no final shader é tudo HLSL, então né haha
Posts by Danilo Nunes Paulo | Avante! Atlantis - Demo Available Now!
olha, eu ensino o conteudo na Unreal, mas nada impede de vc transferir o conhecimento pra Unity/Godot ou HLSL, no final a lógica é a mesma, só muda como escreve :)
pode sim! :) Eu escrevi errado no post! Desde que tenha CPF pode se inscrever
Pequena correção! Desde que tenha CPF, da pra se inscrever! Não é limitado a SP não.
Pra galera de SP!
Curso de Shaders 100% Gratis através do #CultSPPRO!
LINK PRO CURSO: www.cultsppro.org.br/dominando-sh...
“Esse é um programa de qualificação profissional com gestão do IDG em parceria com a Secretaria da Cultura, Economia e Indústrias Criativas.”
#shaders #curso
Hehe thanks! There's a demo available on steam! I'm working hard to bring this update and story mode for it as well!
fair enough. I do already have small cards on the bottom left telling what unit/terrain you have hovered, + what status effects it has or just what special effect.
So that might be enough for now :)
something like, if you press a key it "opens" the dictionary in the page of the item you are hovering, for example?
Thanks! UI is so hard to make it right... haha
WIP work on the #UI for #AvanteAtlantis update 1.1.9.
Working a lot on the "dictionary" of the game, where you can check literally everything in the game and how it works + some flavors text that give a bit more depth to the tiles!
#indiegamedev #gamedev #turnbased #tactics #steam #demo
What (or who) made look like that? 😠
WIP on more character portraits for #AvanteAtlantis
In contrast to Arthur, Ava will be way more expressive!
#oc #ocart #characterart #indiegamedev #gamedev #steam #turnbased #tactics
It was due time we get an upgrade on the UI of #AvanteAtlantis. Updated the changing turns UI!
Also added a variation when playing with shared controllers/keyboard
#indiegamedev #gamedev #turnbased #tactics #strategy #steam #demo #pixelart #UI #unreal
Great news for Avante! Atlantis.
I've finally managed to get Shared Controller to work!
Now you should be able to play with just 1 controller or keyboard!
#indiegamedev #gamedev #turnbased #strategy #tactics #steam #demo #pixelart
All faction/nations have the same units (so lasers, infantry etc..) what differs them is the commanders powers!
The dice is a light RNG for battle so battles are not always the same. Think luck mechanic in Advanced Wars
It's Avante! Atlantis, a game I'm developing. A light demo is already available on steam to play! And soon story mode (prologue) will be available as well!
Let's just say Arthur doesn't have patience to play the tutorial 😅 (if you choose not to play it!)
#indiegamedev #gamedev #oc #ocart #characterart #steam #demo #turnbased #tactics
It was time we add some new poses to our characters 😉
Some WIP for Arthur!
#indiegamedev #gamedev #characterart #oc #ocart #turnbased #steam #demo
It's still a WIP demo as I'm finishing the story mode (prologue) :)
Heeh thanks! I'm heavily inspired by Advanced Wars and board games! The demo is already available if you want to check
You know, making tutorials is kinda fun and hard at the same time for #AvanteAtlantis. More story mode progress!
#indiegamedev #gamedev #steam #demo #turnbased #tactics #strategy
Story mode for #AvanteAtlantis has had some progress....
#indiegamedev #gamedev #turnbasedthursday #strategy #tactics #steam #demo
this is me writing the dialogues for #AvanteAtlantis story mode: prologue, for the demo
Totally forgot about this logo! haha
And we are almost done with the pawns for #AvanteAtlantis story mode ♟️
#indiegamedev
I'm really glad that I can make #AvanteAtlantis on my own pace sometimes. I can go slow or fast, plan, remake stuff, pay artists as I can, and go from there. It's a good life.
(although I do have MVPs and this kinda stuff otherwise I won't finish it! haha)
Things are happening in #AvanteAtlantis...👀
Ai sempre. Bom é um evento gringo no final, mas mesmo assim. Achei q era pra ser voltando a LATAM pra promover aqui. Ai nos finalistas tem Clair Obscure 🤡
Sempre, só a galera de marketing. Por isso os eventos menores salvam
Ano passado uma jurada num evento disse que meu jogo nao foi aprovado pq nao tinha "brasilidade" suficiente 🤡