Grew up near one of these in Georgia, it's been abandoned for like 20 years now.
Still hasn't been claimed, you can faintly make out the old logo.
Posts by Nick Shooter - Mouseward πβοΈ
A dresser in the middle of the woods
Also there's a dresser like 50 yards away for some reason. Who's just dragging random furniture into the woods? π€
They're just chillin
Two recliner chairs just sitting out in the woods for some reason
Got a rare photo of a pair of recliners in their natural habitat while I was out hiking today π
Mouse Dark Souls you say?
Indie dev: I gotchu fam
This is Mouseward, any interest?
Iβll fuck up a savory crepe.
During a brutal time for funding in the video-game industry, the developer of the acclaimed 1000xResist found money from an unexpected source: the developer of Slay the Princess.
This week's column goes inside the team-up between two beloved narrative games: www.bloomberg.com/news/newslet...
Arbyβs Reclassifies Their Food As Entertainment Restaurant Says Menu Items Intended For Amusement Purposes Only
Arbyβs Reclassifies Their Food As Entertainment theonion.com/arbys-reclassifies-their...
My current phone background. For all the shitty things going on in the world, I am so inspired by the four brave astronauts who just visited the moons orbit. So much incredible science allowed us to do this and no cynicism about my future will prevent me from being excited about this. #artemis2
π
I'm convinced that you've truly entered adulthood when you can fall asleep on any type of furniture on command
"Sorry, nothing we can do about schizoid lunatics just tanking your ratings, thanks for 30%" - Steam
Also the way things snap together is very satisfying to my monkey brain
This is a lifesaver for any kind of tiled level design, gotta keep spreading the word!
Probably common knowledge but you can hold V to vertex snap two objects together in Unity.
Follow me for more tips you already know
Illustration of a large snake in a red swamp. A small character stands in the water below the snake. The snake has a large multicolored eye.
ποΈ
The world we're building for Mouseward is densely interconnected, seamlessly loaded, and full of fun details and retro lighting. Here's a bit of a flythrough with a debug camera to show off the complexity of space you can explore in the game!
steam page: store.steampowered.com/app/1188410/...
Steam: 99% off sale, please buy my indie game I'm so hungry
It's so nice having good basketball in Atlanta again, hopefully this Hawks team isn't just a fluke. I'm ecstatic seeing some real defense after the Trae Young era, lol.
(Love me some Trae, but it was time to move on)
I am SO excited for this game to come out! After playing the demo for SO many hours, finding everything that is the be found multiple times over, and interacting with the community that surrounds this game, I think that this has the potential to be one of the most fun soulslike in a LONG while!
I'm really excited to watch players dive into this space, it's definitely the most complex level I've worked on in terms of both scale and polish.
We wanted to capture that feeling of getting lost in a labyrinthian city, packed to the brim with memorable landmarks and stuff to do.
And for folks who've already played the old alpha demo, we've cooked up some new surprises π€«
I'm really excited to watch players dive into this space, it's definitely the most complex level I've worked on in terms of both scale and polish.
We wanted to capture that feeling of getting lost in a labyrinthian city, packed to the brim with memorable landmarks and stuff to do.
Kero Kero Cowboy is part of the Spring Steam Sale! πΌπΈ
Enjoy this retro western platformer at its lowest price yet:
store.steampowered.com/app/3884910/...
I'm really proud of the world we put together for Void Sols!
We wanted exploration and the fun kind of getting lost to be core pillars of our gameplay, especially when the Soulslike genre as a whole was getting more linear and action oriented.
Gonna do my best to bring the same vibe to Mouseward!
OK I did the creature art today
There's a lot of returning cards/relics, but all the new cards and systems totally recontextualize they way they interact.
As a big sweat who's still not tired of StS 1, this game was made for me π
The presentation during the Vantom fight is just *chefs kiss*, I love the way the music escalates.