My shady Peruvian VPS.
Today I'm starting a new project. I'll create an automatic RPG battle game that works online. Folks will join the game and watch the characters fight... endlessly. Of course, players will be able to bet on everyfight.
The game will be hosted in my new shady perulainen VPS server.
4 weeks ago
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perulainen
Latin American Game studies.
Fixing UI Hell with a 2D Layout Editor. Some notes about agentic coding and game UI.
www.perulainen.com/post/fixing-...
#gamedesign #coding #ui
1 month ago
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perulainen
Latin American Game studies.
BCN, 2026. A sloppy layout editor for 2D games. It allows users to create, modify and export layouts and instances as JSON files.
hashtag#gamedesign hashtag#javascript hashtag#canvas hashtag#pixijs hashtag#webdevelopment
www.perulainen.com/artifacts/la...
1 month ago
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I will try these out next week. Seems perfect for game development.
2 months ago
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The paradox of political art under fascism is that it is asked to compensate for a failed political opposition while, at the same time, bland statements like "we should be nice to each other" or "I should be allowed to exist" come to be seen as radical and therefore sufficient.
2 months ago
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Excited to announce that my next book, I AM THE NIGHT, not only has a great cover but is available for pre-order now: us.macmillan.com/books/978125...
4 months ago
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Oh man. Opening a beer for this.
2 months ago
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Agentic fever / agentic sickness.
I'm now using Claude, ChatGpt and Cursor at work. Thousands of lines of code a day. What am I even doing here?
2 months ago
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GRAVITY IS FREE: the games of René Soriano
YouTube video by Hollandspiele
I wanted to know who designed an old board game I loved. I found out he made over fifty games he was never credited for, in a career spanning more than three decades.
youtu.be/dTepZ7qM24Q
2 months ago
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Advertisement
Dear diary: today I slopped like crazy.
2 months ago
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Finland's the closest I've been to the 1990's internet experience IRL
3 months ago
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IGDA Tampere with my Finnish crew. Beers. For the first time, no games, only stories about the past 4 years. A well played game.
3 months ago
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After 7 months... I'm officially a Peruvian Master in Game Studies (Estudios de Juegos). Might be the first Peruvian to achieve this (?)
3 months ago
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In Barcelona the pub is only a block away. Less miserable, less unique.
3 months ago
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There's something unique about walking a mile at -20° to watch United losing at home to Brentford.
3 months ago
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I've lived in Finland thru the worst Man United seasons (at least since the Prem started). Still haven't missed a prem game (and a pub visit) in the last 4 years.
3 months ago
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Advertisement
Moi moi #tampere pubs. I'll miss the way Manchester United is trolled around here.
3 months ago
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It's been a year, but I'm teaching ethics in videogames again. Every semester we play 3 games that (I believe) are ethically/morally interesting. For this semester I picked the following.... (1/4)
3 months ago
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Home - Ludocene Game Discovery
Game discovery from people you trust. Ludocene is a free game finder that uses human-researched data to match you with games you'll love.
Ludocene v1.2 is out in time to find your perfect Christmas gift.
🧭 Improved flow
🕹️Game pages
🔤Hot-keys
💌Monthly Recommendations
BUT! To survive, we need buzz. Now is the time to try it, share it, and maybe even subscribe. Let's not be the best-kept secret.
www.ludocene.com
4 months ago
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For the past decade, I've been slowly cooking a small and humble book.
Part (alternative) history, part analysis, and part social critique, this is a look at what games also are and have always been.
ZEN AND SLOW GAMES
Out 20/1/2026 by MIT Press
mitpress.mit.edu/978026255356...
5 months ago
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20 hour commute ahead.
Goals:
- finish Devil Survivor 2.
5 months ago
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Advertisement
New #openaccess article in @mobilemediacomm.bsky.social
"Sidetalking: Domesticating Nokia's playful designed identity"
On the Nokia mobile gaming platform: the Nokia NGage, released 2003.
A THREAD.
Download: journals.sagepub.com/doi/10.1177/...
#gamestudies #platformstudies
5 months ago
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Ahora, en @digraspain.bsky.social inmersión como presencia cognitiva simulada. ¿Cómo diseñar juegos de mundo abierto que estimulen estas experiencias cognitivas simuladas en vez de limitarlas?
5 months ago
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Reinterpretaciones de los tropos del noir clásicos como mecánicas de juego. Cosa seria. @digraspain.bsky.social
5 months ago
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UVigoTV - Canle Directo 2
📣 ¡Comienza oficialmente #DigraES25! Tenéis acceso al directo aquí: tv.uvigo.es/directo2
6 months ago
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