Advertisement ยท 728 ร— 90

Posts by ๐Ÿซ– ๐•๐€๐‹๐„๐๐“๐ˆ๐

Post image Post image Post image

I'm working on a small kitbash set in @nomadsculpt.com ๐Ÿงฑ

#DigitalArt #GameDev #IndieGameDev #3D #Sculpting

1 week ago 24 6 0 0
Post image Post image Post image
1 week ago 3 1 0 1
Post image Post image Post image

๐ŸŸ I painted this picture 15 years ago. Perhaps I should recreate it in 3D. #Drawing #DigitalArt #TraditionalArt #NomadSculpt @nomadsculpt.com

1 week ago 9 1 1 0

Ha, I'm glad you like him ๐Ÿค–.

1 month ago 1 0 0 0
Post image Post image Post image Post image

Working on a little GERTY like robot inspired by the movie "Moon".

#GameDev #3DArt #DigitalArt #VRay #Cinema4D

1 month ago 35 8 1 0

Happy Birthday ๐ŸŽ‰

1 month ago 1 0 0 0
Video

I decided to completely rebuild the entire colony subsystem as a Unity Dots hybrid entity approach. While the entire task colony system are managed in entities and jobs, and the items are even rendered by Entities Graphics, NPCs get classic GameObjects, even with a dynamic IK pickup system.

1 month ago 0 0 0 0
Advertisement

Excuse accepted๐Ÿฌ, I feel the same way. Visually, everything is the same at the moment, but I am making massive changes to my game code architecture.

1 month ago 3 0 0 0
Video

I have spent the last few days expanding my colony system and adding item production and NPC needs. NPCs have individual 24-hour shift schedules (working, freetime, sleeping) and individual work priority overrides.
#IndieGameDev #GameDev #MadeWithUnity @unity.com

1 month ago 12 2 1 0

LOL cog porn โš™๏ธ

1 month ago 1 0 0 0
Video

๐Ÿ‘จ๐Ÿปโ€๐Ÿ”ฌ๐Ÿงช After countless hours of coding on our own Colony system, the task and logistics planning and reservation system is now ready to finally execute tasks without getting in each other's way and competing for each other's tasks. #IndieGameDev #GameDev #MadeWithUnity @unity.com

1 month ago 13 2 1 0

Its walk animation is very charming ๐Ÿ˜Š!

2 months ago 0 0 0 0

Beautiful!!!

2 months ago 1 0 0 0

Thankyou very much๐Ÿ˜ but at the moment it's indeed primarily a prototype stuff.

2 months ago 2 0 1 0

Thank-you very much ๐Ÿ˜Š!!

2 months ago 1 0 1 0
Advertisement
Video

๐Ÿ–ผ๏ธ I love game UIs that consist of 3D elements, so I'm experimenting with a fake light shader approach in which a PBR-like principle and Lambert/Phong from a pre-baked normal map accept a shader global normal vector from which the light is calculated. #IndieGameDev #GameDev #GameArt @unity.com

2 months ago 17 1 1 0

bsky.app/profile/vwga... love it!!

2 months ago 2 0 0 0

there are beautiful! love the colors!

2 months ago 1 0 0 0

Show me your range as an artist ๐Ÿ‘€๐Ÿงก๐Ÿงก

2 months ago 33 1 1 0

I don't know what it is, but these retro graphics have a lot of character, and I prefer interacting with faces like these rather than with some Metahuman.

2 months ago 1 0 1 0

This looks beautiful!

2 months ago 1 0 1 0

Well that starts to look like something โ›„
#IndieGameDev #GameDev #MadeWithUnity #Unity @unity.com

2 months ago 49 4 3 0
Post image

๐Ÿ› ๏ธFlat surfaces are pretty boring, so I expanded my Ground Plane generator to make it compatible with Unity Terrains and generate intermediate sections between my building areas and the terrain surface. โ›ท๏ธ#IndieGameDev #GameDev #MadeWithUnity @unity.com

2 months ago 11 0 0 0
Preview
a cartoon character says oh this this is beautiful while looking at a painting ALT: a cartoon character says oh this this is beautiful while looking at a painting

ohh this is beautiful work! ๐Ÿ‘๐Ÿป

2 months ago 2 0 0 0
Video

๐Ÿ› ๏ธ Finnaly the the elevator works ๐Ÿ›—๐Ÿซ 
#IndieGameDev #GameDev #MadeWithUnity @unity.com

2 months ago 4 1 1 1
Advertisement
Post image Post image Post image

To make the ground plane look much more interesting i add some vertex information to the generated ground plane mesh for fake shadow, surface distance and building distance.

#IndieGameDev #GameDev #MadeWithUnity #Unity @unity.com

2 months ago 8 2 1 0

Oh, this visual vintage style is exactly what's lacking in VR. It looks great!

2 months ago 1 0 1 0
Video

More stable logic for the roof generator and much better 3D Modells for it
#IndieGameDev #GameDev #MadeWithUnity #Unity @unity.com

2 months ago 8 1 1 0
Post image

๐Ÿ› ๏ธOptional rule-based roof generation, but also works at the bottom or on the sides. But that's enough for today.๐Ÿ˜ด
#GameDev #IndieGameDev #MadeWithUnity @unity.com

2 months ago 8 1 1 0

That could indeed harmonize very well. ๐Ÿค”๐Ÿ› ๏ธ
#IndieGameDev #UnityEngine #MadeWithUnity #GameDev @unity.com

2 months ago 15 1 1 0