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Posts by Seyfettin Dincturk

Thank you so much! I have been working on a new project for last 5 months but I am still waiting for the perfect moment to share about it.

6 months ago 1 0 1 0
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Just updated my Unreal Engine project to 5.6. I just love creating with this tool.๐Ÿ˜

6 months ago 4 0 1 0

This is literally the tool of my dreams. It's gonna be a first minute purchase for me when it's out in Fab. Amazing work mate.

9 months ago 1 0 0 0
Project Heliada โ€“ My First Unreal Engine 5 World (6 Months of Solo Work)
Project Heliada โ€“ My First Unreal Engine 5 World (6 Months of Solo Work) YouTube video by Seyfettin Dinรงtรผrk

๐ŸŽฎ This weekend I finished my first Unreal Engine project after 6 months of work.
It took me about 900 hours in total.

๐Ÿ๏ธ A fully explorable Aegean island built completely inside UE5.

๐Ÿ”จAll the houses and the temple were modeled by me using UE5โ€™s in-engine modeling tools.

9 months ago 6 1 0 0
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10 seconds from my very first unreal engine project ๐Ÿˆ

9 months ago 20 0 1 0
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Hearing my name as a stadium announcement while playing FC 25 is priceless feeling. I added it as an Easter egg back when I was working on FIFA 22. It made me happy especially considering I was losing 6-0. ๐Ÿ˜…

11 months ago 3 0 0 0
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๐ŸŽฎ My First Unreal Engine Project โ€“ 6-Month Sign-off Update Teaser ๐Ÿ๏ธ

I am very happy to share my first Environmental Design project in Unreal Engine. This was an amazing learning experience. More to share on my ArtStation soon. #UE5

11 months ago 7 0 0 0
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Some screenshots from my personal project
#UE5

11 months ago 9 0 0 0
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my first 1 month in UE5 vs. 6 months in UE5

11 months ago 4 0 0 0
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lit vs. lighting only

#UE5

11 months ago 7 0 0 0
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After 6 months of hard work, my first Unreal Engine world-building project: a recreation Assassinโ€™s Creed Odyssey-like world.

Every single building was modeled by me directly in-engine, my very first experience with 3D modeling.

#unrealengine5 #worldbuilding #environmentart #UE5

11 months ago 5 0 0 0
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Yesterday when I was polishing my first video game demo, I had to stop and look around ant take pictures. 6 months of hard work, already satisfied with it.

#UE5

11 months ago 4 0 0 0

Thank you so much! I will prepare an artstation post in a week to explain more or less everything. This project was completely for self-learning, improving myself and learning the engine. All the houses and buildings are completely modeled in-engine by me.

11 months ago 0 0 0 0
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6 months after my first Unreal Engine project

I am slowly wrapping up my first video game demo project, Project Heliada. This is the last week I will keep polishing to add it to my portfolio with a demo. I am so happy, satisfied, proud and looking forward for the next project. #UE5 #projectheliadad

11 months ago 10 0 0 0
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And some high quality screenshots. I am so proud of my completely hand made flooring. It took 6-8 hours to complete it.

1 year ago 0 0 0 0
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Modeled this temple inside Unreal Engine 5

Hereโ€™s a look at the interior of an ancient Greek temple made entirely in UE5 using the in-engine modeling tool.

I have 15 days left to complete Project Heliada, and honestly, itโ€™s getting hard to tell what should be the priority at this point. #UE5

1 year ago 5 0 1 0

Thank you!

1 year ago 1 0 0 0
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This house is potentially base for my main character in my demo game project. What do you think of the view?

#UE5

1 year ago 4 0 1 0
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Day and Night Cycle

Yesterday I was testing the day and night cycle along with some color grading tweaks. I want to showcase the map in different lighting conditions for my ArtStation portfolio once the project is finished.

Built this hill, assembled a modular house using pieces.

#UE5

1 year ago 3 0 0 0
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This Tower Is Made Completely In-Engine in UE5

Wanted to share @williamfaucher.bsky.social 's amazing EasyMapper tool. Honestly one of the best plugins Iโ€™ve ever purchased. Iโ€™ve been trying to create all the buildings in my project in-engine and paint them using EasyMapper. #UE5 #EasyMapper

1 year ago 18 5 1 0
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The atmosphere in my first game in Unreal Engine 5 after nearly 6 months.

Only 15 days left to wrap up my first-ever project. Itโ€™s been an insane learning curve. I couldnโ€™t have imagined getting anywhere near this when I started. Time to polish Project Heliada and prepare for the next chapter.
#UE5

1 year ago 9 1 0 0
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clay vs. render

#WIP #UE5 #projectheliada

1 year ago 4 0 0 0

Great work! Same here, I know nothing about 3D and Blender but somehow UE5 in-engine modeling feels less complicated!

1 year ago 2 0 0 0
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Some WIP shots from my in-engine built Ancient Greek temple. The floor, walls, columns, everything marble you see is modeled completely in-engine. Props are mainly from Leartes, textures from Quixel. The frontal floor is completely hand placed one by one. ๐Ÿ˜‘

#UE5 #UnrealEngine5 #ProjectHeliada

1 year ago 5 0 0 0

๐Ÿคž๐Ÿป good luck with the game!

1 year ago 3 0 0 0
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Also here you can see my WIP marble tiles. Each piece is modeled and placed by me. Took 4 hours in total but still WIP.

1 year ago 3 0 0 0
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Over the weekend, I was polishing my temple a bit more based on feedback from my art mentors. I replaced the AI-generated statue with an asset from Leartes and swapped the AI wallpapers with original images from a museum. Added some curtains, carpets, more details, CATS. Still a WIP.

#UE5 #gamedev

1 year ago 20 2 1 0
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Some screenshots from my WIP temple. Set dressing with some external props but the main structure is modeled by me completely in-engine. Trying to polish this part since I have only 1 month left in this project.

#UE5

1 year ago 10 1 0 0
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5 months ago - Now

5 months ago, when I started to use Unreal Engine for the first time, I was pretty much lost, using some Megascan assets. After 5 months of work and using modeling tool inside Unreal Engine, I created this beautiful temple and garden (still WIP). #UE5 #3dmodeling

1 year ago 11 0 0 0

Hmmm, I do like metahuman system but somehow it was really difficult for me too add external clothing. I just found it too complicated. if you have the clothes you wanna use in CC4 market, it feels easier to export the character with clothes on to your project, so depends but yes!

1 year ago 1 0 0 0