Okay it took a while, but I think I'm sold on the GitHub copilot x VScode x Godot combo. I'll miss the native editor and especially the native documentation, but it's wild how helpful context aware AI can be. Still not sure about letting it take the wheel, but finding fixes is way easier.
Posts by Bad Milk Robot
Discord needs to calm down with the holiday ring tones. This years beat was so good I almost didn't take the call it was trying to tell me about.
(2/2) I'm not sure this is faster than what I can do solo after fixing it, but I don't actually think it's much slower either. Also, I feel like I'm learning in tandem with getting the project up, which feels like a bonus. The repo view on the site has no clue how to look at a Godot/game project imo
(1/2) Okay so I'm like a week into the Godot x CopilotPro experiment. I'm finding I pretty much explicitly have to tell it to give me the node structure for the thing I want, which then gets me the code I want (ish).
Week 1 takeaways using Github Copilot (Claude preview is the best fit for Godot so far):
Generally speaking, I do like having AI in the IDE and looking at the code vs. using it blind in a browser, I just need to get it more in the mood to actually co-pilot instead of drunk drive.
I mean couldn't we just send it the latest cybertruck update?
Sounds like sage advice to me. I'll definitely do this.
Anyone got any tricks for re-engaging on socials? My last job was big on privacy so I got out of the habit.