Working on a #gameart portfolio? Read www.imaginated.com/photography/... to brush up on lighting set up to improve the presentation of your work!
Posts by Jeff Parrott
In the center of the image is a domanaar: a giant Void creature with translucent lilac skin and wispy hair. The creature wears purple armor with small bubbles of Void energy on its pauldrons and in the center of its chest. Its arms are outstretched, taking up most of the width of the image. Under the domanaar, there is text that reads, “12.0.5: Update Trailer.” At the top right of the image, there is the World of Warcraft: Midnight logo. The background consists of a rocky landscape, set against a purple and peachy sky.
12.0.5 arrives with new adventures!
🌃 Take on Void Assaults
🔨 Forge new gear
💬 Challenge Ritual Sites
🪑 Play hide and seek in Decor Duels
Watch the trailer: blizz.ly/4cCWqGk
Scale is really important starting to put your #gameart portfolio together. Start small and contained, focus on quality, then expand as your quality gets consistent. Good #handpainted starting scale example by Gábor Szász
www.artstation.com/artwork/Wk6eQ
The World of Warcraft: Midnight #gameart blast is live! The team did an amazing job on this one. Congrats to all the talented developers that contributed to this expansion!!
magazine.artstation.com/2026/04/bliz...
Painting process by Zhan Kira is great for #conceptart and for #handpainted #gameart texture painting.
www.artstation.com/artwork/EVkln
Looking to improve at #handpainted #gameart? Try doing this exercise of texturing a cube. Focus on material rendering and storytelling. Example by Peet Cooper
www.artstation.com/artwork/dyW8A
Nice #handpainted #gameart stylized foliage example process by Jacinta Vu. Suggest checking it out if you are intersted in natural environment asset creation.
www.artstation.com/artwork/ZaeJvw
If y’all ain’t watching Liquid and Echo go head to head in this RWF…. Missing out on some amazing gameplay.
Man, I thought Dimensius was peak but L’ura really said “hold my void beer…” 😎
The 15th annual WoW Student Art Contest winners and runners-up are announced!!! Congrats to all those that entered!!! #gameart
news.blizzard.com/en-us/articl...
Really great breakdown of sculpting process in #ZBrush for this support beam by Dannie Carlone. Great reference for #gameart environment art.
www.artstation.com/danniecarlone
This process gif that Rodrigo Gonçalves put together for his #handpainted #gameart diorama is good reference if you're starting to put a portfolio together.
rodrigopixel.com.br/breakdowns/
Interested in #handpainted #gameart architecture? Don't make a full city block if you have not made a building facade. Keep the focus small and quality high like this example from Chengdu Pugui education technology Co.,Ltd students.
www.artstation.com/artwork/EVEVXA
Hey #production #gamejobs! The World of Warcraft team is looking for Senior Game Producer, Outsourcing. Apply via the link ⬇️
xboxgaming.wd1.myworkdayjobs.com/en-US/Blizza...
Material studies can be spheres or cubes. But they can also be more complex if you are looking for a challenge. Like these shiba dogs by miji lee are a good example of pushing things. Applies to #handpainted #gameart texture painting too!
mijilee.artstation.com/projects/e0d...
Hey #gameart #gamejobs! The World of Warcraft team is looking for Outsource Supervisor, Implementation. It's a great team to work with!
activision.wd1.myworkdayjobs.com/en-US/Blizza...
Great home for Roofus! 🐕🏠
Be clear with your #gameart portfolio. Hiring managers, HR, Recruiters should all be able to tell what game/team/IP you want to work on when applying to established game teams.
Can’t wait to watch the replay. Missed connecting up. Next year!
Ah have fun. One of my favorite food cities too!!
Tomorrow at #GDC2026 I'll be speaking at Killer Art Portfolio or Portfolio Killer Part 1 (Q&A) & 2 (portfolio reviews) with some great folks. Hope to see you there! #GoingToGDC
Part 1 schedule.gdconf.com/session/kill...
Part 2 schedule.gdconf.com/session/kill...
Glad you like this months Trading Post! The art team did a great job! 🤩
Kevin is awesome. Attend if you’re at #gdc2026
Glad you like him!!
Had an awesome time working on this. Can't wait for everyone to welcome Roofus home next week.
Good #networking tip with #GDC2026 this week. Networking is not transactional. It's not about what can 1 person do for you. It's in the name, forming a net. Be genuine and focus on building relationships and finding connection.
If you are attending #GDC2026 this week and interested in #gameart please check out Stories from the Original Game Art Scene.
Joe and I talked about this idea last GDC. Cool to see it realized. The folks on the panel are all amazing, ton of knowledge to share.
schedule.gdconf.com/session/stor...
Brett and the whole team did a great job on this mount!
The amount of information that #handpainted #gameart textures convey on efficient 3d models never ceases to amaze me. One of my favorite things about these type of art styles. This one is an example by Chengdu Pugui education technology Co.,Ltd
www.artstation.com/artwork/5Lebw
Highly recommend working with @lafleck.bsky.social if you can. She's amazing!
We’ve gotten your feedback about clipping and visibility issues on the Haranir models. We are working on implementing a fix for these as soon as possible.
As always, thank you for your feedback 🫶