: A Day's Work" has won a Silver Award in Games for Digital Design at the 2026 Indigo Design Award! 🏆
This is my very first project, It’s a short, healing story about the art of Buon Fresco and accepting life's imperfections.
#indiegame #gamedev #narrativegame

3 weeks ago 10 3 1 0
group photo from the Game Devs of Color Meetup at GDC

group photo from the Game Devs of Color Meetup at GDC

people in structured 1:1 networking around tables in a session room at GDC

people in structured 1:1 networking around tables in a session room at GDC

group photos of scholars centered around a GDoCExpo banner

group photos of scholars centered around a GDoCExpo banner

GDoC team members and friends riding a carousel

GDoC team members and friends riding a carousel

GDC highlights:

@gdocexpo.com hosted its first-ever Game Devs of Color Meetup at GDC

gave scholarships to a cohort of 12 professionals who couldn't otherwise make it

co-hosted a pop-up game showcase at Bubblesort

brought together part of our otherwise fully-remote team

rode the carousel finally

1 month ago 42 13 3 0
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One of the fun things about creating a game with historical background is balancing modern UIUX design principles with historical immersive experience. I’m inspired by how #pentiment did it, it’s all about making the narrative device an authentic part of the world that you’re building. #indiedev

1 month ago 6 1 0 0
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My first ever GDC week was an absolute blast. Social battery completely depleted but head full of design ideas for my next narrative project and a possible career shift. Happy to connect with the indie dev community here ✨ #gdc

1 month ago 2 0 0 0

Love Bee Keeper’s picnic!

1 month ago 0 0 0 0

The game is hand-drawn (No AI) and submitted to festivals Tribeca Games (I know big stretch but who cares!

🔗 biim-games.itch.io/giornata

#narrativedesign #indiegame #history #fresco

1 month ago 1 0 0 0
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This is the debut title of Major Fluffy Studio.
I was deeply inspired by Pentiment to realize how immersive 2D historical narrative games could be!
Inspired by the Green Cloister in Santa Maria Novella and Piero della Francesca’s work

1 month ago 0 0 1 0
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In Renaissance Buon Fresco, you must paint on wet plaster before it dries.
Because once the lime sets, the pigment chemically bonds with the wall. No correction.

Introducing Giornata, a narrative game about the 1966 Florence Flood and the art of irreversibility. #indiedev

1 month ago 6 1 1 0