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Posts by Duckilous

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#gamedev #gameboy #pixelart

6 months ago 13 3 0 0

Although I'm going to be inactive for a while, I want to thank you all for showing interest in my game, it's helping me stay motivated in working on it after its development was put on a hiatus in the past couple years.

If you like to play it, link to the first demo is available on my pinned post.

7 months ago 1 0 0 0

I'm afraid yesterday's post was the last clip I could show off on a daily basis since I pretty much shown everything I've recorded.

Any new clips of my game at this point onwards would likely be revealed during the weekends. If I drew any art, I might share them on a weekday as well.

7 months ago 0 0 1 0

Another infected enemy!
Once they see you, they won't stop chasing where you are until they explode on contact! Don't get caught in their blast!

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart #screenshotsaturday #screenshotsunday

7 months ago 25 5 1 0
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Mindfleas.
Small critters that can hop high enough to take control of their victims' minds.
Don't let one of these parasites get a hold of you.

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy

9 months ago 21 4 0 1

The short introductory cutscene of the first stage for my game.

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart #animation

8 months ago 17 6 0 0

Lizzy Concept Art #3 - The "Zapper" Gun

Based on a certain light gun.

#pixelart #gameboy #indiedev #aseprite

8 months ago 8 0 0 0

Another concept art of my game's protagonist, Lizzy.

This was an exercise on drawing her facial expressions.

#pixelart #gameboy #indiedev #aseprite

8 months ago 19 3 0 1

Early concept art of my game's protagonist, Lizzy.

A mischievous cat who ran away from home for a more adventurous life.

#pixelart #gameboy #indiedev #aseprite

8 months ago 12 1 0 1
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Player Palettes.
Select a variety of colour palettes (some of which are copycats) to change the look of your character separate from the game's display palette.

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart #screenshotsaturday

8 months ago 24 7 0 0
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Sword & Shield Power-ups

With the sword, you can stab your enemies with a quick thrust that even lets you hover in the air a bit.
With the shield, you'll be granted two extra hit points with reduced knockback.

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart #screenshotsaturday

8 months ago 20 5 0 0
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It's raining, it's pouring!

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart

8 months ago 18 9 0 0
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The Dossier, or Codex.

It's where you can read up pages on every enemy, weapon, item, and location you've come across in the game.

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy

8 months ago 12 5 0 1

It's actually been nearly 5 years since I released the first demo of my game.

I was hoping I could release another demo by 2022 but life wasn't exactly kind in giving me free time and motivation in the past few years so the development was slowed to a halt... Maybe things will be better this time.

8 months ago 0 0 0 0
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Taken inspiration from Sonic CD and Ratchet & Clank.
You shoot insects, blow up things, and get timewarped to either the good future or the bad future depending on whether you completed the main goal of the stage!

If you play the demo, please provide feedback as I steadily finish my next demo.

8 months ago 0 0 1 0
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ChronoVenture, a Gameboy-style platformer shooter with timewarping shenanigans where your actions can impact the future!

You can play the demo available here:
duckilous.itch.io/chronoventure

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart

8 months ago 20 6 2 0
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Added extra info for the pause menu including kills, secrets, objective, and lives counters seen at the top.

I've also added a health bar for bosses, and an unique animation for getting a new weapon.

#gamedev #solodev #indiedev #indiegame #gamemaker

8 months ago 12 5 0 0
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Watch out from above!

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart

8 months ago 29 6 0 0
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Breakable Falling Floors.
If you stand on one of them for too long, you'll fall down yourself!

Whacking down unstable floors will also force them to fall immediately and they can be destroyed with bombs.

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart #screenshotsaturday

8 months ago 31 6 0 0
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HUD has also been changed since the last demo to resemble how it would be displayed on an actual Game Boy game by having each number be an 8x8 tile.

8 months ago 0 0 0 0
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Intro cutscene for the first boss battle.

I redesigned the sprites for the game's first boss and what better way to show it off than having it kick the old version out of the screen during a cutscene?

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart #screenshotsaturday

8 months ago 21 7 2 0
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A short introductory cutscene of the upcoming new stage for my game.

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #pixelart

8 months ago 26 9 1 1

Long after I made that clip demonstrating the Cricket Bat Powerup, I've improved the animation for when the player slams the ground with it. Animation on the right is the latest.

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy

8 months ago 12 6 0 0
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Swooper Hunt

These unfriendly birds have an unique death animation when shot dead by a Zapper.

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy

8 months ago 17 7 0 0

Secret Shortcuts.
Some of the secrets of a level might even be hidden shortcuts that can only be accessed once discovered.

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy

8 months ago 16 6 0 0
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Secrets. Every level has them.
Try to find them all, they have pickups and powerups that can help you on your journey.

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy

8 months ago 23 6 0 1

Codename 47 is a pretty tough game to beat due to how janky it is. But in spite of that, I couldn't help but love the early 2000's charm this game has with its aesthetics and especially the music.

8 months ago 1 0 0 0
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Secret area for a hidden weapon. Where could it be?

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #screenshotsaturday

8 months ago 21 7 0 0

Reworked the boomerang weapon into homing projectiles that lock onto the nearest enemy.

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #screenshotsaturday

8 months ago 22 6 0 0
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Added full outlines to the ground tiles so they're more readable. Looks a little nicer, too.

#gamedev #solodev #indiedev #indiegame #gamemaker #gameboy #screenshotsaturday

8 months ago 17 5 0 0