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Posts by Jeff Parrott

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Working on a #gameart portfolio? Read www.imaginated.com/photography/... to brush up on lighting set up to improve the presentation of your work!

5 hours ago 13 2 0 0
In the center of the image is a domanaar: a giant Void creature with translucent lilac skin and wispy hair. The creature wears purple armor with small bubbles of Void energy on its pauldrons and in the center of its chest. Its arms are outstretched, taking up most of the width of the image. Under the domanaar, there is text that reads, “12.0.5: Update Trailer.” At the top right of the image, there is the World of Warcraft: Midnight logo. The background consists of a rocky landscape, set against a purple and peachy sky.

In the center of the image is a domanaar: a giant Void creature with translucent lilac skin and wispy hair. The creature wears purple armor with small bubbles of Void energy on its pauldrons and in the center of its chest. Its arms are outstretched, taking up most of the width of the image. Under the domanaar, there is text that reads, “12.0.5: Update Trailer.” At the top right of the image, there is the World of Warcraft: Midnight logo. The background consists of a rocky landscape, set against a purple and peachy sky.

12.0.5 arrives with new adventures!

🌃 Take on Void Assaults
🔨 Forge new gear
💬 Challenge Ritual Sites
🪑 Play hide and seek in Decor Duels

Watch the trailer: blizz.ly/4cCWqGk

1 day ago 87 17 3 3
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Scale is really important starting to put your #gameart portfolio together. Start small and contained, focus on quality, then expand as your quality gets consistent. Good #handpainted starting scale example by Gábor Szász

www.artstation.com/artwork/Wk6eQ

5 days ago 13 2 0 0
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The World of Warcraft: Midnight #gameart blast is live! The team did an amazing job on this one. Congrats to all the talented developers that contributed to this expansion!!

magazine.artstation.com/2026/04/bliz...

1 week ago 26 8 0 1
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Painting process by Zhan Kira is great for #conceptart and for #handpainted #gameart texture painting.

www.artstation.com/artwork/EVkln

1 week ago 7 0 0 0
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Looking to improve at #handpainted #gameart? Try doing this exercise of texturing a cube. Focus on material rendering and storytelling. Example by Peet Cooper

www.artstation.com/artwork/dyW8A

1 week ago 20 5 0 0
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Nice #handpainted #gameart stylized foliage example process by Jacinta Vu. Suggest checking it out if you are intersted in natural environment asset creation.

www.artstation.com/artwork/ZaeJvw

2 weeks ago 12 1 0 0
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If y’all ain’t watching Liquid and Echo go head to head in this RWF…. Missing out on some amazing gameplay.

Man, I thought Dimensius was peak but L’ura really said “hold my void beer…” 😎

2 weeks ago 21 2 1 0
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Announcing the World of Warcraft Student Art Contest 2025 Winners! The 2025 Student Art Contest has come to an end, and after intense scrutiny and some impassioned deliberation, we’ve identified this year’s winners.

The 15th annual WoW Student Art Contest winners and runners-up are announced!!! Congrats to all those that entered!!! #gameart

news.blizzard.com/en-us/articl...

2 weeks ago 36 11 0 2
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Really great breakdown of sculpting process in #ZBrush for this support beam by Dannie Carlone. Great reference for #gameart environment art.

www.artstation.com/danniecarlone

2 weeks ago 10 5 1 0
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This process gif that Rodrigo Gonçalves put together for his #handpainted #gameart diorama is good reference if you're starting to put a portfolio together.

rodrigopixel.com.br/breakdowns/

3 weeks ago 5 2 0 0
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Interested in #handpainted #gameart architecture? Don't make a full city block if you have not made a building facade. Keep the focus small and quality high like this example from Chengdu Pugui education technology Co.,Ltd students.

www.artstation.com/artwork/EVEVXA

4 weeks ago 13 2 0 0
Senior Game Producer, Outsourcing – World of Warcraft | Irvine, CA, Boston, MA or remote Team Name: World of Warcraft Job Title: Senior Game Producer, Outsourcing – World of Warcraft | Irvine, CA, Boston, MA or remote Requisition ID: R026931 Job Description: The World of Warcraft…

Hey #production #gamejobs! The World of Warcraft team is looking for Senior Game Producer, Outsourcing. Apply via the link ⬇️

xboxgaming.wd1.myworkdayjobs.com/en-US/Blizza...

4 weeks ago 2 1 0 0
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Material studies can be spheres or cubes. But they can also be more complex if you are looking for a challenge. Like these shiba dogs by miji lee are a good example of pushing things. Applies to #handpainted #gameart texture painting too!

mijilee.artstation.com/projects/e0d...

1 month ago 27 6 0 0
Outsource Supervisor, Implementation - World of Warcraft | Irvine, CA or Remote Team Name: World of Warcraft Job Title: Outsource Supervisor, Implementation - World of Warcraft | Irvine, CA or Remote Requisition ID: R026945 Job Description: Your Mission As an Outsource…

Hey #gameart #gamejobs! The World of Warcraft team is looking for Outsource Supervisor, Implementation. It's a great team to work with!

activision.wd1.myworkdayjobs.com/en-US/Blizza...

1 month ago 9 7 0 0
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Great home for Roofus! 🐕🏠

1 month ago 1 0 1 0
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Be clear with your #gameart portfolio. Hiring managers, HR, Recruiters should all be able to tell what game/team/IP you want to work on when applying to established game teams.

1 month ago 4 1 0 0

Can’t wait to watch the replay. Missed connecting up. Next year!

1 month ago 1 2 1 0

Ah have fun. One of my favorite food cities too!!

1 month ago 1 0 1 0
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Killer Art Portfolio or Portfolio Killer Part 1: Advice from Industry Artists | Agenda | GDC Festival of Gaming This is a two part program consisting of a panel discussion with five art directors and lead artists from across the industry. The panel session will focus on the "dos" and "don'ts" of getting your…

Tomorrow at #GDC2026 I'll be speaking at Killer Art Portfolio or Portfolio Killer Part 1 (Q&A) & 2 (portfolio reviews) with some great folks. Hope to see you there! #GoingToGDC

Part 1 schedule.gdconf.com/session/kill...
Part 2 schedule.gdconf.com/session/kill...

1 month ago 1 0 0 0

Glad you like this months Trading Post! The art team did a great job! 🤩

1 month ago 1 0 1 0

Kevin is awesome. Attend if you’re at #gdc2026

1 month ago 4 0 0 0

Glad you like him!!

1 month ago 2 0 0 0
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Had an awesome time working on this. Can't wait for everyone to welcome Roofus home next week.

1 month ago 11 0 1 0
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Good #networking tip with #GDC2026 this week. Networking is not transactional. It's not about what can 1 person do for you. It's in the name, forming a net. Be genuine and focus on building relationships and finding connection.

1 month ago 2 0 0 0
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Stories from the Original Game Art Scene | Agenda | GDC Festival of Gaming A panel of legendary game artists reminisce about the birth of the western game-art scene, and learning how to make art in days before anyone knew how and the communities we formed to push ourselves…

If you are attending #GDC2026 this week and interested in #gameart please check out Stories from the Original Game Art Scene.

Joe and I talked about this idea last GDC. Cool to see it realized. The folks on the panel are all amazing, ton of knowledge to share.

schedule.gdconf.com/session/stor...

1 month ago 3 2 0 0

Brett and the whole team did a great job on this mount!

1 month ago 13 0 0 0
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The amount of information that #handpainted #gameart textures convey on efficient 3d models never ceases to amaze me. One of my favorite things about these type of art styles. This one is an example by Chengdu Pugui education technology Co.,Ltd

www.artstation.com/artwork/5Lebw

1 month ago 18 1 0 1

Highly recommend working with @lafleck.bsky.social if you can. She's amazing!

1 month ago 3 0 1 0

We’ve gotten your feedback about clipping and visibility issues on the Haranir models. We are working on implementing a fix for these as soon as possible.

As always, thank you for your feedback 🫶

1 month ago 219 19 19 0