the best news I've heard in a long time. tim heidecker is the best
Posts by the bee's knee
ICYMI: I made a video about Deltarune and metamodernism! it took about a year of work, on and off, so be sure to check it out. and thank you to everyone who has seen it and sent over kind words so far :)
Generally I’m not very active on Bluesky, but this was such an incredible watch I have to recommend to all… um… wait let me see… 36 of my followers! Expressed a lot of the stuff I think Deltarune does well thematically- and way smarter than I ever could!
This is absolute cinema and you MUST watch it immediately!1!1!!!
Great video, much to think about...
'Is deltarune metamodern?' is a topic I've been meaning to write about for ages, so I'm glad someone has beaten me to the punch in video form
new Deltarune video! it's about metamodernism, and the way oscillation runs through the whole game. that sounds like nonsense probably, but it'll make sense when you watch it!
www.youtube.com/watch?v=BXdn...
thank you!
I wrote this a while ago and forgot to publish it. who designed the NEO body in Deltarune? I think it was Alphys, an opinion that some other Deltarune fans seem to bristle at. a nice, low stakes post for a Saturday:
thebeesknee.substack.com/p/alphys-des...
#deltarune
I'm really impressed, I agree perfectly with this ranking. I've been hating on tuesday for *years* and it always feels like I have to pitch to people why it's the worst day of the week. glad to know I'm not the only one. fuck tuesday.
oh hell no!!
obviously the netflix movie did not succeed at doing anything well (besides casting willem dafoe), but I don't think it was a bad idea to try to adapt it.
anyway I'm always open to being pleasantly surprised re: champloo, but all signs point to this becoming a terrible stain on a series I love
putting it side by side with something like the horrific netflix adaptation of death note -- the core story at the heart of death note is something that could absolutely translate to live action, and someone talented could do really neat things with a retelling of that story in that format
and then of course you think about whether an american studio is the best fit for a very uniquely japanese world and story. or, like the poster before pointed out, how integral animation was to the storytelling! there is nothing about champloo that lends itself to live action
Clements said music will be central to the process — the original anime's hip-hop-inflected score was a defining characteristic — and that the studio plans to bring in a major recording artist early to help establish the show's sound.
the music was absolutely vital to the show, it could not be replaced. and unfortunately nujabes is dead. without it, without him, what are you trying to make? is a "major recording artist" what this needs?
I don't usually like to be a live action adaptation hater, I feel like there's often a lot of interesting possibilities to explore creatively when switching from animation to live action
so having said that, believe me when I say adapting champloo is a bad idea and will inevitably suck shit
old people see this when they die
this is how it feels when you try to pick out a weed strain, they're always named this way
The developers of PEAK explain pricing
fantastic interview, Kimura seems like a fascinating guy. coincidentally just picked up Moon for the first time over the weekend and I'm excited to see the rest of it unfold - I like it a lot so far!
with hindsight perhaps it would've been more impactful to make dogma a bigger fight rather than just being the lead-in to beast, like wayne says. it's interesting to consider
but that said, there are a total of four (count em, FOUR) "final boss" fights with mom in isaac - mom, mom's heart, mother, beast. and while other bosses are obv focused in on religion, it feels like dogma is finally getting closer to the root cause of that baggage that weighs the family down
on a first playthrough, dogma into beast is a really powerful progression imo. tboi has always had this push and pull between the high concept struggles isaac faces via his relationship with religion and the more grounded issues with his parents. dogma (religion) and beast (mom). they do complement.
it's a great book! I walked away from it with a big list of new books to read as a result
it's such a unique experience, I completely fell in love with it earlier this year. now any time I'm walking somewhere irl I wish I had a little dollman to throw around. he can also mansplain moby dick to me as a treat
seconding people mentioning expedition 33. when it came out, I mostly saw people calling it clair obscur. then later this year everyone started calling it e33 instead, and it took me a while to realize they were the same thing.
is it a minor, mostly unimportant point? sure. does it annoy me? yeah!!
it's a great joy when someone articulates something you've thought about but never put into words. I should not have to do legwork to figure out whether your game is a sequel to a game I've never heard of, or just a game with an unnecessarily long title!
And he said, "If everyone likes it, it means it's mainstream. It means it's conventional. It means it's already pre-digested for people to like it. And I don't want that. I want people to end up liking things they didn't like when they first encountered it, because that's where you really end up loving something."
Keep thinking about this term "pre-digested" that Kojima used to describe art that's instantly gratifying. And how it's better when people grow to love something instead.
I've gravitated, as player and designer, toward the latter, but that term "pre-digested" is new and feels very strong.
post ghostwritten by the prince from katamari