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Posts by Studio Norie

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Fir real, fir real β›Ί
#gamedev #indiedev #trees #fir #blender #3dmodeling
@studionorie.bsky.social

1 day ago 16 3 0 0

let's go Tibo! we're rooting for you

2 weeks ago 1 0 0 0

we need you hear more than ever

2 weeks ago 0 0 0 0
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Beware the snek 🐍🐍🐍 Also thank god for the geometry attribute constraint, never gonna animate the undulation by hahnd again 🀣
#gamedev #indiedev #animation #blender #3dmodeling
@studionorie.bsky.social

3 weeks ago 25 5 1 0

so cute Tibo!! ours are going to be lots scarier xd

1 month ago 1 0 0 0

i love the Faker shirt and the vfx you guys did! Reminds me of PS1-era games I played growing up

1 month ago 1 0 0 0
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πŸ• Doggo is alive and clearly is allergic 😷
#gamedev #indiedev #animation #blender
@studionorie.bsky.social

1 month ago 13 4 0 0
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Preview
[[alternative reality]]: JAM! A game jam from 2026-03-20 to 2026-03-25 hosted by [[rect*]]repair, jyolyu, Farfama & ferran. You are already in an [[alternative reality]] game. You have been playing it your whole life. It has weath...

[[alternative reality]]: WEEK!
Jam+play alternative reality games that spill out of the screen and into the IRL world.
Game jam happens March 21-25 both online & in some cities.
I'm hosting a local jam in Taipei on Saturday 21st.
Read more & join through the links on @itch.io itch.io/jam/alternat...

1 month ago 4 5 0 1

what is happening

1 month ago 0 0 0 0
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The Outersloth Contract | Innersloth - Creators of Among Us and The Henry Stickmin Collection! Hello!

πŸ’°THE OUTERSLOTH CONTRACT πŸ’°

We just released the FULL contract and terms that all our games sign!

We hope this challenges the status quo of what you see out there.

In a nutshell:
πŸ’Έ Pre-recoup 50/50
πŸ’Έ Post-recoup 15/85
πŸ’Έ Terms after 7 years

www.innersloth.com/the-outerslo...

1 month ago 1148 362 27 47
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Prototyping salvaging! Who doesn't love infinite chocolate bars?

#godot #gamedev #indiegame

1 month ago 14 5 0 0
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First time experimenting with enemy AIs and behavior trees. Right now just a simple wander mechanic but adding more!

What are some tips & tricks on how to make enemies feel alive?

Other than the much needed animations ofc!

#gamedev #indiegame #godot

2 months ago 13 4 0 0
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Biblically acurate doggos πŸ•πŸΎ
#gamedev #indiedev #conceptart #procreate
@studionorie.bsky.social

2 months ago 23 7 1 0

thank you! we're going to be adding ghosts and music into the game, and for soon will be releasing a demo for everyone to try :D

3 months ago 2 0 1 0
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updated the backpack model and added in stepped animations!
we're almost ready for a prototype :D

#godot #gamedev #indiegame

3 months ago 17 3 1 0
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Long time no update! Our artist @longiy.bsky.social absolutely delivered on the first look of the Island :D

Now onto adding more quests and content so it's not only pretty but also fun to explore!!

#godot #gamedev #indiegame

3 months ago 16 4 0 0
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C:\>Prompt> !!

4 months ago 0 0 0 0
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Polyvision is best aspect ratio for the "computer" πŸ’½
#boxmodeling #blender #gamedev #indiedev #conceptart
@studionorie.bsky.social

4 months ago 25 4 1 0
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Ayyy it's the whole gang!
#boxmodeling #blender #gamedev #indiedev #conceptart
@studionorie.bsky.social

5 months ago 14 6 0 0
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Putting the characters and the terrain together piece by piece! The game is starting to take shape :D

@longiy.bsky.social

#godot #gamedev #indiegame

5 months ago 16 4 0 0

so so pretty <33

6 months ago 0 0 0 0
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The Observatory environemnt now in 3d 🀩. Trying to match the conceptart with final 3d as much as possible (although I am cheating by macking blockout already in 3d :P)
#boxmodeling #blender #gamedev #indiedev #conceptart
@studionorie.bsky.social

6 months ago 24 6 1 0
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Procreate's timelapse is great auto-behindthescene tool but wish it was highher resolution, this iss very low-fi
#boxmodeling #procreate #gamedev #indiedev
@studionorie.bsky.social

6 months ago 16 5 0 0
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Good enough polygons for now :P
#boxmodeling #blender #gamedev #indiedev
@studionorie.bsky.social

6 months ago 8 2 0 0
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Concept art for our first in-game space :D #gamedev #indiegame #godot

@longiy.bsky.social

6 months ago 37 7 1 0

absolutely, indubitably, terrifically wondrous!!

6 months ago 0 0 0 0
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When in doubt, paint!
#illustration #conceptart #gamedev #indiedev
@studionorie.bsky.social

6 months ago 53 7 3 0

thanks Tiago! now we're working on the first iteration of gameplay experience coming from these building blocks xD

7 months ago 0 0 0 0

yes! when you pick up an item, the inventory will automatically find space in the grid to place it

if your inventory is full, the system will also stop you from picking up more items :)

7 months ago 1 0 1 0
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Built our version of the #Dredge style inventory system in #Godot! Using Tetris blocks as placeholder assets for now :D

Definitely need some UI cleanup but it was fun implementing features like click-to-drag, hot swaps, auto-placement, and etc. :D

#indiedev

7 months ago 6 0 1 0